Player Matchup

Janus
Janus
Gold IV
TMANLOUKY699
Janus
Gold IV
Level 158
God Stats
40W - 65L
1,679 SR
Queue Stats
1,061W - 1,081L
1,482 MMR
Solo
Skadi
Skadi
Gold IV
TheSwagAlliance
Skadi
Gold IV
Level 145
God Stats
4W - 8L
1,313 SR
Queue Stats
145W - 155L
1,578 MMR
Party 3
Ymir
Ymir
Silver III
chocotwister
Ymir
Silver III
Level 127
God Stats
0W - 1L
1,633 SR
Queue Stats
12W - 23L
1,366 MMR
Party 3
Thor
Thor
Gold II
sadmangamer57
Thor
Gold II
Level 50
God Stats
1W - 1L
1,655 SR
Queue Stats
63W - 65L
1,477 MMR
Solo
King Arthur
King Arthur
Gold I
vicen_deziayt
King Arthur
Gold I
Level 129
God Stats
4W - 2L
1,469 SR
Queue Stats
163W - 146L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,550 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,577 SR
1,477 MMR
Kukulkan
Kukulkan
Gold IV
BEBL
Kukulkan
Gold IV
Level 107
God Stats
1W - 1L
1,337 SR
Queue Stats
146W - 158L
1,474 MMR
Solo
Athena
Athena
Gold IV
Ejpg15
Athena
Gold IV
Level 98
God Stats
16W - 4L
1,674 SR
Queue Stats
32W - 30L
1,470 MMR
Party 1
Serqet
Serqet
Gold II
PMtoAM
Serqet
Gold II
Level 79
God Stats
10W - 4L
1,644 SR
Queue Stats
241W - 225L
1,532 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
TTVSignificant
Amaterasu
Gold IV
Level 187
God Stats
50W - 57L
1,654 SR
Queue Stats
288W - 315L
1,438 MMR
Party 2
Martichoras
Martichoras
Gold IV
WildOnes1970
Martichoras
Gold IV
Level 61
God Stats
4W - 1L
1,575 SR
Queue Stats
35W - 33L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,525
579
3,863
4,614
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 1 / 0
5,918
455
5,244
9,424
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,460
420
2,250
10,616
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
6,409
493
3,376
12,013
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
vicen_deziayt
King Arthur
12
0 / 1 / 0
7,137
549
10,197
9,349
7,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ne ZhaKaliMercury

VS

Bans
LokiAphroditeIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEBL
Kukulkan
13
1 / 0 / 1
7,234
556
4,372
4,865
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Ejpg15
Athena
11
1 / 0 / 2
6,524
502
4,673
9,155
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
PMtoAM
Serqet
11
1 / 1 / 4
6,592
507
5,765
10,474
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
TTVSignificant
Amaterasu
13
0 / 0 / 2
6,806
524
3,439
11,992
9,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
WildOnes1970
Martichoras
13
3 / 0 / 0
7,243
557
10,038
8,276
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BEBL
Kukulkan
1
0
1
1.5
W
Athena
Ejpg15
Athena
1
0
2
2
W
Serqet
PMtoAM
Serqet
1
1
4
3
L
0
0
1
0.5
W
Amaterasu
TTVSignificant
Amaterasu
0
0
2
1
L
0
1
0
0
W
Martichoras
WildOnes1970
Martichoras
3
0
0
3
L
0
2
0
0
L
1
3
0
0.33
L
King Arthur
vicen_deziayt
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
28,287
46,016
Taken
44,762
23,401
Mitigated
24,323
10,035
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BEBL
Kukulkan
4,372
263
0
1,482
4,865
1,772
0
1,317
3,480
57,286
0
W
Athena
Ejpg15
Athena
4,673
1,750
0
2,535
9,155
5,517
0
1,934
7,175
16,867
0
W
Serqet
PMtoAM
Serqet
5,765
1,180
0
835
10,474
3,846
0
1,921
8,441
0
51,400
L
3,863
361
0
500
4,614
1,559
0
1,702
2,644
65,190
0
W
Amaterasu
TTVSignificant
Amaterasu
3,439
1,164
0
6,000
11,992
9,154
0
263
11,729
0
50,400
L
5,244
1,951
0
2,097
9,424
2,899
22
1,398
7,792
0
43,429
W
Martichoras
WildOnes1970
Martichoras
10,038
3,104
0
3,594
8,276
4,034
821
536
7,740
0
63,292
L
2,250
451
0
1,920
10,616
6,939
0
2,389
7,931
13,000
0
L
3,376
1,289
0
5,218
12,013
4,318
0
2,309
9,394
0
48,337
L
King Arthur
vicen_deziayt
King Arthur
10,197
821
0
300
9,349
7,686
0
851
8,460
84
65,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
34,399
400
Minions Killed
406
0
Camps Cleared
0
1,317,619
Distance Traveled
1,330,074
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,234
556
118
9
0
227,135
2
W
Athena
6,524
502
26
2
0
298,638
3
W
Serqet
6,592
507
77
6
0
311,849
0
L
Janus
7,525
579
133
10
0
272,296
4
W
Amaterasu
6,806
524
96
7
0
260,422
1
L
Skadi
5,918
455
83
6
0
262,122
0
W
Martichoras
7,243
557
89
7
0
232,030
2
L
Ymir
5,460
420
15
1
0
256,429
2
L
Thor
6,409
493
82
6
0
280,150
1
L
King Arthur
7,137
549
87
7
0
246,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role