Player Matchup

Lancelot
Lancelot
Bronze IV
AEssentials
Lancelot
Bronze IV
Level 157
God Stats
1W - 1L
1,466 SR
Queue Stats
16W - 10L
1,481 MMR
Party 1
Sol
Sol
Gold III
Aywhatsreallygoo
Sol
Gold III
Level 140
God Stats
32W - 46L
1,522 SR
Queue Stats
163W - 184L
1,549 MMR
Solo
Hachiman
Hachiman
Silver II
Excrta
Hachiman
Silver II
Level 124
God Stats
0W - 3L
1,356 SR
Queue Stats
38W - 45L
1,545 MMR
Solo
Ne Zha
Ne Zha
Gold I
PenaRocks
Ne Zha
Gold I
Level 109
God Stats
14W - 13L
1,620 SR
Queue Stats
204W - 203L
1,541 MMR
Solo
Artio
Artio
Bronze IV
Swiftly RamPage
Artio
Bronze IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,538 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,493 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,485 SR
1,534 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Philz4Life6
Ratatoskr
Gold III
Level 145
God Stats
5W - 4L
1,405 SR
Queue Stats
84W - 68L
1,441 MMR
Party 2
Chernobog
Chernobog
Gold III
Th3CmenDmen
Chernobog
Gold III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,736 MMR
Party 2
Fenrir
Fenrir
Gold I
halomaster813
Fenrir
Gold I
Level 130
God Stats
4W - 3L
1,519 SR
Queue Stats
94W - 91L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AEssentials
Lancelot
12
0 / 2 / 0
7,035
469
4,621
11,294
11,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 5 / 0
7,246
483
9,523
12,135
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Excrta
Hachiman
12
2 / 3 / 1
7,192
479
4,960
9,771
3,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
PenaRocks
Ne Zha
14
1 / 3 / 3
7,698
513
5,935
14,216
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 2
7,116
474
5,945
14,973
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
IzanamiSerqetAphroditeKuzenbo

VS

Bans
ScyllaArtemisMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 3 / 1
8,653
577
7,679
11,394
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
 
Geb
12
0 / 1 / 7
8,033
536
5,782
15,102
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Ratatoskr
Philz4Life6
Ratatoskr
15
1 / 0 / 4
9,766
651
6,062
9,378
7,628
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Th3CmenDmen
Chernobog
16
7 / 0 / 5
10,185
679
13,298
14,187
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 0 / 6
9,760
651
7,867
13,724
9,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
16
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
W
Geb
 
Geb
0
1
7
3.5
L
Lancelot
AEssentials
Lancelot
0
2
0
0
L
0
5
0
0
L
Hachiman
Excrta
Hachiman
2
3
1
0.83
L
Ne Zha
PenaRocks
Ne Zha
1
3
3
0.83
W
Ratatoskr
Philz4Life6
Ratatoskr
1
0
4
3
L
1
3
2
0.67
W
Chernobog
Th3CmenDmen
Chernobog
7
0
5
9.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
40,688
62,389
Taken
63,785
38,172
Mitigated
41,809
14,829
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,679
2,361
0
1,089
11,394
5,273
431
1,620
9,774
0
71,513
W
Geb
 
Geb
5,782
1,038
0
4,995
15,102
12,203
123
5,840
9,222
21,583
0
L
Lancelot
AEssentials
Lancelot
4,621
597
0
1,569
11,294
11,025
0
966
10,204
0
45,791
L
9,523
2,881
0
3,308
12,135
3,926
235
1,122
11,013
65,299
0
L
Hachiman
Excrta
Hachiman
4,960
2,745
0
2,277
9,771
3,510
0
1,682
8,089
0
38,862
L
Ne Zha
PenaRocks
Ne Zha
5,935
2,680
0
3,052
14,216
5,659
0
21
14,087
0
71,473
W
Ratatoskr
Philz4Life6
Ratatoskr
6,062
826
0
1,699
9,378
7,628
319
1,375
8,003
0
77,789
L
5,945
1,258
506
4,117
14,973
14,052
0
2,116
12,691
21,378
212
W
Chernobog
Th3CmenDmen
Chernobog
13,298
9,430
0
10,224
14,187
6,868
0
5,015
9,172
0
104,462
W
7,867
2,358
0
2,958
13,724
9,837
189
2,741
10,983
58
71,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
46,397
415
Minions Killed
520
0
Camps Cleared
0
1,493,785
Distance Traveled
1,576,398
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,653
577
102
7
0
281,202
0
W
Geb
8,033
536
31
2
0
294,069
3
L
Lancelot
7,035
469
92
6
0
292,786
0
L
Sol
7,246
483
108
7
0
285,297
3
L
Hachiman
7,192
479
76
5
0
306,837
3
L
Ne Zha
7,698
513
109
7
0
317,841
1
W
Ratatoskr
9,766
651
139
9
0
370,984
0
L
Artio
7,116
474
30
2
0
291,024
2
W
Chernobog
10,185
679
138
9
0
307,371
5
W
Fenrir
9,760
651
110
7
0
322,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role