Player Matchup

Nike
Nike
DrMakoGaming
Nike
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 133L
1,440 Elo+
Party 3
Ares
Ares
ShellyONelly
Ares
Level 103
God Stats
12W - 6L
1,506 SR
Queue Stats
126W - 146L
1,437 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
acuario-hibrido3
Ah Muzen Cab
Level 105
God Stats
21W - 12L
1,504 SR
Queue Stats
222W - 187L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
aquatic_orphan87
Ao Kuang
Level 89
God Stats
56W - 41L
1,569 SR
Queue Stats
381W - 387L
1,506 Elo+
Solo
Vulcan
Vulcan
artur111
Vulcan
Level 149
God Stats
8W - 1L
1,606 SR
Queue Stats
85W - 57L
1,586 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,489 Elo+

VS

Team Averages
Level 110
1,634 SR
1,511 Elo+
Izanami
Izanami
CosmicMerkin
Izanami
Level 123
God Stats
20W - 27L
1,601 SR
Queue Stats
283W - 293L
1,461 Elo+
Solo
Athena
Athena
Exile one12671
Athena
Level 149
God Stats
0W - 3L
1,771 SR
Queue Stats
249W - 227L
1,486 Elo+
Solo
Ne Zha
Ne Zha
GwizzlyBear
Ne Zha
Level 98
God Stats
3W - 2L
1,762 SR
Queue Stats
80W - 55L
1,515 Elo+
Party 2
Janus
Janus
XDWALLY
Janus
Level 172
God Stats
14W - 10L
1,536 SR
Queue Stats
187W - 157L
1,554 Elo+
Solo
Yu Huang
Yu Huang
iCantBehave
Yu Huang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,131
713
5,446
4,745
3,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 0 / 2
7,227
723
4,615
7,400
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
acuario-hibrido3
Ah Muzen Cab
14
1 / 1 / 0
7,467
747
4,167
6,123
2,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 1
8,135
814
4,850
5,391
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
artur111
Vulcan
13
0 / 0 / 3
7,099
710
10,691
4,228
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CosmicMerkin
Izanami
12
0 / 3 / 0
6,471
647
1,211
8,481
3,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 1
7,326
733
1,782
8,960
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
2 / 2 / 0
7,125
713
3,690
7,840
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
XDWALLY
Janus
13
0 / 1 / 1
6,972
697
6,406
5,731
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
iCantBehave
Yu Huang
13
0 / 0 / 1
6,517
652
5,615
4,807
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
CosmicMerkin
Izanami
0
3
0
0
W
2
0
2
3
L
0
0
1
0.5
L
Ne Zha
2
2
0
1
W
1
0
2
2
L
Janus
XDWALLY
Janus
0
1
1
0.5
W
Ah Muzen Cab
acuario-hibrido3
Ah Muzen Cab
1
1
0
1
W
2
1
1
2.5
W
Vulcan
artur111
Vulcan
0
0
3
1.5
L
Yu Huang
iCantBehave
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
18,704
27,887
Taken
35,819
16,297
Mitigated
19,897
4,924
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CosmicMerkin
Izanami
1,211
277
0
1,460
8,481
3,296
111
4,996
3,431
0
20,749
W
5,446
195
0
970
4,745
3,602
164
2,840
1,897
0
16,490
L
1,782
525
0
1,922
8,960
8,593
0
5,621
3,213
11,392
0
L
Ne Zha
3,690
574
0
1,047
7,840
3,693
0
3,609
4,131
0
18,502
W
4,615
169
0
619
7,400
5,582
135
3,341
4,059
7,866
0
L
Janus
XDWALLY
Janus
6,406
182
120
842
5,731
2,355
0
3,287
2,418
32,841
0
W
Ah Muzen Cab
acuario-hibrido3
Ah Muzen Cab
4,167
667
0
20
6,123
2,561
1,766
3,321
2,802
0
27,650
W
4,850
557
0
2,695
5,391
2,718
0
2,539
2,852
37,474
0
W
Vulcan
artur111
Vulcan
10,691
3,271
0
620
4,228
1,834
810
1,677
2,427
30,807
0
L
Yu Huang
iCantBehave
Yu Huang
5,615
127
0
500
4,807
1,960
0
2,420
2,279
18,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
34,411
219
Minions Killed
224
0
Camps Cleared
0
1,091,998
Distance Traveled
965,533
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,471
647
57
6
0
169,654
4
W
Nike
7,131
713
19
2
0
234,870
0
L
Athena
7,326
733
27
3
0
158,140
0
L
Ne Zha
7,125
713
36
4
0
234,803
0
W
Ares
7,227
723
0
0
0
219,618
1
L
Janus
6,972
697
87
9
0
199,774
4
W
Ah Muzen Cab
7,467
747
67
7
0
219,885
0
W
Ao Kuang
8,135
814
82
8
0
191,801
0
W
Vulcan
7,099
710
51
5
0
225,824
0
L
Yu Huang
6,517
652
17
2
0
203,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role