Player Matchup

Freya
Freya
Avvful
Freya
Level 167
God Stats
0W - 1L
1,464 SR
Queue Stats
14W - 11L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
FishInTheWater
Cabrakan
Level 117
God Stats
1W - 3L
1,314 SR
Queue Stats
224W - 257L
1,469 Elo+
Solo
Nemesis
Nemesis
K1loScope
Nemesis
Level 159
God Stats
0W - 1L
1,266 SR
Queue Stats
10W - 8L
1,501 Elo+
Party 1
Anubis
Anubis
OnlyBuildsDamage
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,608 Elo+
Party 1
Anhur
Anhur
TerrorTorres
Anhur
Level 103
God Stats
0W - 2L
1,521 SR
Queue Stats
254W - 220L
1,529 Elo+
Solo
Team Averages
Level 110
1,413 SR
1,518 Elo+

VS

Team Averages
Level 143
1,526 SR
1,454 Elo+
Osiris
Osiris
DoctorMoisted
Osiris
Level 156
God Stats
2W - 3L
1,784 SR
Queue Stats
42W - 43L
1,510 Elo+
Solo
Danzaburou
Danzaburou
FER-19_80
Danzaburou
Level 159
God Stats
20W - 16L
1,551 SR
Queue Stats
252W - 242L
1,487 Elo+
Solo
Thor
Thor
loli416
Thor
Level 128
God Stats
13W - 8L
1,537 SR
Queue Stats
368W - 373L
1,510 Elo+
Solo
Nu Wa
Nu Wa
t0kes
Nu Wa
Level 127
God Stats
5W - 1L
1,484 SR
Queue Stats
67W - 62L
1,270 Elo+
Solo
Janus
Janus
victor_chido5
Janus
Level 147
God Stats
3W - 5L
1,276 SR
Queue Stats
176W - 187L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Avvful
Freya
16
3 / 4 / 7
8,722
793
11,415
14,814
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
13
2 / 5 / 2
7,626
693
3,386
13,488
14,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
K1loScope
Nemesis
15
2 / 3 / 6
8,151
741
8,422
15,274
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 4
7,497
682
5,015
9,436
3,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 2
8,746
795
6,186
11,162
4,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 14
8,282
753
7,174
14,463
13,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
FER-19_80
Danzaburou
17
5 / 1 / 9
9,850
895
6,731
9,142
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
loli416
Thor
16
4 / 3 / 12
9,243
840
11,176
11,831
7,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
t0kes
Nu Wa
17
4 / 1 / 10
9,276
843
16,644
6,121
2,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 3 / 5
9,436
858
10,249
6,688
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
12
Kills
20
20
Deaths
12
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Freya
Avvful
Freya
3
4
7
1.63
W
1
4
14
2
W
Danzaburou
FER-19_80
Danzaburou
5
1
9
9.5
L
Cabrakan
2
5
2
0.6
L
Nemesis
K1loScope
Nemesis
2
3
6
1.67
L
0
6
4
0.33
L
5
2
2
3
W
Thor
loli416
Thor
4
3
12
3.33
W
Nu Wa
t0kes
Nu Wa
4
1
10
9
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
51,974
64,174
Taken
48,245
40,945
Mitigated
28,708
10,490
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Avvful
Freya
11,415
3,689
0
4,572
14,814
6,002
0
6,136
8,419
35,900
0
W
7,174
1,171
11
673
14,463
13,673
126
5,957
8,052
4,495
17,081
W
Danzaburou
FER-19_80
Danzaburou
6,731
1,793
0
2,029
9,142
3,481
2,161
3,069
5,716
0
33,807
L
Cabrakan
3,386
341
236
717
13,488
14,679
0
6,794
6,539
8,050
0
L
Nemesis
K1loScope
Nemesis
8,422
2,484
0
2,509
15,274
12,247
0
6,089
9,081
0
16,363
L
5,015
453
0
1,573
9,436
3,488
200
5,563
3,774
27,224
0
L
6,186
2,938
0
883
11,162
4,529
0
3,511
7,471
0
30,365
W
Thor
loli416
Thor
11,176
1,320
0
154
11,831
7,007
345
5,922
5,224
0
27,327
W
Nu Wa
t0kes
Nu Wa
16,644
2,421
0
1,130
6,121
2,238
991
2,494
3,299
47,945
0
W
10,249
257
0
374
6,688
2,309
687
1,981
4,484
36,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
46,087
176
Minions Killed
252
0
Camps Cleared
0
950,663
Distance Traveled
1,156,349
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,722
793
51
5
0
196,957
1
W
Osiris
8,282
753
28
3
0
227,236
0
W
Danzaburou
9,850
895
63
6
0
228,262
1
L
Cabrakan
7,626
693
10
1
0
181,753
0
L
Nemesis
8,151
741
19
2
0
216,615
0
L
Anubis
7,497
682
48
4
0
141,356
0
L
Anhur
8,746
795
48
4
0
213,982
0
W
Thor
9,243
840
34
3
0
233,165
0
W
Nu Wa
9,276
843
67
6
0
238,059
3
W
Janus
9,436
858
60
5
0
229,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role