Player Matchup

Nemesis
Nemesis
ADAPTOG
Nemesis
Level 193
God Stats
6W - 10L
1,403 SR
Queue Stats
267W - 255L
1,564 Elo+
Party 1
Anubis
Anubis
BrotherDad
Anubis
Level 147
God Stats
42W - 33L
1,685 SR
Queue Stats
188W - 171L
1,572 Elo+
Solo
Izanami
Izanami
MSG BigBaby
Izanami
Level 221
God Stats
583W - 443L
1,648 SR
Queue Stats
777W - 732L
1,550 Elo+
Solo
Jormungandr
Jormungandr
SxySerpents
Jormungandr
Level 27
God Stats
13W - 5L
1,702 SR
Queue Stats
45W - 42L
1,499 Elo+
Party 1
Cerberus
Cerberus
masonite95
Cerberus
Level 126
God Stats
1W - 5L
1,110 SR
Queue Stats
79W - 75L
1,493 Elo+
Party 1
Team Averages
Level 143
1,510 SR
1,536 Elo+

VS

Team Averages
Level 119
1,530 SR
1,569 Elo+
Mercury
Mercury
Fluff tS
Mercury
Level 128
God Stats
1W - 4L
1,395 SR
Queue Stats
66W - 81L
1,525 Elo+
Solo
Hades
Hades
KaiserKlein
Hades
Level 79
God Stats
5W - 7L
1,625 SR
Queue Stats
244W - 206L
1,572 Elo+
Solo
Scylla
Scylla
PorkInTush
Scylla
Level 126
God Stats
0W - 1L
1,773 SR
Queue Stats
19W - 20L
1,527 Elo+
Party 2
Cerberus
Cerberus
SaltTheWoundHxC
Cerberus
Level 245
God Stats
4W - 2L
1,524 SR
Queue Stats
301W - 279L
1,567 Elo+
Party 2
Medusa
Medusa
TowPuppy3
Medusa
Level 18
God Stats
1W - 2L
1,335 SR
Queue Stats
94W - 59L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADAPTOG
Nemesis
17
4 / 3 / 5
10,436
614
12,674
15,354
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
BrotherDad
Anubis
17
9 / 2 / 6
10,964
645
16,442
11,841
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MSG BigBaby
Izanami
15
2 / 9 / 1
9,668
569
5,607
15,644
6,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SxySerpents
Jormungandr
16
2 / 1 / 6
9,977
587
8,879
12,364
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
masonite95
Cerberus
14
4 / 4 / 7
8,598
506
7,828
12,428
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fluff tS
Mercury
15
3 / 6 / 2
8,875
522
6,758
16,821
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 1
8,732
514
5,786
15,760
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
PorkInTush
Scylla
14
1 / 5 / 4
8,248
485
4,991
10,421
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
12
3 / 3 / 11
8,754
515
6,247
15,229
12,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TowPuppy3
Medusa
15
12 / 4 / 4
10,159
598
18,929
14,680
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
19
19
Deaths
21
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ADAPTOG
Nemesis
4
3
5
2.17
W
Anubis
BrotherDad
Anubis
9
2
6
6
L
Mercury
Fluff tS
Mercury
3
6
2
0.67
L
0
3
1
0.17
W
Izanami
MSG BigBaby
Izanami
2
9
1
0.28
L
Scylla
PorkInTush
Scylla
1
5
4
0.6
L
Cerberus
3
3
11
2.83
W
Jormungandr
SxySerpents
Jormungandr
2
1
6
5
L
Medusa
TowPuppy3
Medusa
12
4
4
3.5
W
Cerberus
masonite95
Cerberus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,430
Damage
42,711
67,631
Taken
72,911
38,633
Mitigated
32,985
15,972
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ADAPTOG
Nemesis
12,674
5,401
0
609
15,354
6,360
0
2,400
12,954
0
94,299
W
Anubis
BrotherDad
Anubis
16,442
671
0
5,911
11,841
5,859
150
3,831
7,986
92,567
0
L
Mercury
Fluff tS
Mercury
6,758
2,700
0
1,031
16,821
5,315
349
6,066
10,586
0
70,095
L
5,786
1,425
128
7,763
15,760
6,967
0
8,081
6,633
66,555
0
W
Izanami
MSG BigBaby
Izanami
5,607
3,443
0
2,304
15,644
6,073
3,735
3,030
12,614
0
75,734
L
Scylla
PorkInTush
Scylla
4,991
903
0
616
10,421
2,954
230
5,658
4,592
61,744
0
L
Cerberus
6,247
379
0
3,411
15,229
12,647
166
6,869
7,644
26,332
0
W
Jormungandr
SxySerpents
Jormungandr
8,879
1,849
0
5,230
12,364
8,938
360
4,543
7,685
78,374
0
L
Medusa
TowPuppy3
Medusa
18,929
8,640
0
748
14,680
5,102
1,058
3,997
10,170
0
82,302
W
Cerberus
masonite95
Cerberus
7,828
174
0
1,918
12,428
11,403
43
3,323
9,105
26,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,643
Gold Earned
44,768
555
Minions Killed
492
0
Camps Cleared
0
1,661,120
Distance Traveled
1,638,756
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,436
614
113
7
0
417,794
0
W
Anubis
10,964
645
143
8
0
310,259
4
L
Mercury
8,875
522
97
6
0
368,408
0
L
Hades
8,732
514
131
8
0
311,608
1
W
Izanami
9,668
569
128
8
0
269,720
2
L
Scylla
8,248
485
119
7
0
302,291
0
L
Cerberus
8,754
515
44
3
0
338,701
7
W
Jormungandr
9,977
587
123
7
0
328,813
0
L
Medusa
10,159
598
101
6
0
317,748
4
W
Cerberus
8,598
506
48
3
0
334,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role