Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LiftedPlays
Hel
Level 20
God Stats
1W - 3L
1,607 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 1
Chernobog
Chernobog
Orochimaru8775
Chernobog
Level 25
God Stats
3W - 7L
1,394 SR
Queue Stats
3W - 12L
1,236 Elo+
Party 1
Ares
Ares
XxPaperxX4613
Ares
Level 108
God Stats
5W - 11L
1,216 SR
Queue Stats
442W - 462L
1,389 Elo+
Party 1
Lancelot
Lancelot
shecallsjake
Lancelot
Level 115
God Stats
1W - 2L
1,301 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 1
Team Averages
Level 63
1,403 SR
1,340 Elo+

VS

Team Averages
Level 50
1,335 SR
1,340 Elo+
Xbalanque
Xbalanque
Elpro744
Xbalanque
Level 40
God Stats
1W - 4L
1,352 SR
Queue Stats
13W - 34L
1,300 Elo+
Party 2
Scylla
Scylla
Rooy8175
Scylla
Level 30
God Stats
16W - 20L
1,500 SR
Queue Stats
118W - 135L
1,269 Elo+
Solo
Pele
Pele
bajo255
Pele
Level 28
God Stats
0W - 2L
1,218 SR
Queue Stats
13W - 34L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
loud_corner1
Nu Wa
Level 67
God Stats
21W - 27L
1,457 SR
Queue Stats
433W - 418L
1,416 Elo+
Solo
Achilles
Achilles
quackxqt
Achilles
Level 86
God Stats
11W - 4L
1,147 SR
Queue Stats
162W - 144L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 1
8,587
613
4,553
4,842
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 0
7,559
540
4,178
7,116
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Orochimaru8775
Chernobog
12
1 / 0 / 5
7,217
516
5,711
7,852
3,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 4
7,250
518
4,006
9,106
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
shecallsjake
Lancelot
15
3 / 2 / 1
8,307
593
4,480
10,746
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Elpro744
Xbalanque
11
0 / 5 / 1
6,325
452
6,498
11,225
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Rooy8175
Scylla
11
0 / 1 / 1
6,307
451
2,535
3,978
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
bajo255
Pele
7
0 / 2 / 1
5,218
373
1,606
7,801
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
7,135
510
6,888
5,501
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
quackxqt
Achilles
12
1 / 2 / 0
7,067
505
2,445
10,255
10,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
Xbalanque
Elpro744
Xbalanque
0
5
1
0.1
W
2
0
0
2
W
Chernobog
Orochimaru8775
Chernobog
1
0
5
3.5
L
Scylla
Rooy8175
Scylla
0
1
1
0.5
W
3
1
4
5
L
Pele
bajo255
Pele
0
2
1
0.25
L
1
1
0
1
L
Achilles
quackxqt
Achilles
1
2
0
0.5
W
Lancelot
shecallsjake
Lancelot
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
19,972
39,662
Taken
38,760
20,670
Mitigated
20,297
12,593
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,553
1,343
0
3,532
4,842
1,906
213
666
4,066
0
69,100
L
Xbalanque
Elpro744
Xbalanque
6,498
2,926
0
1,453
11,225
4,346
1,441
2,662
8,563
0
44,835
W
4,178
562
643
2,871
7,116
4,423
122
4,031
2,809
57,373
0
W
Chernobog
Orochimaru8775
Chernobog
5,711
2,986
0
2,722
7,852
3,248
841
875
6,897
0
47,529
L
Scylla
Rooy8175
Scylla
2,535
38
0
50
3,978
1,237
317
1,458
2,520
29,997
0
W
4,006
293
0
1,950
9,106
6,489
0
1,580
7,428
18,891
0
L
Pele
bajo255
Pele
1,606
403
0
605
7,801
2,272
0
1,007
6,794
0
20,667
L
6,888
2,502
0
982
5,501
2,064
64
3,148
2,353
55,063
0
L
Achilles
quackxqt
Achilles
2,445
121
0
2,335
10,255
10,378
0
0
10,255
0
43,292
W
Lancelot
shecallsjake
Lancelot
4,480
623
0
875
10,746
4,604
0
1,527
9,039
0
78,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
32,052
429
Minions Killed
312
0
Camps Cleared
0
1,411,160
Distance Traveled
1,228,676
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,587
613
107
8
0
217,754
4
L
Xbalanque
6,325
452
62
4
0
250,069
0
W
Hel
7,559
540
95
7
0
263,153
0
W
Chernobog
7,217
516
79
6
0
290,602
0
L
Scylla
6,307
451
58
4
0
286,947
0
W
Ares
7,250
518
25
2
0
302,129
4
L
Pele
5,218
373
34
2
0
177,036
0
L
Nu Wa
7,135
510
85
6
0
267,451
6
L
Achilles
7,067
505
73
5
0
247,173
1
W
Lancelot
8,307
593
123
9
0
337,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role