Player Matchup

Jing Wei
Jing Wei
Masters
Joeldazeloth
Jing Wei
Masters
Level 249
God Stats
9W - 13L
1,589 SR
Queue Stats
1,301W - 1,122L
3,017 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
KaijuN0
Kuzenbo
Diamond IV
Level 228
God Stats
91W - 89L
1,544 SR
Queue Stats
919W - 929L
2,137 MMR
Solo
Geb
Geb
Diamond III
Pikîto
Geb
Diamond III
Level 159
God Stats
6W - 15L
1,343 SR
Queue Stats
155W - 159L
2,098 MMR
Solo
Thor
Thor
Diamond III
SirTopoide01
Thor
Diamond III
Level 153
God Stats
12W - 16L
1,410 SR
Queue Stats
491W - 473L
2,237 MMR
Solo
Janus
Janus
Diamond IV
alanpro09
Janus
Diamond IV
Level 141
God Stats
29W - 46L
1,448 SR
Queue Stats
2,002W - 2,063L
2,193 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,467 SR
2,336 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,531 SR
2,233 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
PorFavorConTacc
Ymir
Masters
Level 143
God Stats
12W - 17L
1,482 SR
Queue Stats
280W - 249L
2,633 MMR
Solo
Hachiman
Hachiman
Platinum I
Vincenzø
Hachiman
Platinum I
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 81L
2,020 MMR
Solo
Thoth
Thoth
Masters
Ópalo
Thoth
Masters
Level 172
God Stats
92W - 59L
1,683 SR
Queue Stats
1,197W - 1,056L
2,974 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
ТоpG
Ratatoskr
Diamond III
Level 157
God Stats
11W - 7L
1,490 SR
Queue Stats
323W - 313L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Joeldazeloth
Jing Wei
11
0 / 1 / 0
7,322
523
6,604
8,477
3,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
KaijuN0
Kuzenbo
12
0 / 2 / 0
7,041
503
10,960
13,182
16,446
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
9
0 / 2 / 0
5,741
410
3,996
7,423
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
6,479
463
3,402
12,129
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
alanpro09
Janus
12
0 / 6 / 0
6,763
483
3,086
10,569
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MercurySerqetMartichorasRavana

VS

Bans
Ne ZhaAthenaThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 0 / 1
7,661
547
5,991
14,227
11,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 4
8,077
577
4,606
7,664
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Vincenzø
Hachiman
16
1 / 0 / 2
8,696
621
6,029
9,046
3,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Ópalo
Thoth
16
6 / 0 / 3
9,343
667
10,467
6,278
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
ТоpG
Ratatoskr
14
2 / 0 / 4
8,153
582
8,105
11,473
4,849
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
Jing Wei
Joeldazeloth
Jing Wei
0
1
0
0
L
Kuzenbo
KaijuN0
Kuzenbo
0
2
0
0
L
Geb
0
2
0
0
W
4
0
4
6
L
0
2
0
0
W
Hachiman
Vincenzø
Hachiman
1
0
2
2
L
Janus
alanpro09
Janus
0
6
0
0
W
Thoth
Ópalo
Thoth
6
0
3
7.5
W
Ratatoskr
ТоpG
Ratatoskr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
35,198
51,780
Taken
48,688
31,150
Mitigated
28,434
14,938
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,991
550
0
3,757
14,227
11,890
0
9,335
4,892
0
60,243
L
Jing Wei
Joeldazeloth
Jing Wei
6,604
5,228
0
2,867
8,477
3,096
54
503
7,974
0
61,668
L
Kuzenbo
KaijuN0
Kuzenbo
10,960
3,847
0
3,560
13,182
16,446
0
997
12,185
59,150
522
L
Geb
3,996
667
0
1,864
7,423
5,015
0
2,702
4,721
13,274
0
W
4,606
1,730
0
2,703
7,664
6,169
165
2,005
5,617
22,833
0
L
3,402
773
0
5,927
12,129
4,279
0
3,463
8,618
0
48,705
W
Hachiman
Vincenzø
Hachiman
6,029
3,664
0
5,270
9,046
3,102
2,262
848
8,198
0
79,919
L
Janus
alanpro09
Janus
3,086
0
0
720
10,569
2,314
0
7,485
3,084
61,723
0
W
Thoth
Ópalo
Thoth
10,467
189
0
500
6,278
2,424
0
2,098
4,040
81,951
0
W
Ratatoskr
ТоpG
Ratatoskr
8,105
2,586
0
6,814
11,473
4,849
0
3,060
8,335
0
78,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
41,930
418
Minions Killed
546
0
Camps Cleared
0
1,329,345
Distance Traveled
1,548,119
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,661
547
97
7
0
272,931
0
L
Jing Wei
7,322
523
122
9
0
232,206
2
L
Kuzenbo
7,041
503
81
6
0
285,984
2
L
Geb
5,741
410
13
1
0
234,043
3
W
Ymir
8,077
577
21
2
0
298,586
5
L
Thor
6,479
463
93
7
0
284,043
0
W
Hachiman
8,696
621
156
11
0
296,518
4
L
Janus
6,763
483
109
8
0
293,069
3
W
Thoth
9,343
667
147
11
0
309,842
0
W
Ratatoskr
8,153
582
125
9
0
370,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role