Player Matchup

Hun Batz
Hun Batz
KillerChipmunk_
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,459 Elo+
Party 2
Bacchus
Bacchus
PINEAPPLESSSSSSS
Bacchus
Level 27
God Stats
24W - 12L
1,697 SR
Queue Stats
37W - 30L
1,451 Elo+
Party 2
Tiamat
Tiamat
Turtle66
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,414 Elo+
Party 2
Team Averages
Level 94
1,566 SR
1,441 Elo+

VS

Team Averages
Level 118
1,654 SR
1,317 Elo+
Hercules
Hercules
Nightzombie
Hercules
Level 127
God Stats
1W - 2L
1,595 SR
Queue Stats
10W - 5L
1,307 Elo+
Party 1
Thor
Thor
SomePerson
Thor
Level 103
God Stats
1W - 2L
1,652 SR
Queue Stats
1W - 3L
1,184 Elo+
Party 1
Aphrodite
Aphrodite
reddrangon09
Aphrodite
Level 123
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 2L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 4 / 0
8,167
628
7,223
12,713
4,662
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
8,026
617
2,872
11,885
13,884
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Turtle66
Tiamat
10
0 / 7 / 0
7,994
615
9,286
10,952
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nightzombie
Hercules
13
1 / 0 / 13
9,463
728
7,722
14,188
13,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
12 / 0 / 3
11,387
876
15,212
10,992
5,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
reddrangon09
Aphrodite
13
2 / 0 / 13
9,947
765
8,019
7,842
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
4
0
0
W
Hercules
Nightzombie
Hercules
1
0
13
7.5
L
0
4
0
0
W
12
0
3
13.5
L
Tiamat
Turtle66
Tiamat
0
7
0
0
W
Aphrodite
reddrangon09
Aphrodite
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
30,953
35,550
Taken
33,022
24,422
Mitigated
22,856
2,447
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,223
1,137
0
469
12,713
4,662
0
2,342
10,157
0
28,667
W
Hercules
Nightzombie
Hercules
7,722
2,137
0
4,563
14,188
13,550
400
4,288
9,900
0
23,235
L
2,872
285
0
645
11,885
13,884
0
3,487
8,398
7,146
0
W
15,212
1,805
0
480
10,992
5,155
1,368
4,730
6,202
0
44,869
L
Tiamat
Turtle66
Tiamat
9,286
699
0
1,333
10,952
5,876
0
2,640
8,312
36,831
0
W
Aphrodite
reddrangon09
Aphrodite
8,019
1,315
6,290
5,138
7,842
4,151
447
3,615
4,135
47,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
30,797
99
Minions Killed
144
0
Camps Cleared
0
701,349
Distance Traveled
758,841
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,167
628
43
3
0
249,906
0
W
Hercules
9,463
728
13
1
0
281,409
4
L
Bacchus
8,026
617
16
1
0
231,400
0
W
Thor
11,387
876
55
4
0
257,419
1
L
Tiamat
7,994
615
40
3
0
220,043
6
W
Aphrodite
9,947
765
76
6
0
220,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role