Player Matchup

Chaac
Chaac
Silver I
Argussm
Chaac
Silver I
Level 146
God Stats
1W - 5L
1,554 SR
Queue Stats
36W - 47L
1,324 MMR
Solo
Cernunnos
Cernunnos
Gold V
Shaboopalab00py
Cernunnos
Gold V
Level 148
God Stats
11W - 11L
1,566 SR
Queue Stats
145W - 149L
1,343 MMR
Solo
Thanatos
Thanatos
Gold V
ThirtyRocket243
Thanatos
Gold V
Level 121
God Stats
20W - 25L
1,484 SR
Queue Stats
457W - 471L
1,300 MMR
Solo
Ix Chel
Ix Chel
Gold V
Very_Scary_Jerry
Ix Chel
Gold V
Level 129
God Stats
0W - 1L
1,437 SR
Queue Stats
23W - 27L
1,289 MMR
Solo
Guan Yu
Guan Yu
Gold V
isaac1shotki11
Guan Yu
Gold V
Level 123
God Stats
1W - 3L
1,560 SR
Queue Stats
69W - 78L
1,303 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,520 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,473 SR
1,312 MMR
Sun Wukong
Sun Wukong
Gold V
Albee113
Sun Wukong
Gold V
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 93L
1,357 MMR
Solo
Jormungandr
Jormungandr
Silver III
Neckrops
Jormungandr
Silver III
Level 107
God Stats
2W - 1L
1,386 SR
Queue Stats
12W - 17L
1,260 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
chalmers73
Baba Yaga
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 228L
1,347 MMR
Solo
Jing Wei
Jing Wei
Gold V
nachoise0110
Jing Wei
Gold V
Level 133
God Stats
3W - 4L
1,423 SR
Queue Stats
38W - 41L
1,306 MMR
Solo
Mercury
Mercury
Gold V
xHappyKx
Mercury
Gold V
Level 108
God Stats
5W - 7L
1,554 SR
Queue Stats
150W - 162L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Argussm
Chaac
14
2 / 3 / 0
8,870
493
9,068
17,417
17,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Shaboopalab00py
Cernunnos
17
2 / 2 / 1
9,718
540
11,522
19,170
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
1 / 6 / 1
8,166
454
6,128
17,678
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 0
8,576
476
5,686
9,865
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
8,533
474
4,568
17,083
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusSusanoKali

VS

Bans
RavanaBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albee113
Sun Wukong
16
3 / 1 / 4
10,492
583
10,583
14,847
13,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Neckrops
Jormungandr
14
2 / 3 / 6
9,530
529
10,040
20,116
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
chalmers73
Baba Yaga
17
4 / 0 / 3
10,210
567
10,050
8,277
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
nachoise0110
Jing Wei
16
1 / 3 / 1
10,219
568
11,909
14,648
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
xHappyKx
Mercury
19
6 / 1 / 3
11,592
644
10,499
13,782
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
16
16
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Albee113
Sun Wukong
3
1
4
5
L
Chaac
Argussm
Chaac
2
3
0
0.67
W
Jormungandr
Neckrops
Jormungandr
2
3
6
1.67
L
Cernunnos
Shaboopalab00py
Cernunnos
2
2
1
1.25
L
Thanatos
1
6
1
0.25
L
0
3
0
0
W
Baba Yaga
chalmers73
Baba Yaga
4
0
3
5.5
L
3
2
1
1.75
W
Jing Wei
nachoise0110
Jing Wei
1
3
1
0.5
W
Mercury
xHappyKx
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
53,081
81,213
Taken
71,670
52,426
Mitigated
45,929
32,608
Healing
23,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Albee113
Sun Wukong
10,583
2,086
0
4,625
14,847
13,752
311
25
14,822
707
82,765
L
Chaac
Argussm
Chaac
9,068
889
0
4,264
17,417
17,973
294
3,435
13,982
12
70,906
W
Jormungandr
Neckrops
Jormungandr
10,040
2,713
0
5,905
20,116
17,325
873
1,468
18,648
44,794
594
L
Cernunnos
Shaboopalab00py
Cernunnos
11,522
6,783
0
8,934
19,170
8,443
0
2,390
16,780
0
87,635
L
Thanatos
6,128
1,158
0
12,599
17,678
7,299
0
2,434
15,244
0
59,076
L
5,686
397
426
1,081
9,865
3,868
0
5,085
4,780
80,850
0
W
Baba Yaga
chalmers73
Baba Yaga
10,050
1,383
0
4,138
8,277
3,997
98
2,588
5,689
78,098
0
L
4,568
996
835
4,469
17,083
14,843
0
6,804
10,279
0
26,208
W
Jing Wei
nachoise0110
Jing Wei
11,909
9,707
0
6,256
14,648
5,148
2,570
0
14,648
0
84,960
W
Mercury
xHappyKx
Mercury
10,499
6,415
0
2,384
13,782
5,707
1,508
1,745
12,037
0
126,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
52,043
556
Minions Killed
613
0
Camps Cleared
0
1,635,818
Distance Traveled
1,914,459
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,492
583
144
8
0
373,074
0
L
Chaac
8,870
493
130
7
0
330,731
0
W
Jormungandr
9,530
529
57
3
0
381,301
3
L
Cernunnos
9,718
540
152
8
0
338,037
1
L
Thanatos
8,166
454
88
5
0
297,513
0
L
Ix Chel
8,576
476
144
8
0
286,091
0
W
Baba Yaga
10,210
567
108
6
0
351,906
6
L
Guan Yu
8,533
474
42
2
0
383,446
5
W
Jing Wei
10,219
568
140
8
0
359,949
0
W
Mercury
11,592
644
164
9
0
448,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role