Player Matchup

Geb
Geb
Calfz
Geb
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,564 Elo+
Party 2
Ne Zha
Ne Zha
Edgecutioner
Ne Zha
Level 107
God Stats
0W - 1L
1,740 SR
Queue Stats
128W - 110L
1,578 Elo+
Party 2
Hera
Hera
K0k0pelly
Hera
Level 118
God Stats
6W - 17L
1,394 SR
Queue Stats
148W - 130L
1,568 Elo+
Party 2
Achilles
Achilles
NicoBolbi
Achilles
Level 20
God Stats
10W - 5L
1,587 SR
Queue Stats
10W - 5L
1,505 Elo+
Party 2
Izanami
Izanami
RockiestToe
Izanami
Level 14
God Stats
7W - 4L
1,558 SR
Queue Stats
8W - 5L
1,488 Elo+
Party 2
Team Averages
Level 80
1,556 SR
1,540 Elo+

VS

Team Averages
Level 109
1,651 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlexGlezGaona
Medusa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 90L
1,528 Elo+
Solo
Thanatos
Thanatos
DLJ1
Thanatos
Level 153
God Stats
9W - 5L
1,797 SR
Queue Stats
191W - 179L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
derailed563
Jormungandr
Level 144
God Stats
5W - 3L
1,741 SR
Queue Stats
275W - 269L
1,568 Elo+
Party 1
Achilles
Achilles
xJKellx
Achilles
Level 20
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Calfz
Geb
8
0 / 2 / 2
5,565
464
3,557
10,212
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
2 / 3 / 0
6,277
523
4,456
12,081
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
10
0 / 5 / 1
5,903
492
3,420
7,311
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
NicoBolbi
Achilles
10
2 / 5 / 0
5,900
492
4,950
9,708
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Izanami
RockiestToe
Izanami
10
1 / 3 / 0
5,857
488
4,894
5,866
1,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 5
7,261
605
6,104
6,810
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
0 / 2 / 3
5,943
495
3,794
8,737
2,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DLJ1
Thanatos
14
9 / 1 / 3
8,282
690
10,420
10,776
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
derailed563
Jormungandr
10
3 / 0 / 5
6,796
566
5,741
10,163
8,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
xJKellx
Achilles
12
3 / 2 / 1
6,999
583
3,858
8,711
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
18
18
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
0
2
3
0.75
L
Geb
Calfz
Geb
0
2
2
0.5
W
Thanatos
DLJ1
Thanatos
9
1
3
10.5
L
Ne Zha
2
3
0
0.67
L
Hera
0
5
1
0.1
L
Achilles
NicoBolbi
Achilles
2
5
0
0.4
L
Izanami
RockiestToe
Izanami
1
3
0
0.33
W
Jormungandr
derailed563
Jormungandr
3
0
5
5.5
W
Achilles
xJKellx
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
29,917
45,178
Taken
45,197
21,585
Mitigated
26,859
7,446
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,104
391
438
2,556
6,810
3,172
0
2,304
4,506
58,761
0
W
3,794
2,352
0
3,873
8,737
2,970
1,254
1,190
7,547
0
41,479
L
Geb
Calfz
Geb
3,557
837
109
2,311
10,212
6,336
0
4,539
5,605
10,093
0
W
Thanatos
DLJ1
Thanatos
10,420
3,639
0
9,476
10,776
4,322
0
1,421
9,310
0
73,866
L
Ne Zha
4,456
1,292
0
1,567
12,081
4,059
0
2,315
9,698
0
43,754
L
Hera
3,420
1,232
0
640
7,311
1,948
0
2,445
4,866
42,867
0
L
Achilles
NicoBolbi
Achilles
4,950
1,705
0
1,791
9,708
7,247
0
714
8,467
0
21,892
L
Izanami
RockiestToe
Izanami
4,894
3,823
0
1,028
5,866
1,995
408
1,973
3,893
0
38,871
W
Jormungandr
derailed563
Jormungandr
5,741
1,757
0
2,419
10,163
8,234
47
2,169
7,922
28,538
0
W
Achilles
xJKellx
Achilles
3,858
970
0
774
8,711
8,161
84
75
8,136
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
35,281
263
Minions Killed
340
0
Camps Cleared
0
1,248,173
Distance Traveled
1,235,284
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,261
605
82
7
0
268,084
3
W
Medusa
5,943
495
62
5
0
221,990
0
L
Geb
5,565
464
9
1
0
254,647
5
W
Thanatos
8,282
690
97
8
0
300,533
3
L
Ne Zha
6,277
523
66
6
0
276,336
0
L
Hera
5,903
492
88
7
0
236,870
0
L
Achilles
5,900
492
32
3
0
236,899
0
L
Izanami
5,857
488
68
6
0
243,421
0
W
Jormungandr
6,796
566
44
4
0
238,853
0
W
Achilles
6,999
583
55
5
0
205,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role