Player Matchup

Artio
Artio
Conqwee-ftador
Artio
Level 124
God Stats
1W - 2L
1,496 SR
Queue Stats
135W - 202L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Crossfire0399
Sun Wukong
Level 88
God Stats
0W - 1L
1,298 SR
Queue Stats
42W - 45L
1,417 Elo+
Party 1
Ganesha
Ganesha
MemesForFree
Ganesha
Level 69
God Stats
2W - 8L
1,377 SR
Queue Stats
219W - 225L
1,532 Elo+
Solo
Thanatos
Thanatos
Mercureeee
Thanatos
Level 69
God Stats
0W - 3L
1,482 SR
Queue Stats
49W - 61L
1,388 Elo+
Party 1
Ravana
Ravana
Slebzak
Ravana
Level 124
God Stats
0W - 2L
1,278 SR
Queue Stats
214W - 212L
1,543 Elo+
Solo
Team Averages
Level 95
1,386 SR
1,457 Elo+

VS

Team Averages
Level 85
1,496 SR
1,507 Elo+
Mulan
Mulan
Bam_Wolfblood
Mulan
Level 114
God Stats
1W - 2L
1,176 SR
Queue Stats
207W - 201L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dalt0n12
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,708 SR
Queue Stats
219W - 212L
1,494 Elo+
Party 3
Charybdis
Charybdis
MikiMilki
Charybdis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 123L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
RoySamuels
Baron Samedi
Level 67
God Stats
2W - 0L
1,599 SR
Queue Stats
137W - 135L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
memesboi3
Ah Puch
Level 27
God Stats
2W - 3L
1,497 SR
Queue Stats
60W - 64L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,554
682
6,734
23,338
34,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Crossfire0399
Sun Wukong
17
3 / 4 / 8
9,643
689
16,522
18,409
26,049
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
MemesForFree
Ganesha
15
0 / 8 / 10
8,352
597
8,924
19,341
26,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Mercureeee
Thanatos
18
6 / 4 / 5
10,467
748
13,330
13,364
8,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
Slebzak
Ravana
16
3 / 5 / 6
8,965
640
5,880
16,163
13,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 19
10,813
772
14,215
29,122
25,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Dalt0n12
Ah Muzen Cab
18
2 / 1 / 18
10,610
758
13,177
9,725
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
MikiMilki
Charybdis
19
4 / 2 / 20
11,101
793
15,987
12,143
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RoySamuels
Baron Samedi
18
10 / 2 / 10
11,377
813
18,490
11,745
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
memesboi3
Ah Puch
19
8 / 2 / 14
11,570
826
22,026
10,390
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
13
Kills
28
28
Deaths
13
33
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
6
19
2.25
L
1
7
4
0.43
L
Sun Wukong
Crossfire0399
Sun Wukong
3
4
8
1.75
W
Ah Muzen Cab
Dalt0n12
Ah Muzen Cab
2
1
18
11
L
Ganesha
MemesForFree
Ganesha
0
8
10
0.63
L
Thanatos
Mercureeee
Thanatos
6
4
5
2.13
W
Charybdis
MikiMilki
Charybdis
4
2
20
7
W
Baron Samedi
RoySamuels
Baron Samedi
10
2
10
7.5
L
Ravana
Slebzak
Ravana
3
5
6
1.2
W
Ah Puch
memesboi3
Ah Puch
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
83,895
90,615
Taken
73,125
108,234
Mitigated
44,050
26,803
Healing
32,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,215
804
646
5,587
29,122
25,671
513
4,040
24,531
0
24,074
L
6,734
0
3,164
5,176
23,338
34,488
0
9,528
13,267
15,354
376
L
Sun Wukong
Crossfire0399
Sun Wukong
16,522
1,787
2,588
4,684
18,409
26,049
0
8,511
9,898
0
33,494
W
Ah Muzen Cab
Dalt0n12
Ah Muzen Cab
13,177
1,754
1,234
1,005
9,725
4,560
2,204
2,596
7,005
0
41,372
L
Ganesha
MemesForFree
Ganesha
8,924
163
886
319
19,341
26,122
0
7,133
12,046
24,722
0
L
Thanatos
Mercureeee
Thanatos
13,330
1,703
990
8,060
13,364
8,323
0
7,326
5,896
0
21,304
W
Charybdis
MikiMilki
Charybdis
15,987
7,917
2,793
3,511
12,143
4,631
3,673
3,997
7,956
0
31,439
W
Baron Samedi
RoySamuels
Baron Samedi
18,490
1,676
6,380
4,622
11,745
4,751
731
2,475
8,973
35,574
0
L
Ravana
Slebzak
Ravana
5,880
840
129
807
16,163
13,252
0
7,856
8,211
0
13,102
W
Ah Puch
memesboi3
Ah Puch
22,026
982
1,959
4,462
10,390
4,437
559
1,725
8,463
37,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
55,471
142
Minions Killed
173
0
Camps Cleared
0
1,288,092
Distance Traveled
1,345,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,813
772
15
1
0
265,841
0
L
Artio
9,554
682
24
2
0
247,980
0
L
Sun Wukong
9,643
689
53
4
0
298,060
0
W
Ah Muzen Cab
10,610
758
48
3
0
251,568
0
L
Ganesha
8,352
597
4
0
0
212,661
0
L
Thanatos
10,467
748
31
2
0
314,580
0
W
Charybdis
11,101
793
30
2
0
273,318
0
W
Baron Samedi
11,377
813
40
3
0
288,664
0
L
Ravana
8,965
640
30
2
0
214,811
0
W
Ah Puch
11,570
826
40
3
0
266,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role