Player Matchup

Ymir
Ymir
AlwaysaGeN
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Amaterasu
Amaterasu
Emababa
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 86L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JaydensMe
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,378 SR
Queue Stats
61W - 60L
1,542 Elo+
Party 1
Fenrir
Fenrir
NLMBChriss
Fenrir
Level 101
God Stats
7W - 2L
1,825 SR
Queue Stats
31W - 24L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
Th4tguy212
Kukulkan
Level 144
God Stats
20W - 16L
1,629 SR
Queue Stats
110W - 90L
1,540 Elo+
Party 1
Team Averages
Level 98
1,566 SR
1,598 Elo+

VS

Team Averages
Level 116
1,543 SR
1,553 Elo+
Hachiman
Hachiman
C05M0
Hachiman
Level 110
God Stats
6W - 4L
1,513 SR
Queue Stats
373W - 345L
1,474 Elo+
Solo
Tiamat
Tiamat
DESUNNIEBOI
Tiamat
Level 128
God Stats
31W - 18L
1,704 SR
Queue Stats
202W - 163L
1,599 Elo+
Party 2
Janus
Janus
MoistLlama666
Janus
Level 106
God Stats
10W - 10L
1,404 SR
Queue Stats
185W - 152L
1,565 Elo+
Party 3
Cliodhna
Cliodhna
SasquatchJ
Cliodhna
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 141L
1,570 Elo+
Party 2
Achilles
Achilles
SquishyYeti
Achilles
Level 127
God Stats
19W - 17L
1,593 SR
Queue Stats
304W - 259L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,115
426
1,965
9,644
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Emababa
Amaterasu
11
0 / 2 / 1
6,731
561
5,253
12,830
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
JaydensMe
Ah Muzen Cab
9
0 / 3 / 0
5,102
425
3,805
7,592
2,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NLMBChriss
Fenrir
11
1 / 3 / 0
6,056
505
3,720
10,284
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Th4tguy212
Kukulkan
12
0 / 2 / 0
6,616
551
2,614
4,697
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C05M0
Hachiman
12
2 / 0 / 4
7,040
587
4,077
6,453
2,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
10
2 / 0 / 6
6,637
553
8,005
7,259
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 4
7,253
604
5,715
4,110
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
SasquatchJ
Cliodhna
11
4 / 0 / 4
6,495
541
4,705
6,484
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
SquishyYeti
Achilles
12
1 / 1 / 0
7,271
606
6,875
9,621
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hachiman
C05M0
Hachiman
2
0
4
4
W
Tiamat
2
0
6
5
L
Amaterasu
Emababa
Amaterasu
0
2
1
0.25
L
Ah Muzen Cab
JaydensMe
Ah Muzen Cab
0
3
0
0
W
3
0
4
5
L
Fenrir
NLMBChriss
Fenrir
1
3
0
0.33
W
Cliodhna
SasquatchJ
Cliodhna
4
0
4
6
W
Achilles
SquishyYeti
Achilles
1
1
0
1
L
Kukulkan
Th4tguy212
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
29,377
45,047
Taken
33,927
22,008
Mitigated
20,782
14,453
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,965
123
0
2,076
9,644
5,720
0
4,027
5,617
10,071
0
W
Hachiman
C05M0
Hachiman
4,077
2,579
0
3,299
6,453
2,289
691
779
5,674
0
51,188
W
Tiamat
8,005
497
0
3,009
7,259
6,217
112
1,923
5,220
24,507
1,093
L
Amaterasu
Emababa
Amaterasu
5,253
2,307
0
5,585
12,830
8,002
0
1,319
10,511
0
49,190
L
Ah Muzen Cab
JaydensMe
Ah Muzen Cab
3,805
2,141
0
2,054
7,592
2,371
0
2,256
5,336
0
37,333
W
5,715
402
0
625
4,110
1,321
0
642
3,421
60,218
0
L
Fenrir
NLMBChriss
Fenrir
3,720
1,375
0
4,544
10,284
4,243
0
2,981
7,256
0
44,091
W
Cliodhna
SasquatchJ
Cliodhna
4,705
275
0
922
6,484
2,391
0
1,116
5,352
0
36,515
W
Achilles
SquishyYeti
Achilles
6,875
2,153
0
3,817
9,621
8,564
0
24
8,950
0
54,001
L
Kukulkan
Th4tguy212
Kukulkan
2,614
58
0
194
4,697
1,672
0
2,098
2,599
60,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
34,696
341
Minions Killed
396
0
Camps Cleared
0
1,239,359
Distance Traveled
1,286,363
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,115
426
12
1
0
236,298
0
W
Hachiman
7,040
587
116
10
0
247,305
0
W
Tiamat
6,637
553
19
2
0
246,315
0
L
Amaterasu
6,731
561
92
8
0
247,482
0
L
Ah Muzen Cab
5,102
425
58
5
0
233,784
0
W
Janus
7,253
604
99
8
0
263,325
3
L
Fenrir
6,056
505
74
6
0
266,607
2
W
Cliodhna
6,495
541
59
5
0
282,160
0
W
Achilles
7,271
606
103
9
0
247,258
4
L
Kukulkan
6,616
551
105
9
0
255,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role