Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Kspank23
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 370L
1,504 Elo+
Party 1
Awilix
Awilix
RoyaltyExt
Awilix
Level 148
God Stats
4W - 6L
1,499 SR
Queue Stats
354W - 346L
1,533 Elo+
Party 1
Yemoja
Yemoja
Zeck1905
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 318L
1,478 Elo+
Solo
Apollo
Apollo
wal2
Apollo
Level 155
God Stats
10W - 6L
1,309 SR
Queue Stats
206W - 201L
1,433 Elo+
Solo
Team Averages
Level 124
1,462 SR
1,490 Elo+

VS

Team Averages
Level 85
1,547 SR
1,542 Elo+
Serqet
Serqet
BunnyBabie
Serqet
Level 60
God Stats
4W - 2L
1,490 SR
Queue Stats
31W - 24L
1,586 Elo+
Solo
Ra
Ra
CapriPanther
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,495 Elo+
Solo
Ravana
Ravana
ChiquiNarcoGT
Ravana
Level 105
God Stats
3W - 0L
1,745 SR
Queue Stats
8W - 7L
1,464 Elo+
Solo
Anhur
Anhur
DisabledLemon
Anhur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 60L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
ThiccBooty0125
Kuzenbo
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 89L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 2
7,369
567
7,107
5,767
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kspank23
Cupid
9
0 / 3 / 1
5,142
396
2,230
9,485
2,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
RoyaltyExt
Awilix
12
2 / 1 / 0
6,964
536
5,074
9,466
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Zeck1905
Yemoja
8
0 / 4 / 0
4,877
375
1,975
11,119
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
wal2
Apollo
12
0 / 3 / 0
6,995
538
4,068
11,139
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BunnyBabie
Serqet
11
2 / 1 / 5
6,640
511
5,306
9,389
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 0
7,580
583
4,091
7,747
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 1
7,836
603
7,269
6,116
5,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 0
7,097
546
8,309
6,323
2,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 6
6,819
525
4,028
5,458
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
Serqet
BunnyBabie
Serqet
2
1
5
4.5
W
4
2
0
2
W
3
0
1
3.5
W
4
0
0
4
L
Cupid
Kspank23
Cupid
0
3
1
0.17
L
Awilix
RoyaltyExt
Awilix
2
1
0
2
W
0
0
6
3
L
Yemoja
Zeck1905
Yemoja
0
4
0
0
L
Apollo
wal2
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
29,003
46,976
Taken
35,033
15,223
Mitigated
18,964
14,175
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,107
129
0
1,006
5,767
2,622
0
2,398
3,369
62,566
0
W
Serqet
BunnyBabie
Serqet
5,306
1,001
0
600
9,389
3,633
0
3,093
6,296
0
37,077
W
4,091
278
564
2,664
7,747
3,100
0
4,400
3,347
49,657
0
W
7,269
1,518
0
3,919
6,116
5,023
0
4
6,112
0
50,995
W
8,309
6,759
0
3,738
6,323
2,503
552
704
5,619
0
55,249
L
Cupid
Kspank23
Cupid
2,230
1,186
57
3,205
9,485
2,622
0
1,788
7,517
0
26,898
L
Awilix
RoyaltyExt
Awilix
5,074
1,994
0
2,108
9,466
3,275
0
812
8,654
0
75,938
W
4,028
1,941
0
2,164
5,458
4,705
0
1,076
4,382
19,336
0
L
Yemoja
Zeck1905
Yemoja
1,975
758
701
2,555
11,119
3,169
224
1,954
8,741
14,917
0
L
Apollo
wal2
Apollo
4,068
2,242
0
4,543
11,139
3,535
0
1,079
9,928
0
49,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
35,972
392
Minions Killed
351
0
Camps Cleared
0
1,221,461
Distance Traveled
1,335,003
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,369
567
120
9
0
257,432
1
W
Serqet
6,640
511
55
4
0
309,252
0
W
Ra
7,580
583
98
8
0
267,050
0
W
Ravana
7,836
603
88
7
0
240,231
4
W
Anhur
7,097
546
84
6
0
252,974
3
L
Cupid
5,142
396
29
2
0
238,513
0
L
Awilix
6,964
536
109
8
0
323,833
0
W
Kuzenbo
6,819
525
26
2
0
265,496
1
L
Yemoja
4,877
375
29
2
0
194,002
0
L
Apollo
6,995
538
105
8
0
207,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role