Player Matchup

Janus
Janus
Platinum I
GiornoGiovannaRQ
Janus
Platinum I
Level 184
God Stats
9W - 14L
1,550 SR
Queue Stats
206W - 199L
1,979 MMR
Solo
Izanami
Izanami
Platinum I
GΑMBLE
Izanami
Platinum I
Level 212
God Stats
15W - 16L
1,600 SR
Queue Stats
765W - 752L
1,896 MMR
Party 1
Horus
Horus
Diamond IV
S00S0RRY
Horus
Diamond IV
Level 155
God Stats
2W - 1L
1,763 SR
Queue Stats
96W - 96L
1,943 MMR
Solo
Mercury
Mercury
Platinum IV
StankBoxSniffer
Mercury
Platinum IV
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 46L
1,967 MMR
Party 1
Terra
Terra
Diamond V
trisumi
Terra
Diamond V
Level 149
God Stats
4W - 0L
1,777 SR
Queue Stats
120W - 105L
1,961 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,638 SR
1,949 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,582 SR
1,850 MMR
Ao Kuang
Ao Kuang
Platinum I
 
Ao Kuang
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
Shadougw
Hercules
Platinum III
Level 165
God Stats
14W - 10L
1,630 SR
Queue Stats
175W - 164L
1,926 MMR
Solo
Hachiman
Hachiman
Platinum IV
Suk4SkinBooster
Hachiman
Platinum IV
Level 109
God Stats
3W - 5L
1,467 SR
Queue Stats
417W - 425L
1,920 MMR
Solo
Scylla
Scylla
Platinum II
TheCutestBunny
Scylla
Platinum II
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 266L
1,943 MMR
Solo
Ganesha
Ganesha
Platinum IV
TokoYami22
Ganesha
Platinum IV
Level 66
God Stats
1W - 2L
1,815 SR
Queue Stats
30W - 17L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
10,238
569
12,267
7,241
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
GΑMBLE
Izanami
16
4 / 3 / 6
10,380
577
9,816
11,002
4,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
S00S0RRY
Horus
16
3 / 1 / 3
9,952
553
9,500
17,691
20,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
7 / 3 / 8
11,131
618
15,846
15,433
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
trisumi
Terra
14
1 / 0 / 9
9,427
524
6,243
15,956
13,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
KaliFenrirBakasuraMartichoras

VS

Bans
Ix ChelThanatosRavanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
4 / 5 / 0
9,482
527
9,929
17,344
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Shadougw
Hercules
15
2 / 3 / 0
9,616
534
10,791
21,205
21,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
14
0 / 3 / 3
8,408
467
7,446
11,925
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 1
8,591
477
9,114
7,486
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TokoYami22
Ganesha
12
0 / 4 / 4
8,065
448
5,536
18,781
14,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
8
8
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
0
0.8
W
3
1
1
3.5
W
Izanami
GΑMBLE
Izanami
4
3
6
2.33
W
Horus
S00S0RRY
Horus
3
1
3
4.5
L
Hercules
Shadougw
Hercules
2
3
0
0.67
W
7
3
8
3.67
L
Hachiman
0
3
3
0.5
L
2
3
1
0.83
L
Ganesha
TokoYami22
Ganesha
0
4
4
0.5
W
Terra
trisumi
Terra
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,672
Damage
42,816
67,323
Taken
76,741
49,534
Mitigated
50,716
18,378
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,929
2,028
0
1,485
17,344
7,837
0
3,094
13,960
103,503
0
W
12,267
806
0
426
7,241
3,431
1,343
4,590
2,651
91,387
0
W
Izanami
GΑMBLE
Izanami
9,816
6,171
0
2,872
11,002
4,721
2,085
4,139
6,824
0
97,723
W
Horus
S00S0RRY
Horus
9,500
4,477
1,024
4,740
17,691
20,581
141
1,188
16,311
0
62,735
L
Hercules
Shadougw
Hercules
10,791
4,411
0
10,123
21,205
21,529
0
2,671
18,436
0
80,590
W
15,846
9,810
0
500
15,433
7,076
0
8,298
6,892
0
103,036
L
Hachiman
7,446
4,650
0
5,260
11,925
4,242
0
2,183
9,598
0
69,754
L
9,114
234
0
490
7,486
2,733
0
3,747
3,553
69,357
0
L
Ganesha
TokoYami22
Ganesha
5,536
603
1,946
3,000
18,781
14,375
0
6,576
12,002
23,546
0
W
Terra
trisumi
Terra
6,243
636
3,758
5,058
15,956
13,725
332
6,619
8,888
19,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
44,162
586
Minions Killed
542
0
Camps Cleared
0
1,895,894
Distance Traveled
1,741,671
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,482
527
136
8
0
351,207
0
W
Janus
10,238
569
175
10
0
384,045
1
W
Izanami
10,380
577
155
9
0
332,778
6
W
Horus
9,952
553
101
6
0
343,742
4
L
Hercules
9,616
534
135
8
0
342,233
2
W
Mercury
11,131
618
140
8
0
452,520
0
L
Hachiman
8,408
467
131
7
0
330,330
0
L
Scylla
8,591
477
139
8
0
383,272
0
L
Ganesha
8,065
448
1
0
0
334,629
8
W
Terra
9,427
524
15
1
0
382,809
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role