Player Matchup

Ah Puch
Ah Puch
BurritoSanchez
Ah Puch
Level 121
God Stats
5W - 5L
1,329 SR
Queue Stats
306W - 286L
1,523 Elo+
Party 2
Serqet
Serqet
Hendrixs
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 186L
1,548 Elo+
Solo
Hel
Hel
Osiris21
Hel
Level 128
God Stats
1W - 0L
1,253 SR
Queue Stats
46W - 32L
1,592 Elo+
Solo
Jormungandr
Jormungandr
azkolton
Jormungandr
Level 54
God Stats
3W - 1L
1,578 SR
Queue Stats
209W - 176L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drpat
Tsukuyomi
Level 122
God Stats
6W - 4L
1,642 SR
Queue Stats
338W - 261L
1,579 Elo+
Solo
Team Averages
Level 110
1,461 SR
1,560 Elo+

VS

Team Averages
Level 137
1,495 SR
1,536 Elo+
Aphrodite
Aphrodite
B3VHARD
Aphrodite
Level 141
God Stats
1W - 2L
1,472 SR
Queue Stats
230W - 260L
1,463 Elo+
Solo
Awilix
Awilix
EbkHusky
Awilix
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 267L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FreeeSpanks
Ah Muzen Cab
Level 232
God Stats
2W - 7L
1,518 SR
Queue Stats
336W - 357L
1,546 Elo+
Party 1
Rama
Rama
H0Y3M3N
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HighkeyGod
Cu Chulainn
Level 109
God Stats
14W - 13L
1,484 SR
Queue Stats
708W - 631L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
9,249
925
13,670
8,254
5,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
Hendrixs
Serqet
14
3 / 1 / 7
8,675
868
4,367
11,731
15,032
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 11
7,889
789
9,519
10,516
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
azkolton
Jormungandr
16
3 / 1 / 15
8,518
852
10,403
10,805
15,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
drpat
Tsukuyomi
14
3 / 3 / 11
8,022
802
10,660
14,770
15,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B3VHARD
Aphrodite
12
0 / 4 / 4
6,564
656
5,222
9,849
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Awilix
EbkHusky
Awilix
13
1 / 3 / 4
6,925
693
4,638
10,188
9,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
FreeeSpanks
Ah Muzen Cab
15
3 / 4 / 4
8,334
833
10,372
10,622
5,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
H0Y3M3N
Rama
12
2 / 5 / 4
7,188
719
7,651
10,147
4,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
HighkeyGod
Cu Chulainn
14
2 / 3 / 3
7,566
757
12,764
10,766
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
19
Kills
8
8
Deaths
19
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
B3VHARD
Aphrodite
0
4
4
0.5
W
8
2
9
6.25
L
Awilix
EbkHusky
Awilix
1
3
4
1
L
Ah Muzen Cab
FreeeSpanks
Ah Muzen Cab
3
4
4
1.25
L
Rama
H0Y3M3N
Rama
2
5
4
0.8
W
Serqet
Hendrixs
Serqet
3
1
7
6.5
L
Cu Chulainn
HighkeyGod
Cu Chulainn
2
3
3
1.17
W
2
1
11
7.5
W
Jormungandr
azkolton
Jormungandr
3
1
15
10.5
W
Tsukuyomi
drpat
Tsukuyomi
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
40,647
56,076
Taken
51,572
57,446
Mitigated
38,238
26,204
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
B3VHARD
Aphrodite
5,222
441
4,183
3,451
9,849
6,300
0
7,476
2,346
11,694
0
W
13,670
270
0
1,048
8,254
5,070
51
288
7,645
25,567
0
L
Awilix
EbkHusky
Awilix
4,638
1,317
1,330
1,649
10,188
9,187
0
6,451
3,247
0
9,391
L
Ah Muzen Cab
FreeeSpanks
Ah Muzen Cab
10,372
3,266
590
1,417
10,622
5,370
0
6,318
4,304
0
22,666
L
Rama
H0Y3M3N
Rama
7,651
5,669
309
1,173
10,147
4,707
0
6,599
3,350
0
15,390
W
Serqet
Hendrixs
Serqet
4,367
422
833
1,434
11,731
15,032
311
1,643
9,706
0
5,073
L
Cu Chulainn
HighkeyGod
Cu Chulainn
12,764
928
585
1,297
10,766
12,674
0
7,048
3,498
0
21,416
W
9,519
294
12,021
6,902
10,516
6,223
500
589
9,471
17,948
0
W
Jormungandr
azkolton
Jormungandr
10,403
1,085
32
2,146
10,805
15,635
338
1,677
8,773
26,072
0
W
Tsukuyomi
drpat
Tsukuyomi
10,660
1,232
313
1,475
14,770
15,486
341
1,342
12,987
492
21,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
36,577
145
Minions Killed
116
0
Camps Cleared
0
972,794
Distance Traveled
896,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,564
656
21
2
0
171,960
0
W
Ah Puch
9,249
925
36
4
0
196,885
0
L
Awilix
6,925
693
17
2
0
193,965
0
L
Ah Muzen Cab
8,334
833
30
3
0
182,126
0
L
Rama
7,188
719
25
3
0
165,528
0
W
Serqet
8,675
868
24
2
0
210,031
0
L
Cu Chulainn
7,566
757
23
2
0
183,356
0
W
Hel
7,889
789
29
3
0
186,934
0
W
Jormungandr
8,518
852
32
3
0
181,350
0
W
Tsukuyomi
8,022
802
24
2
0
197,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role