Player Matchup

Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
ElPingaPiedra
King Arthur
Platinum I
Level 223
God Stats
40W - 23L
1,703 SR
Queue Stats
424W - 396L
1,962 MMR
Solo
Ares
Ares
Platinum III
Gluttony911
Ares
Platinum III
Level 137
God Stats
5W - 5L
1,531 SR
Queue Stats
254W - 249L
1,963 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Mehdi1229
Hou Yi
Platinum III
Level 159
God Stats
5W - 2L
1,642 SR
Queue Stats
276W - 266L
1,940 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,575 SR
1,773 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,682 SR
1,870 MMR
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
ItsKeemstar0803
Kuzenbo
Platinum II
Level 129
God Stats
2W - 3L
1,763 SR
Queue Stats
174W - 174L
1,948 MMR
Solo
Janus
Janus
Diamond III
OwenWilson99
Janus
Diamond III
Level 82
God Stats
6W - 5L
1,716 SR
Queue Stats
80W - 67L
2,087 MMR
Party 1
Fenrir
Fenrir
Platinum I
SkyGhost
Fenrir
Platinum I
Level 158
God Stats
1W - 3L
1,490 SR
Queue Stats
116W - 109L
1,879 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
ThePunisher12345
Danzaburou
Platinum III
Level 54
God Stats
9W - 3L
1,942 SR
Queue Stats
168W - 163L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 1
6,723
672
5,048
8,733
7,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
11
2 / 1 / 3
6,111
611
4,689
9,389
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ElPingaPiedra
King Arthur
11
3 / 1 / 1
6,772
677
8,312
9,536
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 5
5,777
578
3,357
9,516
5,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Mehdi1229
Hou Yi
11
3 / 1 / 1
6,301
630
6,355
6,272
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Sun WukongKaliMartichorasThanatos

VS

Bans
RavanaSusanoHerculesHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 0
5,991
599
5,341
8,335
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
4,769
477
5,376
9,544
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,483
548
6,551
5,420
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SkyGhost
Fenrir
9
0 / 2 / 0
5,002
500
3,462
10,133
8,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
ThePunisher12345
Danzaburou
9
1 / 4 / 1
5,660
566
4,635
8,882
3,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Thor
 
Thor
2
1
3
3.5
L
Bastet
 
Bastet
3
2
0
1.5
W
King Arthur
ElPingaPiedra
King Arthur
3
1
1
3.5
W
0
2
5
1.25
L
0
1
2
1
W
Hou Yi
Mehdi1229
Hou Yi
3
1
1
3.5
L
0
2
0
0
L
Fenrir
SkyGhost
Fenrir
0
2
0
0
L
Danzaburou
ThePunisher12345
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
25,365
43,446
Taken
42,314
28,189
Mitigated
24,546
13,660
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,048
465
0
4,853
8,733
7,363
0
3,950
4,220
59,646
0
W
Thor
 
Thor
4,689
722
0
750
9,389
3,489
0
1,762
7,428
0
53,566
L
Bastet
 
Bastet
5,341
900
0
2,075
8,335
2,886
0
600
7,735
0
42,390
W
King Arthur
ElPingaPiedra
King Arthur
8,312
1,364
0
1,927
9,536
9,437
14
0
9,536
674
44,411
W
3,357
264
1,252
1,503
9,516
5,672
0
4,298
4,795
16,476
0
L
5,376
2,083
105
2,980
9,544
7,923
0
4,946
4,566
13,871
0
W
Hou Yi
Mehdi1229
Hou Yi
6,355
3,066
0
3,375
6,272
2,228
0
669
5,497
0
42,719
L
6,551
0
0
614
5,420
1,924
0
2,294
3,126
47,221
0
L
Fenrir
SkyGhost
Fenrir
3,462
1,390
0
2,653
10,133
8,707
0
149
9,984
0
22,762
L
Danzaburou
ThePunisher12345
Danzaburou
4,635
2,067
0
2,057
8,882
3,106
0
677
8,205
0
38,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
26,905
358
Minions Killed
279
0
Camps Cleared
0
1,070,502
Distance Traveled
1,144,207
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,723
672
112
11
0
197,616
0
W
Thor
6,111
611
72
7
0
227,991
0
L
Bastet
5,991
599
61
6
0
256,811
0
W
King Arthur
6,772
677
70
7
0
221,484
4
W
Ares
5,777
578
26
3
0
223,078
0
L
Kuzenbo
4,769
477
11
1
0
238,670
6
W
Hou Yi
6,301
630
78
8
0
200,333
3
L
Janus
5,483
548
95
10
0
235,551
3
L
Fenrir
5,002
500
44
4
0
198,952
2
L
Danzaburou
5,660
566
68
7
0
214,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role