Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DaemonSlaanesh0
Ratatoskr
Level 62
God Stats
1W - 4L
1,245 SR
Queue Stats
53W - 83L
1,355 Elo+
Party 2
Bacchus
Bacchus
JBirdx1
Bacchus
Level 83
God Stats
3W - 3L
1,313 SR
Queue Stats
136W - 182L
1,375 Elo+
Party 2
Nike
Nike
SmashFade
Nike
Level 128
God Stats
2W - 1L
1,729 SR
Queue Stats
109W - 119L
1,461 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,438 Elo+

VS

Team Averages
Level 110
1,495 SR
1,479 Elo+
Cthulhu
Cthulhu
Frokei
Cthulhu
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 158L
1,499 Elo+
Party 1
Merlin
Merlin
Gay bashr
Merlin
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
58W - 59L
1,442 Elo+
Party 1
Mulan
Mulan
Its2wotone
Mulan
Level 110
God Stats
18W - 23L
1,433 SR
Queue Stats
129W - 140L
1,453 Elo+
Solo
Charybdis
Charybdis
ZomZely27
Charybdis
Level 105
God Stats
6W - 2L
1,816 SR
Queue Stats
97W - 89L
1,504 Elo+
Party 1
Bastet
Bastet
h3rd0fpubs
Bastet
Level 119
God Stats
2W - 2L
1,224 SR
Queue Stats
89W - 74L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 2
6,486
541
4,339
5,790
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
9
0 / 3 / 3
5,306
442
4,960
8,385
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
DaemonSlaanesh0
Ratatoskr
11
4 / 0 / 0
6,158
513
2,859
8,342
3,050
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
JBirdx1
Bacchus
8
2 / 2 / 1
5,590
466
1,222
6,767
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
11
0 / 3 / 0
6,428
536
3,979
10,477
8,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frokei
Cthulhu
9
0 / 2 / 5
6,570
548
3,525
10,959
6,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Gay bashr
Merlin
10
2 / 3 / 0
6,154
513
3,913
4,450
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
3 / 0 / 0
7,742
645
7,695
10,285
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ZomZely27
Charybdis
12
5 / 1 / 1
7,483
624
6,428
8,153
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
h3rd0fpubs
Bastet
12
0 / 1 / 0
6,555
546
3,088
11,952
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
10
10
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
2
1
L
Ishtar
 
Ishtar
0
3
3
0.5
L
Ratatoskr
DaemonSlaanesh0
Ratatoskr
4
0
0
4
W
Cthulhu
Frokei
Cthulhu
0
2
5
1.25
W
Merlin
Gay bashr
Merlin
2
3
0
0.67
W
Mulan
3
0
0
3
L
Bacchus
JBirdx1
Bacchus
2
2
1
1.25
L
Nike
0
3
0
0
W
Charybdis
ZomZely27
Charybdis
5
1
1
5.5
W
Bastet
h3rd0fpubs
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
24,649
39,761
Taken
45,799
22,747
Mitigated
23,118
9,650
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,339
851
0
1,483
5,790
2,415
0
3,647
2,143
48,069
0
L
Ishtar
 
Ishtar
4,960
3,087
0
1,527
8,385
2,905
0
1,527
6,858
0
35,153
L
Ratatoskr
DaemonSlaanesh0
Ratatoskr
2,859
354
0
3,494
8,342
3,050
0
1,226
7,116
0
39,707
W
Cthulhu
Frokei
Cthulhu
3,525
212
1,149
2,096
10,959
6,827
0
2,018
8,941
24,833
23
W
Merlin
Gay bashr
Merlin
3,913
223
0
556
4,450
1,443
0
1,896
2,554
38,455
0
W
Mulan
7,695
1,814
0
4,754
10,285
7,446
0
392
9,893
0
63,235
L
Bacchus
JBirdx1
Bacchus
1,222
0
74
2,117
6,767
6,057
0
1,034
5,733
12,813
0
L
Nike
3,979
487
0
955
10,477
8,320
0
105
10,372
501
53,221
W
Charybdis
ZomZely27
Charybdis
6,428
3,224
0
5,031
8,153
2,961
102
1,202
6,951
0
58,800
W
Bastet
h3rd0fpubs
Bastet
3,088
653
0
3,654
11,952
4,441
0
501
11,451
0
61,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
34,504
331
Minions Killed
401
0
Camps Cleared
0
1,214,317
Distance Traveled
1,221,705
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,486
541
92
8
0
225,942
0
L
Ishtar
5,306
442
52
4
0
227,274
0
L
Ratatoskr
6,158
513
62
5
0
295,174
0
W
Cthulhu
6,570
548
46
4
0
260,620
0
W
Merlin
6,154
513
75
6
0
241,408
0
W
Mulan
7,742
645
94
8
0
214,892
6
L
Bacchus
5,590
466
26
2
0
239,664
0
L
Nike
6,428
536
99
8
0
226,263
0
W
Charybdis
7,483
624
97
8
0
240,915
0
W
Bastet
6,555
546
89
7
0
263,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role