Player Matchup

Hades
Hades
ALLBUSTER
Hades
Level 89
God Stats
23W - 15L
1,502 SR
Queue Stats
190W - 164L
1,427 Elo+
Solo
Cthulhu
Cthulhu
AtomicBomb356706
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Generalsteve225
Ishtar
Level 148
God Stats
4W - 3L
1,291 SR
Queue Stats
378W - 348L
1,552 Elo+
Party 2
Awilix
Awilix
MP7_Champ141
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 152L
1,578 Elo+
Party 2
Anubis
Anubis
vaedrath
Anubis
Level 133
God Stats
21W - 12L
1,720 SR
Queue Stats
370W - 341L
1,558 Elo+
Party 2
Team Averages
Level 100
1,503 SR
1,523 Elo+

VS

Team Averages
Level 145
1,450 SR
1,473 Elo+
Ra
Ra
H2OedgeLORD
Ra
Level 155
God Stats
2W - 5L
1,497 SR
Queue Stats
93W - 100L
1,498 Elo+
Party 1
Izanami
Izanami
Lavish Scion
Izanami
Level 148
God Stats
1W - 4L
1,195 SR
Queue Stats
231W - 237L
1,487 Elo+
Party 1
Ares
Ares
Soruto3
Ares
Level 136
God Stats
4W - 9L
1,500 SR
Queue Stats
232W - 252L
1,448 Elo+
Party 1
Shiva
Shiva
Xtarn
Shiva
Level 155
God Stats
2W - 4L
1,507 SR
Queue Stats
130W - 128L
1,478 Elo+
Solo
Lancelot
Lancelot
ghostguy1236
Lancelot
Level 129
God Stats
12W - 13L
1,552 SR
Queue Stats
169W - 180L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ALLBUSTER
Hades
16
5 / 3 / 6
9,459
556
17,184
16,891
9,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
7,480
440
3,725
8,356
6,071
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 6
9,185
540
11,095
11,320
4,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
14
3 / 4 / 5
8,607
506
7,357
13,965
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
vaedrath
Anubis
17
8 / 1 / 4
11,567
680
13,473
13,077
6,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,708
512
5,490
11,534
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lavish Scion
Izanami
14
1 / 4 / 3
8,786
517
7,595
13,045
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Soruto3
Ares
12
2 / 5 / 3
7,828
460
7,887
17,694
17,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Xtarn
Shiva
16
0 / 3 / 1
8,786
517
2,098
14,977
12,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
ghostguy1236
Lancelot
15
8 / 4 / 2
9,330
549
12,539
16,971
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
11
12
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
ALLBUSTER
Hades
5
3
6
2.67
W
2
2
7
2.75
W
3
2
6
3
L
0
5
3
0.3
L
Izanami
Lavish Scion
Izanami
1
4
3
0.63
W
Awilix
3
4
5
1.38
L
Ares
Soruto3
Ares
2
5
3
0.7
L
Shiva
Xtarn
Shiva
0
3
1
0.17
L
Lancelot
ghostguy1236
Lancelot
8
4
2
2.25
W
Anubis
vaedrath
Anubis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,834
Damage
35,609
63,609
Taken
74,221
32,369
Mitigated
47,306
26,147
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ALLBUSTER
Hades
17,184
1,252
688
9,280
16,891
9,119
0
5,395
11,345
90,032
0
W
3,725
479
0
1,555
8,356
6,071
0
1,592
6,764
21,021
0
W
11,095
6,220
0
4,460
11,320
4,827
0
1,516
9,748
0
76,897
L
5,490
498
261
2,402
11,534
5,278
156
8,795
2,739
80,904
0
L
Izanami
Lavish Scion
Izanami
7,595
5,437
0
2,280
13,045
5,026
0
2,660
10,280
0
71,801
W
Awilix
7,357
3,624
0
932
13,965
5,454
0
2,764
11,123
0
63,844
L
Ares
Soruto3
Ares
7,887
98
216
4,107
17,694
17,207
0
10,934
6,712
19,003
0
L
Shiva
Xtarn
Shiva
2,098
159
0
2,488
14,977
12,451
622
6,164
8,813
0
69,846
L
Lancelot
ghostguy1236
Lancelot
12,539
2,482
0
1,166
16,971
7,344
0
5,877
11,042
0
68,150
W
Anubis
vaedrath
Anubis
13,473
705
0
9,232
13,077
6,898
544
2,028
10,844
95,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
43,438
541
Minions Killed
482
0
Camps Cleared
0
1,645,169
Distance Traveled
1,657,886
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,459
556
131
8
0
319,725
0
W
Cthulhu
7,480
440
25
1
0
309,106
0
W
Ishtar
9,185
540
131
8
0
302,409
5
L
Ra
8,708
512
124
7
0
327,005
0
L
Izanami
8,786
517
136
8
0
297,471
5
W
Awilix
8,607
506
90
5
0
392,905
2
L
Ares
7,828
460
15
1
0
327,165
4
L
Shiva
8,786
517
115
7
0
329,889
1
L
Lancelot
9,330
549
92
5
0
376,356
0
W
Anubis
11,567
680
164
10
0
321,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role