Player Matchup

Baron Samedi
Baron Samedi
AYO 0CK
Baron Samedi
Level 108
God Stats
1W - 3L
1,451 SR
Queue Stats
22W - 41L
1,406 Elo+
Party 1
Izanami
Izanami
DARK HOTSTREET
Izanami
Level 120
God Stats
1W - 5L
1,397 SR
Queue Stats
177W - 270L
1,453 Elo+
Party 1
Eset
Eset
ForegoneBison70
Eset
Level 138
God Stats
5W - 6L
1,494 SR
Queue Stats
557W - 753L
1,472 Elo+
Party 1
Achilles
Achilles
Jazze Senpai
Achilles
Level 109
God Stats
23W - 45L
1,373 SR
Queue Stats
863W - 1,076L
1,444 Elo+
Party 1
Thanatos
Thanatos
vizzamma
Thanatos
Level 97
God Stats
22W - 26L
1,445 SR
Queue Stats
378W - 546L
1,459 Elo+
Party 1
Team Averages
Level 114
1,432 SR
1,447 Elo+

VS

Team Averages
Level 93
1,451 SR
1,460 Elo+
Skadi
Skadi
FatherVersace
Skadi
Level 109
God Stats
4W - 5L
1,396 SR
Queue Stats
377W - 425L
1,462 Elo+
Party 2
Awilix
Awilix
IsthatJC_698
Awilix
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 117L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
LPV_SUS
Kuzenbo
Level 87
God Stats
14W - 14L
1,549 SR
Queue Stats
125W - 149L
1,450 Elo+
Party 2
Bellona
Bellona
MARKWAZHERE64
Bellona
Level 68
God Stats
91W - 77L
1,592 SR
Queue Stats
409W - 388L
1,544 Elo+
Solo
Discordia
Discordia
Zpaniard
Discordia
Level 153
God Stats
2W - 3L
1,216 SR
Queue Stats
347W - 327L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AYO 0CK
Baron Samedi
12
3 / 6 / 5
8,421
468
5,446
14,076
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 4
9,573
532
7,506
11,857
5,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 3
10,040
558
10,789
13,595
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Jazze Senpai
Achilles
14
0 / 2 / 3
8,469
471
9,199
13,344
14,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
vizzamma
Thanatos
15
5 / 6 / 2
9,257
514
6,122
19,434
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,744
541
6,807
10,303
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
12
1 / 5 / 8
7,919
440
3,819
14,880
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
LPV_SUS
Kuzenbo
13
2 / 3 / 10
8,892
494
7,522
13,750
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
19
3 / 1 / 4
12,158
675
11,863
16,624
11,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Zpaniard
Discordia
19
9 / 0 / 5
12,009
667
18,882
7,598
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
19
19
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AYO 0CK
Baron Samedi
3
6
5
0.92
L
2
2
4
2
W
4
4
5
1.63
L
3
3
3
1.5
W
Awilix
1
5
8
1
L
Achilles
Jazze Senpai
Achilles
0
2
3
0.75
W
Kuzenbo
LPV_SUS
Kuzenbo
2
3
10
2.33
W
Bellona
3
1
4
5
W
Discordia
Zpaniard
Discordia
9
0
5
11.5
L
Thanatos
vizzamma
Thanatos
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
48,893
72,306
Taken
63,155
44,987
Mitigated
37,039
28,361
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AYO 0CK
Baron Samedi
5,446
340
1,147
2,516
14,076
11,555
0
6,987
6,909
29,284
0
L
7,506
5,203
0
4,306
11,857
5,094
3,135
3,341
8,453
0
91,600
W
6,807
3,000
0
1,038
10,303
3,527
1,004
2,377
7,858
0
61,058
L
10,789
816
281
3,069
13,595
5,641
0
7,842
5,598
94,610
0
W
Awilix
3,819
1,201
0
1,224
14,880
5,325
0
2,904
11,772
0
39,190
L
Achilles
Jazze Senpai
Achilles
9,199
1,982
0
3,308
13,344
14,224
0
2,074
11,270
0
52,972
W
Kuzenbo
LPV_SUS
Kuzenbo
7,522
2,662
0
3,070
13,750
14,062
209
5,906
7,585
22,133
192
W
Bellona
11,863
6,461
0
10,753
16,624
11,025
2,740
1,770
13,959
0
113,634
W
Discordia
Zpaniard
Discordia
18,882
556
0
1,410
7,598
3,100
202
2,911
4,362
108,015
0
L
Thanatos
vizzamma
Thanatos
6,122
1,062
0
13,734
19,434
8,473
0
5,715
13,663
0
72,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
50,722
541
Minions Killed
529
0
Camps Cleared
0
1,827,363
Distance Traveled
1,863,483
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,421
468
26
1
0
333,151
5
L
Izanami
9,573
532
152
8
0
345,738
5
W
Skadi
9,744
541
91
5
0
333,164
0
L
Eset
10,040
558
173
10
0
370,693
5
W
Awilix
7,919
440
49
3
0
400,724
0
L
Achilles
8,469
471
94
5
0
387,314
0
W
Kuzenbo
8,892
494
23
1
0
379,153
7
W
Bellona
12,158
675
189
11
0
366,583
2
W
Discordia
12,009
667
177
10
0
383,859
5
L
Thanatos
9,257
514
96
5
0
390,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role