Player Matchup

Cu Chulainn
Cu Chulainn
SouthSlidin
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,450 Elo+
Solo
Janus
Janus
Superploop
Janus
Level 125
God Stats
19W - 24L
1,525 SR
Queue Stats
128W - 151L
1,473 Elo+
Party 1
Kali
Kali
WooptyScoopPoop
Kali
Level 85
God Stats
8W - 8L
1,483 SR
Queue Stats
115W - 121L
1,495 Elo+
Party 1
Skadi
Skadi
yizzabizz
Skadi
Level 61
God Stats
18W - 34L
1,469 SR
Queue Stats
32W - 51L
1,372 Elo+
Party 1
Artio
Artio
zig zane
Artio
Level 85
God Stats
9W - 6L
1,536 SR
Queue Stats
18W - 22L
1,420 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,442 Elo+

VS

Team Averages
Level 103
1,448 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HammeredElmo420
Sun Wukong
Level 122
God Stats
1W - 4L
1,311 SR
Queue Stats
156W - 170L
1,465 Elo+
Party 2
Anubis
Anubis
R2D2Xx99
Anubis
Level 63
God Stats
7W - 3L
1,296 SR
Queue Stats
78W - 71L
1,364 Elo+
Party 2
Hachiman
Hachiman
YTJavMurry
Hachiman
Level 118
God Stats
4W - 3L
1,645 SR
Queue Stats
191W - 192L
1,366 Elo+
Solo
Cthulhu
Cthulhu
diego17x
Cthulhu
Level 81
God Stats
8W - 8L
1,488 SR
Queue Stats
467W - 408L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SouthSlidin
Cu Chulainn
11
1 / 2 / 1
6,288
629
5,189
9,818
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
9
1 / 1 / 1
5,242
524
4,456
4,881
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 2
5,397
540
3,188
9,901
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
yizzabizz
Skadi
7
0 / 2 / 1
4,311
431
3,719
6,073
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
zig zane
Artio
7
0 / 2 / 0
4,511
451
1,805
9,314
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 2 / 0
5,698
570
3,275
6,986
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
HammeredElmo420
Sun Wukong
11
2 / 2 / 0
6,172
617
5,858
8,339
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
R2D2Xx99
Anubis
9
0 / 1 / 0
5,365
537
5,121
6,872
3,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
YTJavMurry
Hachiman
9
3 / 0 / 0
5,236
524
3,808
6,216
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
diego17x
Cthulhu
9
0 / 0 / 5
5,089
509
5,287
7,081
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
8
8
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
0
1.5
W
Sun Wukong
HammeredElmo420
Sun Wukong
2
2
0
1
W
Anubis
R2D2Xx99
Anubis
0
1
0
0
L
Cu Chulainn
SouthSlidin
Cu Chulainn
1
2
1
0.75
L
Janus
1
1
1
1.5
L
2
1
2
3
W
Hachiman
YTJavMurry
Hachiman
3
0
0
3
W
Cthulhu
diego17x
Cthulhu
0
0
5
2.5
L
Skadi
yizzabizz
Skadi
0
2
1
0.25
L
Artio
zig zane
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,357
Damage
23,349
39,987
Taken
35,494
20,305
Mitigated
17,588
8,783
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,275
2,609
0
1,033
6,986
2,314
0
858
6,078
0
38,484
W
Sun Wukong
HammeredElmo420
Sun Wukong
5,858
1,654
0
2,248
8,339
5,991
0
110
8,229
0
43,025
W
Anubis
R2D2Xx99
Anubis
5,121
90
0
2,384
6,872
3,009
0
3,172
3,450
45,056
0
L
Cu Chulainn
SouthSlidin
Cu Chulainn
5,189
1,052
0
1,584
9,818
7,271
0
0
9,088
80
48,814
L
Janus
4,456
280
0
548
4,881
1,393
0
1,732
3,145
39,296
0
L
3,188
1,527
0
2,029
9,901
3,253
70
3,158
6,676
0
27,523
W
Hachiman
YTJavMurry
Hachiman
3,808
2,130
0
3,180
6,216
1,877
231
938
5,278
0
25,375
W
Cthulhu
diego17x
Cthulhu
5,287
422
132
2,000
7,081
4,397
196
953
6,088
23,230
0
L
Skadi
yizzabizz
Skadi
3,719
1,562
0
1,356
6,073
1,851
0
2,258
3,455
0
23,061
L
Artio
zig zane
Artio
1,805
358
110
3,156
9,314
6,537
0
2,570
6,440
13,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
27,560
259
Minions Killed
305
0
Camps Cleared
0
998,468
Distance Traveled
1,053,287
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,698
570
62
6
0
235,240
0
W
Sun Wukong
6,172
617
80
8
0
226,710
0
W
Anubis
5,365
537
76
8
0
174,687
0
L
Cu Chulainn
6,288
629
82
8
0
195,215
0
L
Janus
5,242
524
74
7
0
197,881
2
L
Kali
5,397
540
53
5
0
215,097
3
W
Hachiman
5,236
524
50
5
0
192,760
0
W
Cthulhu
5,089
509
37
4
0
223,890
0
L
Skadi
4,311
431
30
3
0
176,340
0
L
Artio
4,511
451
20
2
0
213,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role