Player Matchup

Hel
Hel
AgentRainz
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,476 Elo+
Solo
Chiron
Chiron
AguasFrescas69
Chiron
Level 127
God Stats
4W - 3L
1,464 SR
Queue Stats
294W - 302L
1,485 Elo+
Party 1
Nike
Nike
BigZeus75
Nike
Level 89
God Stats
4W - 0L
1,727 SR
Queue Stats
434W - 378L
1,493 Elo+
Solo
Ra
Ra
MrsFrescas
Ra
Level 86
God Stats
5W - 4L
1,696 SR
Queue Stats
297W - 313L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
TheJJ26
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,510 Elo+
Party 1
Team Averages
Level 81
1,577 SR
1,483 Elo+

VS

Team Averages
Level 96
1,431 SR
1,356 Elo+
Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AwDahSea
Nike
Level 67
God Stats
1W - 3L
1,292 SR
Queue Stats
2W - 9L
1,122 Elo+
Party 2
Martichoras
Martichoras
DrKayak7
Martichoras
Level 39
God Stats
0W - 5L
1,225 SR
Queue Stats
4W - 13L
1,090 Elo+
Party 2
Hercules
Hercules
FeloVaz
Hercules
Level 147
God Stats
13W - 19L
1,533 SR
Queue Stats
298W - 285L
1,536 Elo+
Solo
Chang'e
Chang'e
SmashinDemFoos
Chang'e
Level 129
God Stats
111W - 77L
1,607 SR
Queue Stats
571W - 518L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,052
503
7,172
14,294
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 6
7,766
485
12,912
9,387
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
13
3 / 2 / 8
8,484
530
12,910
16,687
15,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 3 / 6
8,358
522
6,685
9,842
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
TheJJ26
Ne Zha
16
8 / 1 / 4
9,589
599
10,771
15,378
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 1
6,063
379
1,926
4,945
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
11
1 / 3 / 1
6,908
432
7,452
15,817
13,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
DrKayak7
Martichoras
10
1 / 4 / 1
6,308
394
9,265
12,086
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
FeloVaz
Hercules
11
2 / 6 / 1
7,243
453
9,845
21,474
15,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 1
7,857
491
14,610
15,369
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
7
7
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
W
2
1
7
5.5
W
2
0
6
5
L
Nike
1
3
1
0.5
W
Nike
3
2
8
3.5
L
Martichoras
DrKayak7
Martichoras
1
4
1
0.38
L
Hercules
FeloVaz
Hercules
2
6
1
0.42
W
2
3
6
1.67
L
3
4
1
0.88
W
Ne Zha
TheJJ26
Ne Zha
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,450
Damage
43,098
65,588
Taken
69,691
40,652
Mitigated
40,959
24,415
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,926
273
0
2,213
4,945
1,198
0
441
4,480
0
23,978
W
7,172
1,296
4,332
7,315
14,294
9,733
0
1,449
12,845
32,564
0
W
12,912
3,411
1,098
2,110
9,387
3,696
928
740
8,647
0
62,227
L
Nike
7,452
142
407
3,646
15,817
13,693
0
4,206
11,485
0
35,023
W
Nike
12,910
1,282
0
2,928
16,687
15,693
30
2,046
14,641
0
46,657
L
Martichoras
DrKayak7
Martichoras
9,265
1,240
0
1,736
12,086
4,987
0
2,638
9,448
0
44,303
L
Hercules
FeloVaz
Hercules
9,845
2,969
0
6,262
21,474
15,694
365
2,270
19,020
0
42,542
W
6,685
347
1,552
2,582
9,842
4,572
260
5,331
4,511
49,294
0
L
14,610
355
1,006
4,926
15,369
5,387
0
3,726
11,271
68,376
0
W
Ne Zha
TheJJ26
Ne Zha
10,771
3,300
0
2,498
15,378
6,958
0
5,142
10,236
0
77,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
34,379
398
Minions Killed
317
0
Camps Cleared
0
1,633,014
Distance Traveled
1,506,088
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,063
379
37
2
0
166,179
0
W
Hel
8,052
503
46
3
0
271,558
6
W
Chiron
7,766
485
95
6
0
331,690
0
L
Nike
6,908
432
40
3
0
331,655
0
W
Nike
8,484
530
66
4
0
305,125
0
L
Martichoras
6,308
394
78
5
0
314,579
1
L
Hercules
7,243
453
68
4
0
336,458
0
W
Ra
8,358
522
87
5
0
335,381
3
L
Chang'e
7,857
491
94
6
0
357,217
1
W
Ne Zha
9,589
599
104
7
0
389,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role