Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Daaai
Ah Muzen Cab
Level 48
God Stats
34W - 30L
1,467 SR
Queue Stats
200W - 212L
1,427 Elo+
Party 3
Chronos
Chronos
Feel_On_Me_PLzz
Chronos
Level 46
God Stats
9W - 10L
1,636 SR
Queue Stats
76W - 99L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Finesse_OnMee
Danzaburou
Level 28
God Stats
4W - 9L
1,350 SR
Queue Stats
44W - 73L
1,403 Elo+
Party 2
Da Ji
Da Ji
RVSRockett
Da Ji
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 69L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
camron scarface
Cthulhu
Level 35
God Stats
7W - 12L
1,182 SR
Queue Stats
54W - 75L
1,354 Elo+
Solo
Team Averages
Level 39
1,427 SR
1,396 Elo+

VS

Team Averages
Level 92
1,584 SR
1,497 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GBaby4701
Kukulkan
Level 68
God Stats
15W - 11L
1,739 SR
Queue Stats
106W - 104L
1,565 Elo+
Solo
Artemis
Artemis
Terralga75
Artemis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,363 Elo+
Solo
Artio
Artio
TheHeatMerchant
Artio
Level 159
God Stats
1W - 0L
1,757 SR
Queue Stats
320W - 265L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
thebestpies
Cthulhu
Level 44
God Stats
2W - 3L
1,424 SR
Queue Stats
72W - 83L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daaai
Ah Muzen Cab
11
0 / 2 / 3
6,284
1,257
4,110
7,600
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 3 / 1
6,979
1,396
6,672
6,829
2,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Finesse_OnMee
Danzaburou
11
0 / 3 / 3
6,109
1,222
3,887
9,633
3,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
9
0 / 0 / 0
3,927
785
0
0
0
11
1 / 0 / 2
6,327
1,265
5,358
8,613
4,867
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

339

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 2 / 2
6,982
1,396
7,006
5,760
2,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GBaby4701
Kukulkan
11
2 / 0 / 1
6,598
1,320
4,481
1,986
821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Terralga75
Artemis
12
2 / 0 / 6
7,151
1,430
5,871
2,892
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 7
6,592
1,318
3,547
5,606
3,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
thebestpies
Cthulhu
11
0 / 2 / 5
6,153
1,231
8,962
9,024
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
4
Kills
8
8
Deaths
4
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
2
2
2.5
L
Ah Muzen Cab
Daaai
Ah Muzen Cab
0
2
3
0.75
L
3
3
1
1.17
L
Danzaburou
Finesse_OnMee
Danzaburou
0
3
3
0.5
W
Kukulkan
GBaby4701
Kukulkan
2
0
1
2.5
L
Da Ji
0
0
0
0
W
Artemis
Terralga75
Artemis
2
0
6
5
W
0
0
7
3.5
L
1
0
2
2
W
Cthulhu
thebestpies
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
29,867
32,675
Taken
25,268
13,930
Mitigated
15,275
2,223
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,006
961
0
300
5,760
2,421
0
2,567
3,125
0
8,498
L
Ah Muzen Cab
Daaai
Ah Muzen Cab
4,110
1,754
0
112
7,600
3,005
0
4,565
2,993
0
14,156
L
6,672
1,308
0
734
6,829
2,555
0
3,651
2,868
18,521
0
L
Danzaburou
Finesse_OnMee
Danzaburou
3,887
1,821
0
431
9,633
3,503
0
3,075
6,407
0
8,748
W
Kukulkan
GBaby4701
Kukulkan
4,481
720
96
126
1,986
821
0
720
1,266
24,596
0
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Terralga75
Artemis
5,871
1,491
0
484
2,892
1,153
0
581
2,231
0
16,966
W
3,547
170
1,094
1,268
5,606
3,999
0
3,056
2,454
6,745
0
L
5,358
649
165
781
8,613
4,867
0
5,036
3,340
11,577
0
W
Cthulhu
thebestpies
Cthulhu
8,962
523
221
1,843
9,024
6,881
0
5,076
3,948
15,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
33,476
79
Minions Killed
102
3
Camps Cleared
5
424,802
Distance Traveled
610,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,982
1,396
6
1
0
135,008
0
L
Ah Muzen Cab
6,284
1,257
20
4
1
113,309
0
L
Chronos
6,979
1,396
34
7
0
94,427
0
L
Danzaburou
6,109
1,222
8
2
0
94,549
0
W
Kukulkan
6,598
1,320
46
9
2
109,430
0
L
Da Ji
3,927
785
0
0
0
0
0
W
Artemis
7,151
1,430
31
6
3
126,606
0
W
Artio
6,592
1,318
10
2
0
127,642
0
L
Cthulhu
6,327
1,265
17
3
2
122,517
0
W
Cthulhu
6,153
1,231
9
2
0
111,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role