Player Matchup

Aphrodite
Aphrodite
AngelHealer92
Aphrodite
Level 122
God Stats
2W - 1L
1,506 SR
Queue Stats
137W - 135L
1,432 Elo+
Solo
He Bo
He Bo
JadedAbscess
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MLG xXMaFiAXx
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 170L
1,500 Elo+
Solo
Bacchus
Bacchus
NemiReaps
Bacchus
Level 148
God Stats
1W - 0L
1,729 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
SemNex7730
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 116
1,547 SR
1,486 Elo+

VS

Team Averages
Level 135
1,494 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ChinoChuckz13
Aphrodite
Level 141
God Stats
3W - 3L
1,661 SR
Queue Stats
101W - 115L
1,425 Elo+
Solo
Skadi
Skadi
Det_Toxic3182
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
Tyyrshand
The Morrigan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 244L
1,410 Elo+
Party 1
Vamana
Vamana
skoots7
Vamana
Level 159
God Stats
0W - 3L
1,310 SR
Queue Stats
156W - 170L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelHealer92
Aphrodite
14
1 / 0 / 8
7,085
886
6,055
9,989
6,026
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
7 / 2 / 1
7,882
985
7,216
6,495
2,808
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
10
0 / 2 / 6
6,097
762
4,871
7,673
6,373
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
NemiReaps
Bacchus
14
1 / 1 / 10
7,751
969
8,946
14,758
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
SemNex7730
Mercury
13
2 / 1 / 4
6,881
860
3,554
6,929
3,101
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 2
7,881
985
13,064
8,513
3,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ChinoChuckz13
Aphrodite
14
1 / 4 / 4
7,253
907
7,061
11,143
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 4
6,048
756
8,098
7,440
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Morrigan
Tyyrshand
The Morrigan
13
2 / 2 / 2
7,360
920
7,248
5,534
3,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
skoots7
Vamana
6
0 / 1 / 1
5,377
672
801
1,864
2,084
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
11
Kills
6
6
Deaths
11
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
2
4
W
Aphrodite
AngelHealer92
Aphrodite
1
0
8
5
L
Aphrodite
ChinoChuckz13
Aphrodite
1
4
4
0.75
L
0
3
4
0.67
W
7
2
1
3.75
W
Cthulhu
0
2
6
1.5
W
Bacchus
NemiReaps
Bacchus
1
1
10
6
W
Mercury
SemNex7730
Mercury
2
1
4
4
L
The Morrigan
Tyyrshand
The Morrigan
2
2
2
1.5
L
Vamana
skoots7
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
36,272
45,844
Taken
34,494
36,604
Mitigated
20,367
27,435
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,064
2,707
574
3,986
8,513
3,955
0
6,705
1,808
25,881
0
W
Aphrodite
AngelHealer92
Aphrodite
6,055
495
9,901
7,619
9,989
6,026
62
6,375
3,178
18,080
0
L
Aphrodite
ChinoChuckz13
Aphrodite
7,061
838
3,394
5,242
11,143
7,114
0
7,664
3,400
19,284
0
L
8,098
2,217
393
1,308
7,440
3,981
0
6,119
1,257
0
9,495
W
7,216
471
758
1,491
6,495
2,808
0
4,507
1,899
15,103
0
W
Cthulhu
4,871
67
662
858
7,673
6,373
0
3,955
3,333
11,168
1,018
W
Bacchus
NemiReaps
Bacchus
8,946
383
1,239
2,946
14,758
18,296
75
6,861
7,388
23,586
0
W
Mercury
SemNex7730
Mercury
3,554
1,184
937
1,024
6,929
3,101
0
5,073
1,727
0
12,830
L
The Morrigan
Tyyrshand
The Morrigan
7,248
518
971
1,096
5,534
3,233
0
4,120
1,342
11,272
413
L
Vamana
skoots7
Vamana
801
144
53
103
1,864
2,084
0
1,371
481
0
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
33,919
102
Minions Killed
82
0
Camps Cleared
0
929,461
Distance Traveled
674,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,881
985
41
5
0
176,204
0
W
Aphrodite
7,085
886
27
3
0
187,937
0
L
Aphrodite
7,253
907
29
4
0
162,086
0
L
Skadi
6,048
756
4
1
0
143,580
0
W
He Bo
7,882
985
23
3
0
170,581
0
W
Cthulhu
6,097
762
9
1
0
125,984
0
W
Bacchus
7,751
969
26
3
0
211,663
0
W
Mercury
6,881
860
17
2
0
233,296
0
L
The Morrigan
7,360
920
8
1
0
159,870
0
L
Vamana
5,377
672
0
0
0
32,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role