Player Matchup

Ix Chel
Ix Chel
ChromieBLACK
Ix Chel
Level 85
God Stats
9W - 6L
1,615 SR
Queue Stats
20W - 14L
1,514 Elo+
Party 3
Atlas
Atlas
DankLoopDaddy
Atlas
Level 12
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
KobOnTheKorn
Apollo
Level 28
God Stats
2W - 4L
1,256 SR
Queue Stats
14W - 10L
1,582 Elo+
Party 3
Odin
Odin
Shafts
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
ShiftyJesus
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 43
1,460 SR
1,519 Elo+

VS

Team Averages
Level 79
1,656 SR
1,428 Elo+
Ra
Ra
Draken119
Ra
Level 83
God Stats
5W - 1L
1,279 SR
Queue Stats
56W - 58L
1,437 Elo+
Party 1
Ymir
Ymir
GAMESHARK14
Ymir
Level 107
God Stats
4W - 2L
1,799 SR
Queue Stats
49W - 42L
1,449 Elo+
Party 1
Izanami
Izanami
MrJayBirdx
Izanami
Level 48
God Stats
5W - 6L
1,607 SR
Queue Stats
20W - 27L
1,417 Elo+
Party 1
Thor
Thor
motomagic12
Thor
Level 116
God Stats
3W - 4L
1,846 SR
Queue Stats
104W - 111L
1,469 Elo+
Party 1
Mulan
Mulan
yggsombf
Mulan
Level 42
God Stats
3W - 1L
1,748 SR
Queue Stats
240W - 253L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChromieBLACK
Ix Chel
11
0 / 4 / 1
5,830
530
1,881
7,884
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
5,577
507
4,720
9,216
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
9
0 / 2 / 0
5,456
496
2,049
5,631
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Shafts
Odin
9
1 / 3 / 1
5,593
508
2,831
7,802
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ShiftyJesus
Bakasura
8
0 / 3 / 1
5,345
486
2,315
8,565
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,205
655
6,183
3,917
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 7
6,301
573
3,606
6,018
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
MrJayBirdx
Izanami
10
0 / 1 / 4
5,947
541
3,157
5,765
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
7 / 1 / 3
7,034
639
6,975
8,029
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
yggsombf
Mulan
7
0 / 1 / 0
5,026
457
1,883
4,170
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ChromieBLACK
Ix Chel
0
4
1
0.13
L
1
2
0
0.5
W
6
0
2
7
W
1
0
7
4.5
L
Apollo
0
2
0
0
W
Izanami
MrJayBirdx
Izanami
0
1
4
2
L
Odin
Shafts
Odin
1
3
1
0.5
L
Bakasura
ShiftyJesus
Bakasura
0
3
1
0.17
W
7
1
3
8.5
W
Mulan
yggsombf
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,796
Damage
21,804
39,098
Taken
27,899
19,801
Mitigated
13,896
8,173
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ChromieBLACK
Ix Chel
1,881
219
0
1,840
7,884
2,942
0
3,652
4,052
39,377
0
L
4,720
2,175
0
2,946
9,216
6,170
186
2,943
6,227
15,549
0
W
6,183
416
461
1,417
3,917
1,555
32
1,716
2,201
46,034
0
W
3,606
1,543
0
2,192
6,018
3,907
0
2,066
3,787
13,614
0
L
Apollo
2,049
1,739
0
1,258
5,631
1,918
0
578
5,053
0
33,895
W
Izanami
MrJayBirdx
Izanami
3,157
2,530
0
1,456
5,765
2,139
695
979
4,560
0
36,640
L
Odin
Shafts
Odin
2,831
1,036
0
500
7,802
5,968
280
1,013
6,566
128
22,591
L
Bakasura
ShiftyJesus
Bakasura
2,315
1,474
0
1,629
8,565
2,803
516
1,208
7,222
0
26,175
W
6,975
2,743
0
673
8,029
2,943
0
1,968
5,820
0
46,961
W
Mulan
yggsombf
Mulan
1,883
533
0
1,654
4,170
3,352
0
0
4,170
0
17,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
31,513
262
Minions Killed
268
0
Camps Cleared
0
1,076,791
Distance Traveled
1,067,912
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,830
530
74
7
0
214,424
0
L
Atlas
5,577
507
18
2
0
234,656
0
W
Ra
7,205
655
93
8
0
258,799
3
W
Ymir
6,301
573
15
1
0
217,644
4
L
Apollo
5,456
496
61
6
0
193,520
0
W
Izanami
5,947
541
71
6
0
209,939
2
L
Odin
5,593
508
45
4
0
206,304
2
L
Bakasura
5,345
486
64
6
0
227,887
0
W
Thor
7,034
639
65
6
0
262,834
0
W
Mulan
5,026
457
24
2
0
118,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role