Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ranked_GodYT
Scylla
Level 143
God Stats
3W - 6L
1,508 SR
Queue Stats
259W - 265L
1,581 Elo+
Solo
Kali
Kali
Shadowlion32
Kali
Level 136
God Stats
4W - 0L
1,714 SR
Queue Stats
374W - 342L
1,540 Elo+
Party 2
Sobek
Sobek
Srgnt_Sarcasm234
Sobek
Level 160
God Stats
5W - 2L
1,589 SR
Queue Stats
142W - 152L
1,485 Elo+
Solo
Surtr
Surtr
WackyKrimsion17
Surtr
Level 127
God Stats
4W - 5L
1,423 SR
Queue Stats
313W - 297L
1,533 Elo+
Party 2
Team Averages
Level 139
1,547 SR
1,528 Elo+

VS

Team Averages
Level 138
1,534 SR
1,525 Elo+
Jing Wei
Jing Wei
Alexyil
Jing Wei
Level 155
God Stats
0W - 2L
1,620 SR
Queue Stats
43W - 39L
1,531 Elo+
Party 3
Fenrir
Fenrir
Bca012000
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,540 Elo+
Party 1
Khepri
Khepri
ClasicGamer706
Khepri
Level 157
God Stats
1W - 3L
1,628 SR
Queue Stats
42W - 39L
1,557 Elo+
Party 1
Chaac
Chaac
Scarfers
Chaac
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xXJonyDayXx
Nu Wa
Level 158
God Stats
1W - 2L
1,423 SR
Queue Stats
107W - 89L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 0 / 1
3,528
588
3,434
2,693
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
8
1 / 0 / 0
4,083
681
1,624
3,055
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 0
3,732
622
1,419
3,335
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
1 / 0 / 1
4,062
677
1,733
3,274
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,420
737
2,376
3,791
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexyil
Jing Wei
5
0 / 1 / 0
3,362
560
2,241
3,715
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Bca012000
Fenrir
5
0 / 1 / 0
3,106
518
1,176
5,231
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,187
531
390
4,289
2,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Scarfers
Chaac
1
0 / 0 / 0
1,108
185
0
0
0
8
0 / 1 / 0
3,884
647
3,381
3,033
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
1
0.5
L
Jing Wei
Alexyil
Jing Wei
0
1
0
0
L
Fenrir
Bca012000
Fenrir
0
1
0
0
L
0
1
0
0
W
Scylla
1
0
0
1
L
Chaac
Scarfers
Chaac
0
0
0
0
W
1
0
0
1
W
1
0
1
1.5
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,586
Damage
7,188
16,148
Taken
16,268
6,561
Mitigated
6,859
7,197
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,434
1,962
0
1,433
2,693
770
0
188
2,505
0
15,854
L
Jing Wei
Alexyil
Jing Wei
2,241
1,675
0
1,283
3,715
1,027
0
621
3,094
0
18,358
L
Fenrir
Bca012000
Fenrir
1,176
393
0
1,471
5,231
2,304
0
1,112
4,119
0
8,303
L
390
45
0
1,093
4,289
2,712
0
131
4,158
12,221
0
W
Scylla
1,624
602
0
750
3,055
1,019
68
2,170
885
24,610
0
L
Chaac
Scarfers
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
1,419
733
0
912
3,335
1,087
0
690
2,645
0
13,804
W
1,733
275
0
2,528
3,274
2,098
0
152
3,122
10,189
0
W
2,376
1,058
0
1,574
3,791
1,587
0
571
3,220
285
27,491
L
3,381
1,285
0
886
3,033
816
0
1,624
1,409
26,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
14,647
168
Minions Killed
100
0
Camps Cleared
0
557,686
Distance Traveled
492,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,528
588
33
6
0
102,802
0
L
Jing Wei
3,362
560
27
5
0
121,008
0
L
Fenrir
3,106
518
20
3
0
124,161
0
L
Khepri
3,187
531
13
2
0
136,438
0
W
Scylla
4,083
681
50
8
0
110,484
0
L
Chaac
1,108
185
0
0
0
0
0
W
Kali
3,732
622
31
5
0
139,803
0
W
Sobek
4,062
677
13
2
0
105,703
0
W
Surtr
4,420
737
41
7
0
98,894
0
L
Nu Wa
3,884
647
40
7
0
110,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role