Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BUNNlESLAYER
Sobek
Level 122
God Stats
3W - 6L
1,441 SR
Queue Stats
363W - 378L
1,434 Elo+
Solo
Ravana
Ravana
CellerRose
Ravana
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 66L
1,398 Elo+
Solo
Thor
Thor
GaruDenimore
Thor
Level 46
God Stats
2W - 8L
1,063 SR
Queue Stats
112W - 185L
1,317 Elo+
Party 2
Poseidon
Poseidon
nvr4get23
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 75
1,401 SR
1,430 Elo+

VS

Team Averages
Level 68
1,457 SR
1,470 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Araquasiki
Medusa
Level 88
God Stats
2W - 0L
1,273 SR
Queue Stats
93W - 79L
1,472 Elo+
Party 1
Ares
Ares
Wolfman7847
Ares
Level 89
God Stats
3W - 3L
1,502 SR
Queue Stats
504W - 587L
1,386 Elo+
Solo
Heimdallr
Heimdallr
hichixx
Heimdallr
Level 35
God Stats
3W - 1L
1,509 SR
Queue Stats
74W - 61L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 6
7,378
738
6,008
7,428
3,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
0 / 4 / 7
6,832
683
4,412
15,120
12,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
CellerRose
Ravana
14
2 / 6 / 4
7,395
740
3,855
13,054
11,595
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

11
3 / 6 / 3
7,186
719
8,134
9,743
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
nvr4get23
Poseidon
14
3 / 7 / 1
7,862
786
7,894
9,982
4,338
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 2 / 14
9,069
907
7,265
11,228
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
 
Poseidon
16
6 / 2 / 15
8,968
897
13,910
7,373
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Araquasiki
Medusa
15
4 / 2 / 14
8,574
857
13,293
8,318
4,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 2 / 13
8,705
871
2,623
10,427
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
hichixx
Heimdallr
16
5 / 2 / 16
8,791
879
13,691
6,410
3,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
9
Kills
25
25
Deaths
10
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
6
2
W
Bakasura
 
Bakasura
7
2
14
7
W
Poseidon
 
Poseidon
6
2
15
6.75
W
Medusa
Araquasiki
Medusa
4
2
14
5.5
L
0
4
7
0.88
L
Ravana
CellerRose
Ravana
2
6
4
0.67
L
3
6
3
0.75
W
3
2
13
4.75
W
Heimdallr
hichixx
Heimdallr
5
2
16
6.5
L
Poseidon
nvr4get23
Poseidon
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
50,782
55,327
Taken
43,756
36,513
Mitigated
27,143
10,911
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,008
2,007
119
2,855
7,428
3,381
0
2,328
4,972
0
17,699
W
Bakasura
 
Bakasura
7,265
4,426
394
3,963
11,228
6,588
638
3,474
7,734
0
8,333
W
Poseidon
 
Poseidon
13,910
2,260
3,856
2,758
7,373
3,298
603
1,285
5,883
33,993
0
W
Medusa
Araquasiki
Medusa
13,293
7,600
2,501
2,168
8,318
4,317
529
1,744
6,422
0
19,645
L
4,412
64
461
4,388
15,120
12,732
0
4,830
9,947
9,452
0
L
Ravana
CellerRose
Ravana
3,855
1,021
260
950
13,054
11,595
0
2,376
9,205
0
7,228
L
8,134
998
425
347
9,743
4,467
0
2,682
6,965
0
12,779
W
2,623
283
604
1,249
10,427
9,630
56
3,381
6,652
6,397
0
W
Heimdallr
hichixx
Heimdallr
13,691
6,891
386
166
6,410
3,310
283
2,262
3,908
0
26,395
L
Poseidon
nvr4get23
Poseidon
7,894
1,171
0
1,106
9,982
4,338
0
3,982
5,910
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
44,107
78
Minions Killed
111
0
Camps Cleared
0
827,518
Distance Traveled
928,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,378
738
34
3
0
168,731
0
W
Bakasura
9,069
907
18
2
0
237,241
0
W
Poseidon
8,968
897
41
4
0
174,061
0
W
Medusa
8,574
857
14
1
0
171,155
0
L
Sobek
6,832
683
8
1
0
205,817
0
L
Ravana
7,395
740
5
1
0
157,986
0
L
Thor
7,186
719
7
1
0
154,787
0
W
Ares
8,705
871
13
1
0
183,281
0
W
Heimdallr
8,791
879
25
3
0
163,026
0
L
Poseidon
7,862
786
24
2
0
140,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role