Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EvellynJanel
Artio
Level 69
God Stats
0W - 2L
1,317 SR
Queue Stats
21W - 37L
1,454 Elo+
Party 1
Cerberus
Cerberus
KrimzenRedwing
Cerberus
Level 89
God Stats
4W - 2L
1,599 SR
Queue Stats
37W - 23L
1,642 Elo+
Solo
Yu Huang
Yu Huang
Sasori6663467
Yu Huang
Level 125
God Stats
0W - 2L
1,588 SR
Queue Stats
92W - 98L
1,546 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,528 Elo+

VS

Team Averages
Level 117
1,475 SR
1,501 Elo+
Ullr
Ullr
 
Ullr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cacristancho
Nox
Level 148
God Stats
1W - 3L
1,141 SR
Queue Stats
77W - 78L
1,518 Elo+
Solo
Surtr
Surtr
HappyPup III
Surtr
Level 49
God Stats
5W - 8L
1,359 SR
Queue Stats
804W - 769L
1,479 Elo+
Party 2
Eset
Eset
echoingeuphoria
Eset
Level 129
God Stats
9W - 3L
1,617 SR
Queue Stats
831W - 804L
1,468 Elo+
Party 2
Odin
Odin
木偶13
Odin
Level 130
God Stats
7W - 2L
1,758 SR
Queue Stats
394W - 375L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 6
7,080
885
9,596
9,823
5,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
6
0 / 4 / 2
5,358
670
961
5,178
4,248
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 6
6,582
823
3,331
10,774
10,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
15
5 / 1 / 5
8,041
1,005
6,211
10,203
10,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Sasori6663467
Yu Huang
14
4 / 4 / 3
7,433
929
7,880
6,417
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 1 / 6
7,585
948
8,304
7,053
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 8
7,777
972
4,652
6,414
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 9
7,717
965
8,051
8,231
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 9
8,490
1,061
9,714
5,208
1,709
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
13
1 / 3 / 11
7,160
895
6,783
8,328
8,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
11
Kills
15
15
Deaths
11
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
6
1.67
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Ullr
 
Ullr
5
1
6
8
W
2
2
8
3
L
0
3
6
1
W
2
3
9
2.17
L
Cerberus
5
1
5
7.5
L
Yu Huang
Sasori6663467
Yu Huang
4
4
3
1.38
W
5
2
9
4.75
W
Odin
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
37,504
42,395
Taken
35,234
33,644
Mitigated
21,338
13,877
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,596
2,680
771
2,329
9,823
5,069
0
4,163
5,660
0
26,667
L
King Arthur
 
King Arthur
961
209
238
205
5,178
4,248
0
1,727
3,451
0
2,431
W
Ullr
 
Ullr
8,304
3,180
0
949
7,053
2,691
1,673
3,709
3,344
0
13,977
W
4,652
348
514
1,479
6,414
2,256
733
4,080
2,334
16,613
0
L
3,331
433
2,224
2,344
10,774
10,509
0
2,754
8,020
5,993
0
W
8,051
2,167
225
694
8,231
5,862
507
2,508
5,723
134
13,648
L
Cerberus
6,211
57
1,118
4,088
10,203
10,578
0
4,387
5,816
10,535
0
L
Yu Huang
Sasori6663467
Yu Huang
7,880
527
261
299
6,417
3,240
0
3,234
3,183
18,540
0
W
9,714
1,042
277
736
5,208
1,709
535
3,410
1,798
20,335
0
W
Odin
6,783
789
620
1,352
8,328
8,820
304
3,903
4,425
2,203
10,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
38,729
90
Minions Killed
98
0
Camps Cleared
0
727,998
Distance Traveled
829,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,080
885
39
5
0
165,214
0
L
King Arthur
5,358
670
0
0
0
82,190
0
W
Ullr
7,585
948
11
1
0
157,412
0
W
Nox
7,777
972
29
4
0
180,816
0
L
Artio
6,582
823
5
1
0
163,982
0
W
Surtr
7,717
965
17
2
0
170,465
0
L
Cerberus
8,041
1,005
17
2
0
185,420
0
L
Yu Huang
7,433
929
29
4
0
131,192
0
W
Eset
8,490
1,061
25
3
0
154,517
0
W
Odin
7,160
895
16
2
0
166,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role