Player Matchup

Zhong Kui
Zhong Kui
CptAwwsome
Zhong Kui
Level 85
God Stats
9W - 5L
1,771 SR
Queue Stats
377W - 357L
1,399 Elo+
Solo
Thor
Thor
GallowsHumuor
Thor
Level 128
God Stats
6W - 1L
1,730 SR
Queue Stats
170W - 165L
1,463 Elo+
Solo
Chang'e
Chang'e
Gametime1725
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,721 Elo+
Solo
Yu Huang
Yu Huang
JaceWBalron
Yu Huang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,345 Elo+
Solo
Ganesha
Ganesha
TheWonderfulSpam
Ganesha
Level 103
God Stats
5W - 3L
1,345 SR
Queue Stats
237W - 238L
1,434 Elo+
Solo
Team Averages
Level 90
1,569 SR
1,472 Elo+

VS

Team Averages
Level 110
1,440 SR
1,462 Elo+
Ullr
Ullr
POWAAA9254
Ullr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,382 Elo+
Solo
Ah Puch
Ah Puch
TheGoddessAva
Ah Puch
Level 102
God Stats
4W - 4L
1,679 SR
Queue Stats
238W - 244L
1,413 Elo+
Solo
Fenrir
Fenrir
TheWeiner
Fenrir
Level 96
God Stats
1W - 4L
1,333 SR
Queue Stats
569W - 428L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zenwii
Tsukuyomi
Level 116
God Stats
7W - 2L
1,401 SR
Queue Stats
129W - 116L
1,539 Elo+
Solo
Terra
Terra
zYoshioka
Terra
Level 140
God Stats
0W - 2L
1,289 SR
Queue Stats
193W - 185L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CptAwwsome
Zhong Kui
14
7 / 4 / 1
8,393
1,049
7,029
8,472
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 6
6,355
794
4,851
8,270
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Gametime1725
Chang'e
14
2 / 1 / 7
7,194
899
5,849
8,584
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
JaceWBalron
Yu Huang
14
2 / 2 / 8
7,658
957
6,170
6,783
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 11
7,921
990
4,693
10,732
8,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,976
247
0
0
0
Ah Puch
15
3 / 3 / 7
7,836
980
14,545
9,650
3,595
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
TheWeiner
Fenrir
13
4 / 1 / 5
7,088
886
6,162
6,865
6,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Zenwii
Tsukuyomi
13
3 / 5 / 7
6,775
847
11,718
10,085
4,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
zYoshioka
Terra
13
2 / 3 / 7
7,261
908
3,986
11,178
10,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
12
Kills
12
12
Deaths
12
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CptAwwsome
Zhong Kui
7
4
1
1.88
W
0
3
6
1
W
Chang'e
Gametime1725
Chang'e
2
1
7
5.5
W
Yu Huang
JaceWBalron
Yu Huang
2
2
8
3
L
0
0
0
0
L
Ah Puch
3
3
7
2.17
L
Fenrir
TheWeiner
Fenrir
4
1
5
6.5
W
1
2
11
3.25
L
Tsukuyomi
Zenwii
Tsukuyomi
3
5
7
1.3
L
Terra
zYoshioka
Terra
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
36,411
42,841
Taken
37,778
23,264
Mitigated
25,246
20,039
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CptAwwsome
Zhong Kui
7,029
603
358
830
8,472
5,127
254
3,004
5,468
13,150
0
W
4,851
595
571
544
8,270
3,316
245
4,596
3,674
0
11,236
W
Chang'e
Gametime1725
Chang'e
5,849
976
6,613
5,498
8,584
3,432
583
3,934
4,510
12,786
0
W
Yu Huang
JaceWBalron
Yu Huang
6,170
746
537
1,119
6,783
2,875
506
3,225
3,299
15,964
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
14,545
268
232
2,985
9,650
3,595
0
6,351
3,223
30,851
0
L
Fenrir
TheWeiner
Fenrir
6,162
1,742
512
2,485
6,865
6,861
0
3,655
3,122
0
10,400
W
4,693
191
1,836
2,133
10,732
8,514
127
3,880
6,372
14,181
0
L
Tsukuyomi
Zenwii
Tsukuyomi
11,718
2,263
527
1,658
10,085
4,408
0
6,935
3,128
0
18,015
L
Terra
zYoshioka
Terra
3,986
187
3,264
3,456
11,178
10,382
0
6,600
4,506
6,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
30,936
111
Minions Killed
65
0
Camps Cleared
0
726,513
Distance Traveled
594,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,393
1,049
23
3
0
129,428
0
W
Thor
6,355
794
19
2
0
126,865
0
W
Chang'e
7,194
899
32
4
0
150,481
0
W
Yu Huang
7,658
957
37
5
0
141,737
0
L
Ullr
1,976
247
0
0
0
0
0
L
Ah Puch
7,836
980
39
5
0
122,466
0
L
Fenrir
7,088
886
10
1
0
145,604
0
W
Ganesha
7,921
990
0
0
0
178,002
0
L
Tsukuyomi
6,775
847
9
1
0
170,320
0
L
Terra
7,261
908
7
1
0
156,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role