Player Matchup

Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DIeGoRyA-n
Bastet
Level 149
God Stats
13W - 12L
1,598 SR
Queue Stats
852W - 859L
1,469 Elo+
Solo
Bacchus
Bacchus
Felipetga
Bacchus
Level 158
God Stats
7W - 6L
1,419 SR
Queue Stats
715W - 773L
1,446 Elo+
Solo
Raijin
Raijin
Lxnxn
Raijin
Level 122
God Stats
1W - 1L
1,466 SR
Queue Stats
43W - 40L
1,455 Elo+
Solo
Charybdis
Charybdis
SandySantanaS
Charybdis
Level 103
God Stats
1W - 1L
1,262 SR
Queue Stats
26W - 24L
1,546 Elo+
Solo
Team Averages
Level 135
1,449 SR
1,483 Elo+

VS

Team Averages
Level 104
1,445 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LordMarkux
Mercury
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,485 Elo+
Solo
Maui
Maui
Max_Snake1
Maui
Level 154
God Stats
1W - 6L
1,226 SR
Queue Stats
425W - 517L
1,409 Elo+
Party 1
Agni
Agni
MrEDGE1230
Agni
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 8
5,567
928
3,824
4,253
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
DIeGoRyA-n
Bastet
11
4 / 0 / 4
6,156
1,026
4,423
3,593
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Felipetga
Bacchus
11
0 / 0 / 7
5,526
921
4,066
5,783
4,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Lxnxn
Raijin
11
2 / 2 / 6
6,137
1,023
4,369
4,815
1,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SandySantanaS
Charybdis
12
2 / 2 / 6
6,044
1,007
3,592
4,322
1,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 3
5,674
946
4,329
7,633
5,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
7
0 / 0 / 1
4,850
808
1,823
1,171
483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
LordMarkux
Mercury
12
1 / 1 / 2
5,535
923
3,944
2,837
1,289
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 3
5,536
923
2,216
7,897
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 1
5,555
926
5,807
3,716
1,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
9
Kills
5
5
Deaths
9
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
8
5
L
Fenrir
 
Fenrir
2
4
3
0.88
L
Ishtar
 
Ishtar
0
0
1
0.5
W
Bastet
DIeGoRyA-n
Bastet
4
0
4
6
W
Bacchus
Felipetga
Bacchus
0
0
7
3.5
L
Mercury
LordMarkux
Mercury
1
1
2
2
W
Raijin
Lxnxn
Raijin
2
2
6
2.5
L
0
2
3
0.75
L
2
2
1
1.25
W
Charybdis
SandySantanaS
Charybdis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
18,119
22,766
Taken
23,254
12,435
Mitigated
15,365
9,302
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,824
351
435
1,154
4,253
3,346
0
1,625
2,432
0
5,274
L
Fenrir
 
Fenrir
4,329
278
585
997
7,633
5,284
0
2,050
5,306
0
6,679
L
Ishtar
 
Ishtar
1,823
1,060
197
88
1,171
483
0
589
537
0
5,656
W
Bastet
DIeGoRyA-n
Bastet
4,423
1,109
510
1,401
3,593
1,227
0
1,009
2,544
0
9,517
W
Bacchus
Felipetga
Bacchus
4,066
650
1,271
3,129
5,783
4,384
0
2,603
2,886
9,535
0
L
Mercury
LordMarkux
Mercury
3,944
315
151
328
2,837
1,289
0
517
2,101
0
9,421
W
Raijin
Lxnxn
Raijin
4,369
897
0
690
4,815
1,866
120
1,172
3,603
12,207
0
L
2,216
81
120
1,390
7,897
6,695
0
3,426
4,051
7,580
0
L
5,807
105
112
90
3,716
1,614
0
1,930
1,750
11,507
0
W
Charybdis
SandySantanaS
Charybdis
3,592
1,721
138
574
4,322
1,612
288
1,152
3,063
0
9,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
27,150
61
Minions Killed
52
0
Camps Cleared
0
608,751
Distance Traveled
517,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,567
928
3
1
0
129,139
0
L
Fenrir
5,674
946
3
1
0
115,337
0
L
Ishtar
4,850
808
13
2
0
46,692
0
W
Bastet
6,156
1,026
14
2
0
134,705
0
W
Bacchus
5,526
921
9
2
0
125,745
0
L
Mercury
5,535
923
17
3
0
143,274
0
W
Raijin
6,137
1,023
21
4
0
107,251
0
L
Maui
5,536
923
9
2
0
104,580
0
L
Agni
5,555
926
10
2
0
107,220
0
W
Charybdis
6,044
1,007
14
2
0
111,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role