Player Matchup

Janus
Janus
Cleanupcrew9043
Janus
Level 67
God Stats
5W - 8L
1,050 SR
Queue Stats
128W - 140L
1,313 Elo+
Party 1
Mercury
Mercury
JelliedMidget
Mercury
Level 19
God Stats
5W - 9L
1,332 SR
Queue Stats
136W - 158L
1,313 Elo+
Party 1
Anhur
Anhur
UnwipedTaint
Anhur
Level 28
God Stats
23W - 19L
1,500 SR
Queue Stats
45W - 54L
1,268 Elo+
Party 1
Team Averages
Level 38
1,294 SR
1,298 Elo+

VS

Team Averages
Level 56
1,487 SR
1,401 Elo+
Vulcan
Vulcan
SillySh00ter7
Vulcan
Level 41
God Stats
1W - 1L
1,483 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 2
Izanami
Izanami
T-Mac22168122
Izanami
Level 79
God Stats
24W - 26L
1,300 SR
Queue Stats
267W - 294L
1,332 Elo+
Solo
Nox
Nox
Yaboiduke80
Nox
Level 48
God Stats
6W - 5L
1,679 SR
Queue Stats
13W - 15L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
9,815
982
10,506
3,602
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
12
4 / 3 / 7
8,606
861
3,982
7,995
2,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 0 / 6
7,393
739
3,520
6,813
2,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,330
733
7,446
7,799
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
0 / 5 / 1
6,996
700
3,586
9,192
2,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 4 / 0
7,877
788
3,737
6,948
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Mercury
4
3
7
2.5
L
0
4
2
0.25
L
Izanami
0
5
1
0.1
W
1
0
6
4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
14,769
18,410
Taken
23,939
6,378
Mitigated
8,030
0
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
344
0
0
3,602
1,392
414
2,323
1,251
42,074
0
W
Mercury
3,982
2,360
0
0
7,995
2,826
1,129
4,267
3,700
0
18,246
L
7,446
2,289
0
250
7,799
2,645
200
4,041
3,758
30,203
0
L
Izanami
3,586
1,811
0
487
9,192
2,948
713
3,717
5,469
0
20,184
W
3,520
713
0
0
6,813
2,160
0
4,938
1,875
0
15,533
L
3,737
124
203
168
6,948
2,437
0
3,618
3,274
17,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
22,203
114
Minions Killed
88
0
Camps Cleared
0
580,252
Distance Traveled
494,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,815
982
69
7
0
188,994
0
W
Mercury
8,606
861
26
3
0
227,164
0
L
Vulcan
7,330
733
33
3
0
173,403
0
L
Izanami
6,996
700
36
4
0
156,537
0
W
Anhur
7,393
739
19
2
0
164,094
0
L
Nox
7,877
788
19
2
0
164,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role