Player Matchup

Ra
Ra
 
Ra
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alphakingdre
Neith
Level 156
God Stats
2W - 4L
1,921 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Hachiman
Hachiman
BitingTick34164
Hachiman
Level 107
God Stats
23W - 17L
1,610 SR
Queue Stats
55W - 45L
1,508 Elo+
Party 1
Ares
Ares
Diabetic Dynamo
Ares
Level 145
God Stats
20W - 23L
1,520 SR
Queue Stats
336W - 303L
1,539 Elo+
Solo
Team Averages
Level 153
1,610 SR
1,509 Elo+

VS

Team Averages
Level 135
1,457 SR
1,494 Elo+
Thanatos
Thanatos
Ashbringer-4
Thanatos
Level 150
God Stats
19W - 14L
1,612 SR
Queue Stats
376W - 354L
1,442 Elo+
Solo
Neith
Neith
Charlottex413
Neith
Level 127
God Stats
1W - 2L
1,407 SR
Queue Stats
12W - 18L
1,530 Elo+
Solo
Hera
Hera
SB the SKILLED
Hera
Level 103
God Stats
15W - 13L
1,592 SR
Queue Stats
79W - 92L
1,480 Elo+
Party 2
Bellona
Bellona
SageOfSixPawgs
Bellona
Level 145
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 12L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
TheLootGoblin021
Kuzenbo
Level 149
God Stats
15W - 11L
1,411 SR
Queue Stats
294W - 291L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,475
540
6,031
7,821
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
10
0 / 3 / 0
5,867
489
4,421
9,844
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,112
509
3,081
5,944
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
10
0 / 1 / 0
5,576
465
4,371
6,321
2,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,565
464
4,086
10,284
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashbringer-4
Thanatos
12
3 / 0 / 3
6,917
576
5,980
12,612
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 1
6,950
579
6,444
7,100
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
6,143
512
3,419
4,012
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
7,155
596
4,430
6,515
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 3
6,280
523
4,677
9,983
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Ne Zha
 
Ne Zha
0
3
0
0
L
0
2
0
0
W
Thanatos
Ashbringer-4
Thanatos
3
0
3
4.5
L
Hachiman
0
1
0
0
W
2
0
1
2.5
L
0
2
0
0
W
1
1
1
1.5
W
2
0
1
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,990
Damage
24,950
40,214
Taken
40,222
20,251
Mitigated
24,782
14,772
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,031
569
1,001
4,052
7,821
3,301
0
3,043
4,778
61,938
0
L
Ne Zha
 
Ne Zha
4,421
1,129
0
1,484
9,844
3,554
0
807
9,037
0
52,908
L
3,081
1,434
0
2,019
5,944
2,712
0
0
5,944
0
44,241
W
Thanatos
Ashbringer-4
Thanatos
5,980
1,278
0
7,866
12,612
4,595
0
1,937
10,600
0
49,397
L
Hachiman
4,371
1,886
0
2,994
6,321
2,319
0
1,298
4,991
0
46,070
W
6,444
1,975
216
2,632
7,100
2,564
575
586
6,514
0
54,236
L
4,086
201
0
3,222
10,284
8,365
0
2,935
7,349
19,634
0
W
3,419
1,200
0
750
4,012
1,536
0
2,864
1,148
43,936
0
W
4,430
1,203
0
2,966
6,515
5,967
0
647
5,868
0
45,417
W
4,677
1,882
140
2,751
9,983
10,120
5
4,157
5,798
22,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
33,445
372
Minions Killed
351
0
Camps Cleared
0
1,194,261
Distance Traveled
1,196,829
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,475
540
104
9
0
252,059
5
L
Ne Zha
5,867
489
84
7
0
273,792
0
L
Neith
6,112
509
79
7
0
187,993
0
W
Thanatos
6,917
576
76
6
0
266,428
1
L
Hachiman
5,576
465
78
7
0
227,351
0
W
Neith
6,950
579
94
8
0
209,863
0
L
Ares
5,565
464
27
2
0
253,066
7
W
Hera
6,143
512
66
6
0
202,734
0
W
Bellona
7,155
596
89
7
0
256,956
0
W
Kuzenbo
6,280
523
26
2
0
260,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role