Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DivineBrotato
Ullr
Level 129
God Stats
1W - 1L
1,616 SR
Queue Stats
71W - 95L
1,395 Elo+
Solo
Ix Chel
Ix Chel
LORDBEERUS3592
Ix Chel
Level 84
God Stats
0W - 5L
1,305 SR
Queue Stats
13W - 18L
1,445 Elo+
Solo
Cliodhna
Cliodhna
LocalSoldi3r
Cliodhna
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
deathnote888
Amaterasu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,448 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,433 Elo+

VS

Team Averages
Level 84
1,514 SR
1,424 Elo+
Hachiman
Hachiman
DshMoke3
Hachiman
Level 127
God Stats
6W - 8L
1,447 SR
Queue Stats
374W - 429L
1,411 Elo+
Solo
Anubis
Anubis
MyPBJ
Anubis
Level 77
God Stats
3W - 5L
1,749 SR
Queue Stats
175W - 186L
1,429 Elo+
Solo
Chang'e
Chang'e
SparklingStar86
Chang'e
Level 64
God Stats
2W - 0L
1,806 SR
Queue Stats
25W - 30L
1,418 Elo+
Solo
Odin
Odin
TooMuchSauc3
Odin
Level 83
God Stats
1W - 0L
1,275 SR
Queue Stats
100W - 116L
1,442 Elo+
Party 2
Bellona
Bellona
lllRafikilll
Bellona
Level 67
God Stats
2W - 5L
1,295 SR
Queue Stats
74W - 73L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 0
7,665
639
2,542
4,804
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 0
7,476
623
2,230
9,036
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 1
8,597
716
11,211
9,182
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
LocalSoldi3r
Cliodhna
14
0 / 4 / 2
7,721
643
6,497
9,928
4,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
deathnote888
Amaterasu
14
1 / 2 / 1
7,845
654
2,002
11,056
7,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DshMoke3
Hachiman
17
5 / 1 / 6
9,535
795
8,145
6,222
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
MyPBJ
Anubis
16
2 / 0 / 4
8,874
740
7,625
6,359
3,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 6
9,221
768
7,362
6,495
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 9
8,419
702
7,580
9,741
8,776
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
lllRafikilll
Bellona
15
4 / 1 / 6
9,035
753
8,076
12,447
13,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
14
14
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
0
0.5
L
0
4
0
0
W
Hachiman
DshMoke3
Hachiman
5
1
6
8
L
1
2
1
0.75
L
Cliodhna
LocalSoldi3r
Cliodhna
0
4
2
0.25
W
Anubis
MyPBJ
Anubis
2
0
4
4
W
2
0
6
5
W
1
1
9
5.5
L
Amaterasu
deathnote888
Amaterasu
1
2
1
0.75
W
Bellona
lllRafikilll
Bellona
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
38,788
44,006
Taken
41,264
21,688
Mitigated
30,354
5,125
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,542
259
0
698
4,804
1,963
0
1,028
3,776
13,544
0
L
2,230
1,530
36
112
9,036
3,261
0
3,861
5,175
0
15,726
W
Hachiman
DshMoke3
Hachiman
8,145
2,231
0
500
6,222
2,668
1,308
2,066
4,156
0
41,366
L
11,211
1,426
400
671
9,182
4,308
389
1,734
7,448
41,863
0
L
Cliodhna
LocalSoldi3r
Cliodhna
6,497
101
54
1,562
9,928
4,194
660
5,416
4,512
0
23,452
W
Anubis
MyPBJ
Anubis
7,625
0
0
2,408
6,359
3,269
711
2,531
3,828
36,945
0
W
7,362
394
3,890
3,311
6,495
2,589
1,717
2,421
4,074
37,107
0
W
7,580
700
0
8
9,741
8,776
427
2,052
7,689
0
13,363
L
Amaterasu
deathnote888
Amaterasu
2,002
543
0
1,592
11,056
7,962
305
3,104
7,952
0
17,162
W
Bellona
lllRafikilll
Bellona
8,076
358
0
104
12,447
13,052
190
4,743
7,704
121
15,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
45,084
205
Minions Killed
252
0
Camps Cleared
0
1,095,642
Distance Traveled
1,250,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,665
639
30
3
0
208,845
0
L
Ullr
7,476
623
30
3
0
215,307
0
W
Hachiman
9,535
795
71
6
0
238,289
0
L
Ix Chel
8,597
716
80
7
0
196,373
0
L
Cliodhna
7,721
643
32
3
0
229,583
0
W
Anubis
8,874
740
76
6
0
249,254
0
W
Chang'e
9,221
768
68
6
0
245,313
0
W
Odin
8,419
702
19
2
0
259,012
0
L
Amaterasu
7,845
654
33
3
0
245,534
0
W
Bellona
9,035
753
18
2
0
258,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role