Player Matchup

Vamana
Vamana
 
Vamana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
YOTOKOYTK
Bastet
Level 74
God Stats
42W - 38L
1,472 SR
Queue Stats
408W - 480L
1,438 Elo+
Solo
Ne Zha
Ne Zha
cgunner063066
Ne Zha
Level 68
God Stats
51W - 46L
1,597 SR
Queue Stats
81W - 84L
1,498 Elo+
Solo
Sol
Sol
jhomas456
Sol
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 287L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
kort-studios
Baron Samedi
Level 107
God Stats
0W - 1L
1,663 SR
Queue Stats
39W - 56L
1,518 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,483 Elo+

VS

Team Averages
Level 104
1,494 SR
1,529 Elo+
Ares
Ares
Fourfinger92
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 1
Achilles
Achilles
KingWolfBear
Achilles
Level 135
God Stats
6W - 5L
1,437 SR
Queue Stats
243W - 269L
1,497 Elo+
Party 2
Charybdis
Charybdis
RzrDemonslayer22
Charybdis
Level 107
God Stats
1W - 0L
1,129 SR
Queue Stats
9W - 3L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
itsabeave
Kukulkan
Level 64
God Stats
67W - 55L
1,640 SR
Queue Stats
210W - 243L
1,510 Elo+
Party 2
Zeus
Zeus
xLUGNUTT9282x
Zeus
Level 125
God Stats
1W - 1L
1,764 SR
Queue Stats
21W - 13L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 0 / 3
4,879
813
4,794
6,416
5,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
YOTOKOYTK
Bastet
11
3 / 1 / 1
5,384
897
6,098
4,582
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
5,186
864
3,864
4,857
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 0
4,681
780
992
1,070
319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
kort-studios
Baron Samedi
11
1 / 1 / 4
5,185
864
4,382
4,486
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,853
809
1,170
8,432
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
KingWolfBear
Achilles
11
2 / 1 / 0
5,705
951
3,094
7,467
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
9
0 / 1 / 0
4,751
792
2,851
6,753
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
itsabeave
Kukulkan
10
0 / 0 / 1
5,021
837
2,784
3,068
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
4,967
828
5,247
2,937
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
3
1.5
W
0
3
0
0
W
Achilles
KingWolfBear
Achilles
2
1
0
2
W
Charybdis
0
1
0
0
L
Bastet
YOTOKOYTK
Bastet
3
1
1
3.5
L
2
1
0
2
W
Kukulkan
itsabeave
Kukulkan
0
0
1
0.5
L
0
0
0
0
L
Baron Samedi
kort-studios
Baron Samedi
1
1
4
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
15,146
21,411
Taken
28,657
10,999
Mitigated
16,171
6,418
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,794
1,675
0
816
6,416
5,017
0
2,551
3,555
0
11,063
W
1,170
187
170
1,858
8,432
4,860
0
2,416
5,722
3,594
0
W
Achilles
KingWolfBear
Achilles
3,094
323
0
1,175
7,467
7,149
0
1,298
6,013
0
15,006
W
Charybdis
2,851
1,171
0
1,909
6,753
2,140
505
1,009
5,381
0
10,099
L
Bastet
YOTOKOYTK
Bastet
6,098
1,083
50
2,028
4,582
2,257
0
1,465
2,913
0
12,475
L
3,864
342
0
1,002
4,857
1,730
0
1,243
3,389
0
15,366
W
Kukulkan
itsabeave
Kukulkan
2,784
383
0
0
3,068
1,202
469
213
2,720
14,103
0
L
992
499
0
403
1,070
319
0
358
706
6,174
0
L
Baron Samedi
kort-studios
Baron Samedi
4,382
332
628
1,491
4,486
1,676
0
2,944
1,108
13,953
0
W
5,247
113
0
730
2,937
820
0
540
2,355
11,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
25,297
96
Minions Killed
105
0
Camps Cleared
0
613,122
Distance Traveled
683,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,879
813
21
4
0
167,826
0
W
Ares
4,853
809
5
1
0
123,623
0
W
Achilles
5,705
951
23
4
0
150,169
0
W
Charybdis
4,751
792
27
5
0
126,592
0
L
Bastet
5,384
897
8
1
0
123,436
0
L
Ne Zha
5,186
864
27
5
0
136,066
0
W
Kukulkan
5,021
837
25
4
0
153,782
0
L
Sol
4,681
780
15
3
0
64,001
0
L
Baron Samedi
5,185
864
25
4
0
121,793
0
W
Zeus
4,967
828
25
4
0
129,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role