Player Matchup

Guan Yu
Guan Yu
Balicious16
Guan Yu
Level 111
God Stats
2W - 1L
1,721 SR
Queue Stats
128W - 101L
1,572 Elo+
Solo
King Arthur
King Arthur
ElMeAgarras0
King Arthur
Level 103
God Stats
23W - 25L
1,272 SR
Queue Stats
649W - 661L
1,393 Elo+
Solo
Nu Wa
Nu Wa
FLOPxCRAKJAK
Nu Wa
Level 146
God Stats
3W - 1L
1,936 SR
Queue Stats
211W - 193L
1,500 Elo+
Party 3
Pele
Pele
K4NEKIxKEN22
Pele
Level 158
God Stats
15W - 8L
1,604 SR
Queue Stats
201W - 187L
1,551 Elo+
Party 3
Sol
Sol
Xerhnut
Sol
Level 80
God Stats
6W - 4L
1,666 SR
Queue Stats
211W - 186L
1,476 Elo+
Solo
Team Averages
Level 120
1,640 SR
1,499 Elo+

VS

Team Averages
Level 91
1,582 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
Aurora Falcon
Morgan Le Fay
Level 165
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 152L
1,584 Elo+
Party 1
Khepri
Khepri
Blood_Titan-
Khepri
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,453 Elo+
Party 2
Artemis
Artemis
BucketLE
Artemis
Level 109
God Stats
11W - 4L
1,729 SR
Queue Stats
113W - 82L
1,572 Elo+
Party 1
Ravana
Ravana
SavageKulo
Ravana
Level 56
God Stats
13W - 14L
1,636 SR
Queue Stats
140W - 143L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
SinTheCannibal
Kukulkan
Level 63
God Stats
26W - 20L
1,543 SR
Queue Stats
59W - 58L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balicious16
Guan Yu
10
0 / 3 / 1
5,765
480
2,222
8,077
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
ElMeAgarras0
King Arthur
5
0 / 1 / 0
4,350
363
663
4,134
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 0
6,225
519
4,955
4,910
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,128
511
4,834
7,433
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
11
0 / 3 / 0
6,211
518
4,919
10,976
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aurora Falcon
Morgan Le Fay
13
3 / 0 / 0
7,288
607
4,508
7,664
4,965
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
8
0 / 0 / 2
5,428
452
2,007
4,922
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
BucketLE
Artemis
12
4 / 1 / 0
6,960
580
8,299
8,260
2,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
SavageKulo
Ravana
11
0 / 0 / 1
5,960
497
4,449
6,259
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
12
0 / 0 / 0
6,736
561
2,127
3,171
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
7
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aurora Falcon
Morgan Le Fay
3
0
0
3
L
Guan Yu
Balicious16
Guan Yu
0
3
1
0.17
W
Khepri
0
0
2
1
W
Artemis
BucketLE
Artemis
4
1
0
4
L
King Arthur
ElMeAgarras0
King Arthur
0
1
0
0
L
0
0
0
0
L
1
0
0
1
W
Ravana
SavageKulo
Ravana
0
0
1
0.5
W
Kukulkan
0
0
0
0
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
21,390
35,530
Taken
30,276
15,517
Mitigated
13,988
13,099
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aurora Falcon
Morgan Le Fay
4,508
745
0
3,913
7,664
4,965
0
521
7,073
59,201
133
L
Guan Yu
Balicious16
Guan Yu
2,222
329
370
1,745
8,077
6,805
0
3,192
4,792
0
23,124
W
Khepri
2,007
95
0
1,723
4,922
2,640
0
2,385
2,455
10,454
0
W
Artemis
BucketLE
Artemis
8,299
4,883
0
4,813
8,260
2,935
0
3,883
4,313
0
52,891
L
King Arthur
ElMeAgarras0
King Arthur
663
101
0
1,000
4,134
1,525
0
1,837
2,297
0
10,012
L
4,955
675
0
1,750
4,910
1,494
0
1,571
3,339
45,792
0
L
4,834
1,107
0
1,631
7,433
2,713
0
1,396
6,037
0
53,095
W
Ravana
SavageKulo
Ravana
4,449
909
0
1,250
6,259
2,442
0
881
5,234
0
52,818
W
Kukulkan
2,127
334
0
936
3,171
1,006
55
1,903
1,066
55,533
0
L
Sol
4,919
2,468
0
6,603
10,976
2,980
0
513
10,463
55,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
32,372
335
Minions Killed
380
0
Camps Cleared
0
1,084,342
Distance Traveled
1,151,790
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,288
607
96
8
0
209,951
2
L
Guan Yu
5,765
480
44
4
0
258,323
0
W
Khepri
5,428
452
7
1
0
221,823
6
W
Artemis
6,960
580
88
7
0
217,527
2
L
King Arthur
4,350
363
15
1
0
94,975
2
L
Nu Wa
6,225
519
107
9
0
238,096
2
L
Pele
6,128
511
75
6
0
278,887
0
W
Ravana
5,960
497
67
6
0
273,501
0
W
Kukulkan
6,736
561
122
10
0
228,988
4
L
Sol
6,211
518
94
8
0
214,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role