Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Khalil923
Sun Wukong
Gold III
Level 127
God Stats
14W - 10L
1,414 SR
Queue Stats
209W - 223L
1,517 MMR
Solo
Cernunnos
Cernunnos
Gold V
PurplCat
Cernunnos
Gold V
Level 127
God Stats
4W - 3L
1,849 SR
Queue Stats
77W - 74L
1,522 MMR
Solo
Ah Puch
Ah Puch
Platinum II
itstheflea
Ah Puch
Platinum II
Level 159
God Stats
15W - 13L
1,569 SR
Queue Stats
218W - 193L
1,523 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,566 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,432 SR
1,521 MMR
Anhur
Anhur
Bronze III
BigSpicy
Anhur
Bronze III
Level 118
God Stats
0W - 2L
1,688 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Esdrassnake
Guan Yu
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,515 MMR
Solo
Ix Chel
Ix Chel
Platinum V
GazeboJoe
Ix Chel
Platinum V
Level 145
God Stats
0W - 4L
1,254 SR
Queue Stats
99W - 90L
1,516 MMR
Party 1
Chaac
Chaac
Bronze III
MarntchxManatee
Chaac
Bronze III
Level 125
God Stats
0W - 1L
1,488 SR
Queue Stats
5W - 4L
1,555 MMR
Party 2
Scylla
Scylla
Gold IV
justben1
Scylla
Gold IV
Level 127
God Stats
3W - 5L
1,231 SR
Queue Stats
98W - 89L
1,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 2
5,219
652
2,220
7,638
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
 
Ganesha
8
0 / 2 / 6
4,967
621
2,184
9,435
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Khalil923
Sun Wukong
10
4 / 0 / 1
6,034
754
5,190
6,973
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
PurplCat
Cernunnos
8
2 / 1 / 1
4,807
601
6,688
6,051
1,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
itstheflea
Ah Puch
9
4 / 0 / 1
5,315
664
5,640
5,004
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChronosKaliMartichorasThor

VS

Bans
RavanaSerqetHelHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigSpicy
Anhur
7
1 / 3 / 2
4,443
555
3,219
6,246
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Esdrassnake
Guan Yu
5
0 / 2 / 0
3,638
455
1,310
5,177
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
GazeboJoe
Ix Chel
8
0 / 1 / 0
4,556
570
4,289
4,165
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 3
4,479
560
4,360
9,601
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
justben1
Scylla
7
2 / 2 / 1
4,527
566
5,082
5,135
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
3
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
2
1
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Anhur
BigSpicy
Anhur
1
3
2
0.67
L
Guan Yu
Esdrassnake
Guan Yu
0
2
0
0
L
Ix Chel
GazeboJoe
Ix Chel
0
1
0
0
W
Sun Wukong
Khalil923
Sun Wukong
4
0
1
4.5
L
0
3
3
0.5
W
Cernunnos
PurplCat
Cernunnos
2
1
1
2.5
W
Ah Puch
itstheflea
Ah Puch
4
0
1
4.5
L
Scylla
justben1
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
18,260
35,101
Taken
30,324
15,944
Mitigated
12,824
11,855
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,220
1,042
0
1,665
7,638
2,775
0
959
6,475
0
38,272
W
Ganesha
 
Ganesha
2,184
176
1,046
3,290
9,435
4,679
0
2,449
6,852
11,004
0
L
Anhur
BigSpicy
Anhur
3,219
1,944
0
2,014
6,246
1,772
0
936
5,310
0
25,812
L
Guan Yu
Esdrassnake
Guan Yu
1,310
218
0
1,290
5,177
2,363
0
0
5,177
0
9,321
L
Ix Chel
GazeboJoe
Ix Chel
4,289
475
86
1,147
4,165
1,518
0
1,981
2,184
25,594
0
W
Sun Wukong
Khalil923
Sun Wukong
5,190
1,128
0
1,095
6,973
4,897
0
1,003
5,795
0
38,411
L
4,360
1,447
0
3,344
9,601
5,549
0
1,956
7,645
0
20,787
W
Cernunnos
PurplCat
Cernunnos
6,688
3,521
0
1,828
6,051
1,828
0
1,082
4,843
0
33,379
W
Ah Puch
itstheflea
Ah Puch
5,640
0
0
2,931
5,004
1,765
0
3,174
1,510
31,576
0
L
Scylla
justben1
Scylla
5,082
903
0
826
5,135
1,622
0
2,951
2,184
18,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
21,643
261
Minions Killed
180
0
Camps Cleared
0
856,805
Distance Traveled
762,742
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,219
652
63
8
0
177,784
1
W
Ganesha
4,967
621
5
1
0
179,687
3
L
Anhur
4,443
555
48
6
0
153,229
1
L
Guan Yu
3,638
455
13
2
0
90,033
0
L
Ix Chel
4,556
570
64
8
0
176,834
1
W
Sun Wukong
6,034
754
70
9
0
159,420
0
L
Chaac
4,479
560
21
3
0
169,923
0
W
Cernunnos
4,807
601
68
9
0
156,568
1
W
Ah Puch
5,315
664
55
7
0
183,346
2
L
Scylla
4,527
566
34
4
0
172,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role