Player Matchup

Osiris
Osiris
FolkGod1
Osiris
Level 138
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 2L
1,756 Elo+
Party 2
Artemis
Artemis
Z3USTHUND3R98
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
mikegodman
Anubis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 121
1,431 SR
1,585 Elo+

VS

Team Averages
Level 86
1,459 SR
1,523 Elo+
Janus
Janus
DummyThiccCrabs
Janus
Level 41
God Stats
1W - 2L
1,304 SR
Queue Stats
31W - 31L
1,462 Elo+
Solo
Hercules
Hercules
Rephaim6131
Hercules
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 137L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Rhonihn
Heimdallr
Level 128
God Stats
0W - 1L
1,573 SR
Queue Stats
119W - 109L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FolkGod1
Osiris
11
1 / 4 / 12
9,887
761
6,754
13,938
12,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
15
10 / 0 / 5
12,207
939
19,136
7,175
3,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
mikegodman
Anubis
15
6 / 3 / 9
11,539
888
12,987
11,109
5,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
8,537
657
2,966
6,630
1,813
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Rephaim6131
Hercules
13
4 / 7 / 2
9,807
754
5,663
20,515
19,858
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Rhonihn
Heimdallr
13
2 / 5 / 5
9,516
732
10,476
15,079
5,762
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
7
7
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Osiris
FolkGod1
Osiris
1
4
12
1.75
L
Hercules
Rephaim6131
Hercules
4
7
2
0.71
L
Heimdallr
Rhonihn
Heimdallr
2
5
5
0.9
W
Artemis
10
0
5
12.5
W
Anubis
mikegodman
Anubis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
19,105
32,222
Taken
42,224
21,898
Mitigated
27,433
9,791
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,966
94
0
35
6,630
1,813
0
987
5,643
13,806
0
W
Osiris
FolkGod1
Osiris
6,754
2,326
0
1,605
13,938
12,701
253
2,301
11,637
0
26,719
L
Hercules
Rephaim6131
Hercules
5,663
963
0
3,788
20,515
19,858
0
7,389
13,034
0
20,361
L
Heimdallr
Rhonihn
Heimdallr
10,476
4,948
0
1,258
15,079
5,762
0
4,799
10,280
0
37,145
W
Artemis
19,136
11,131
0
2,960
7,175
3,421
1,902
636
6,539
0
69,648
W
Anubis
mikegodman
Anubis
12,987
832
0
5,226
11,109
5,776
826
1,041
10,028
48,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
27,860
158
Minions Killed
89
0
Camps Cleared
0
699,410
Distance Traveled
595,564
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,537
657
24
2
0
151,098
2
W
Osiris
9,887
761
37
3
0
238,001
0
L
Hercules
9,807
754
21
2
0
224,432
0
L
Heimdallr
9,516
732
44
3
0
220,034
0
W
Artemis
12,207
939
78
6
0
225,930
0
W
Anubis
11,539
888
43
3
0
235,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role