Player Matchup

Terra
Terra
GaneshaFan316
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,520 Elo+
Party 1
Ishtar
Ishtar
SerahTUF
Ishtar
Level 96
God Stats
49W - 56L
1,488 SR
Queue Stats
249W - 276L
1,555 Elo+
Party 1
Thoth
Thoth
opeso57
Thoth
Level 85
God Stats
1W - 4L
1,265 SR
Queue Stats
111W - 117L
1,574 Elo+
Party 1
Team Averages
Level 70
1,418 SR
1,550 Elo+

VS

Team Averages
Level 114
1,483 SR
1,522 Elo+
Bastet
Bastet
Guhdersh
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,579 Elo+
Party 2
Merlin
Merlin
Kullgann
Merlin
Level 109
God Stats
1W - 2L
1,062 SR
Queue Stats
28W - 31L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
XInsidiousDeathX
Danzaburou
Level 129
God Stats
4W - 1L
1,887 SR
Queue Stats
75W - 59L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
9,984
624
5,592
18,507
21,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
SerahTUF
Ishtar
13
0 / 3 / 2
10,177
636
6,931
11,845
4,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
opeso57
Thoth
15
2 / 5 / 0
11,583
724
12,015
12,275
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Guhdersh
Bastet
15
4 / 1 / 7
11,965
748
13,310
15,965
6,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kullgann
Merlin
15
1 / 0 / 9
11,408
713
15,109
9,793
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
XInsidiousDeathX
Danzaburou
16
6 / 1 / 4
12,754
797
9,081
9,334
4,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bastet
Guhdersh
Bastet
4
1
7
7.5
W
Merlin
Kullgann
Merlin
1
0
9
5.5
L
Ishtar
SerahTUF
Ishtar
0
3
2
0.33
W
Danzaburou
XInsidiousDeathX
Danzaburou
6
1
4
8
L
Thoth
opeso57
Thoth
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
37,500
42,627
Taken
35,092
30,701
Mitigated
14,317
7,135
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,592
299
1,233
3,587
18,507
21,275
0
7,976
10,297
17,836
1,176
W
Bastet
Guhdersh
Bastet
13,310
3,647
0
7,847
15,965
6,488
396
7,643
8,322
0
52,264
W
Merlin
Kullgann
Merlin
15,109
156
0
1,043
9,793
3,754
503
5,529
4,264
65,427
0
L
Ishtar
SerahTUF
Ishtar
6,931
4,071
0
2,005
11,845
4,802
0
2,728
9,117
0
42,417
W
Danzaburou
XInsidiousDeathX
Danzaburou
9,081
3,535
0
3,078
9,334
4,075
1,700
4,711
4,563
0
56,180
L
Thoth
opeso57
Thoth
12,015
211
0
310
12,275
4,624
0
4,738
7,537
54,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
36,127
186
Minions Killed
208
0
Camps Cleared
0
789,210
Distance Traveled
932,742
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,984
624
27
2
0
279,869
5
W
Bastet
11,965
748
63
4
0
331,003
1
W
Merlin
11,408
713
63
4
0
300,235
0
L
Ishtar
10,177
636
78
5
0
266,572
6
W
Danzaburou
12,754
797
82
5
0
301,504
0
L
Thoth
11,583
724
81
5
0
242,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role