Player Matchup

Scylla
Scylla
Allohio937
Scylla
Level 108
God Stats
3W - 2L
1,395 SR
Queue Stats
326W - 316L
1,539 Elo+
Solo
Jormungandr
Jormungandr
DaSquad
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
DiegoCrumbs
Rama
Level 149
God Stats
3W - 0L
1,559 SR
Queue Stats
40W - 25L
1,584 Elo+
Party 1
Awilix
Awilix
Stephey
Awilix
Level 107
God Stats
348W - 302L
1,646 SR
Queue Stats
405W - 367L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
khanadin
Ao Kuang
Level 139
God Stats
1W - 0L
1,733 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,557 Elo+

VS

Team Averages
Level 133
1,659 SR
1,550 Elo+
Odin
Odin
Chris155hp
Odin
Level 129
God Stats
2W - 3L
1,575 SR
Queue Stats
97W - 104L
1,488 Elo+
Party 3
Serqet
Serqet
GoldRanger800
Serqet
Level 128
God Stats
3W - 6L
1,510 SR
Queue Stats
153W - 155L
1,558 Elo+
Party 2
Anubis
Anubis
UnawareUser
Anubis
Level 129
God Stats
16W - 12L
1,672 SR
Queue Stats
176W - 160L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
XxSithLordxX420
Sun Wukong
Level 104
God Stats
2W - 2L
1,901 SR
Queue Stats
102W - 102L
1,562 Elo+
Party 2
Skadi
Skadi
orangecanhang
Skadi
Level 174
God Stats
8W - 5L
1,638 SR
Queue Stats
281W - 263L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Allohio937
Scylla
16
4 / 1 / 7
9,070
756
8,018
7,552
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
DaSquad
Jormungandr
15
1 / 2 / 6
8,209
684
7,107
9,647
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 0 / 5
9,567
797
8,221
8,083
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Stephey
Awilix
17
5 / 2 / 9
9,894
825
10,147
10,592
4,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
khanadin
Ao Kuang
16
4 / 0 / 4
9,350
779
8,097
12,611
14,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,498
625
4,857
8,174
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 2
8,739
728
10,072
13,277
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
2 / 3 / 2
9,202
767
12,243
13,081
8,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XxSithLordxX420
Sun Wukong
13
0 / 5 / 1
7,549
629
7,200
13,605
10,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 1
8,691
724
4,378
8,359
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
5
5
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Allohio937
Scylla
4
1
7
7.5
L
0
1
0
0
W
Jormungandr
DaSquad
Jormungandr
1
2
6
2
W
2
0
5
4.5
L
3
6
2
0.67
W
Awilix
Stephey
Awilix
5
2
9
4.75
L
Anubis
2
3
2
1
L
Sun Wukong
XxSithLordxX420
Sun Wukong
0
5
1
0.1
W
Ao Kuang
khanadin
Ao Kuang
4
0
4
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
38,750
48,485
Taken
56,496
32,878
Mitigated
36,937
11,517
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Allohio937
Scylla
8,018
242
0
1,427
7,552
2,867
216
1,846
5,294
31,051
0
L
4,857
502
0
839
8,174
8,195
0
4,146
4,028
0
12,807
W
Jormungandr
DaSquad
Jormungandr
7,107
1,682
0
2,365
9,647
6,703
0
4,227
4,743
28,556
0
W
8,221
6,345
0
2,676
8,083
3,742
1,788
1,593
6,397
0
45,370
L
10,072
2,295
0
997
13,277
7,100
0
5,288
7,989
0
22,769
W
Awilix
Stephey
Awilix
10,147
3,721
0
875
10,592
4,923
210
1,146
9,163
0
32,026
L
Anubis
12,243
661
0
7,198
13,081
8,025
0
6,284
6,797
57,534
0
L
Sun Wukong
XxSithLordxX420
Sun Wukong
7,200
308
0
2,107
13,605
10,007
7
5,088
8,517
0
20,888
W
Ao Kuang
khanadin
Ao Kuang
8,097
827
0
4,174
12,611
14,643
0
3,521
8,513
22,490
0
L
4,378
1,395
0
600
8,359
3,610
368
2,469
5,890
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
41,679
273
Minions Killed
283
0
Camps Cleared
0
1,275,493
Distance Traveled
1,241,591
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,070
756
58
5
0
259,174
1
L
Odin
7,498
625
27
2
0
280,373
0
W
Jormungandr
8,209
684
30
3
0
238,344
0
W
Rama
9,567
797
100
8
0
226,034
0
L
Serqet
8,739
728
32
3
0
257,818
0
W
Awilix
9,894
825
43
4
0
284,496
1
L
Anubis
9,202
767
100
8
0
233,700
0
L
Sun Wukong
7,549
629
32
3
0
247,445
0
W
Ao Kuang
9,350
779
42
4
0
267,445
0
L
Skadi
8,691
724
92
8
0
222,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role