Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Gvbee
Anubis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 19L
1,455 Elo+
Solo
Bellona
Bellona
LaughingTundra1
Bellona
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 96L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
My name Kol
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
junior0805
Sun Wukong
Level 147
God Stats
12W - 8L
1,571 SR
Queue Stats
229W - 223L
1,545 Elo+
Solo
Team Averages
Level 119
1,514 SR
1,503 Elo+

VS

Team Averages
Level 129
1,561 SR
1,572 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gh0stDrag0n10
Hercules
Level 147
God Stats
2W - 5L
1,676 SR
Queue Stats
296W - 307L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 127
God Stats
162W - 138L
1,488 SR
Queue Stats
182W - 178L
1,462 Elo+
Solo
Tiamat
Tiamat
ninefold-excuse8
Tiamat
Level 118
God Stats
7W - 4L
1,641 SR
Queue Stats
18W - 7L
1,687 Elo+
Party 2
Apollo
Apollo
waitdaddychill
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 2 / 1
5,079
508
3,832
8,154
6,089
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Gvbee
Anubis
8
0 / 5 / 2
4,975
498
2,548
7,806
3,010
9
1 / 1 / 1
5,314
531
3,316
6,148
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
10
3 / 1 / 1
6,010
601
2,430
8,672
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
junior0805
Sun Wukong
9
0 / 3 / 0
5,169
517
2,513
9,496
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 1 / 1
6,164
616
2,799
4,086
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Gh0stDrag0n10
Hercules
9
1 / 2 / 3
5,674
567
3,041
8,634
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11
3 / 0 / 0
6,769
677
5,980
6,194
5,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 4
6,026
603
5,628
4,610
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 1
5,380
538
5,198
6,790
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
1
0.25
W
Cerberus
 
Cerberus
4
1
1
4.5
W
Hercules
Gh0stDrag0n10
Hercules
1
2
3
1.25
L
Anubis
Gvbee
Anubis
0
5
2
0.2
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
3
0
0
3
L
1
1
1
1.5
L
Ne Zha
3
1
1
3.5
L
Sun Wukong
junior0805
Sun Wukong
0
3
0
0
W
2
0
4
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
22,646
40,276
Taken
30,314
21,220
Mitigated
16,635
10,904
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,832
575
0
3,148
8,154
6,089
0
2,095
6,059
26,950
0
W
Cerberus
 
Cerberus
2,799
172
0
364
4,086
1,564
0
373
3,713
36,792
0
W
Hercules
Gh0stDrag0n10
Hercules
3,041
1,333
0
2,698
8,634
5,030
73
1,889
6,745
0
12,411
L
Anubis
Gvbee
Anubis
2,548
317
0
2,430
7,806
3,010
72
4,091
3,715
31,066
0
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
5,980
1,142
0
1,928
6,194
5,376
518
30
6,164
0
53,436
L
3,316
1,463
0
1,950
6,148
3,788
366
626
5,522
0
32,183
L
Ne Zha
2,430
697
0
1,255
8,672
3,073
0
1,573
7,099
0
36,263
L
Sun Wukong
junior0805
Sun Wukong
2,513
665
0
2,121
9,496
5,260
0
77
9,419
0
38,074
W
5,628
363
0
1,075
4,610
2,405
405
2,781
1,829
38,050
0
W
5,198
3,102
0
1,482
6,790
2,260
0
1,481
5,309
0
29,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
30,013
279
Minions Killed
298
0
Camps Cleared
0
977,088
Distance Traveled
1,044,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,079
508
45
5
0
188,104
0
W
Cerberus
6,164
616
76
8
0
215,922
0
W
Hercules
5,674
567
12
1
0
214,700
2
L
Anubis
4,975
498
46
5
0
165,072
0
W
Cu Chulainn
6,769
677
83
8
0
184,864
0
L
Bellona
5,314
531
53
5
0
211,581
0
L
Ne Zha
6,010
601
64
6
0
217,912
0
L
Sun Wukong
5,169
517
71
7
0
194,419
0
W
Tiamat
6,026
603
72
7
0
212,735
0
W
Apollo
5,380
538
55
6
0
216,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role