Player Matchup

Cerberus
Cerberus
ChazzTheGamer10
Cerberus
Level 28
God Stats
38W - 51L
1,478 SR
Queue Stats
232W - 285L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
I Neanderthaler
Danzaburou
Level 121
God Stats
12W - 16L
1,332 SR
Queue Stats
242W - 278L
1,364 Elo+
Party 1
Anubis
Anubis
THATBIGGUYY
Anubis
Level 18
God Stats
2W - 7L
1,328 SR
Queue Stats
67W - 118L
1,323 Elo+
Party 1
Merlin
Merlin
TheKiiroiSaru
Merlin
Level 104
God Stats
37W - 35L
1,522 SR
Queue Stats
179W - 175L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
XGroguTanoX
Gilgamesh
Level 65
God Stats
7W - 7L
1,583 SR
Queue Stats
158W - 214L
1,376 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,398 Elo+

VS

Team Averages
Level 97
1,490 SR
1,486 Elo+
Chernobog
Chernobog
ImWylder
Chernobog
Level 62
God Stats
9W - 11L
1,471 SR
Queue Stats
305W - 288L
1,471 Elo+
Party 2
Serqet
Serqet
LiuKang94
Serqet
Level 83
God Stats
11W - 13L
1,429 SR
Queue Stats
352W - 358L
1,492 Elo+
Solo
King Arthur
King Arthur
Phalegic
King Arthur
Level 47
God Stats
10W - 15L
1,432 SR
Queue Stats
147W - 135L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
likeaemu
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
reyalsnik
Vulcan
Level 170
God Stats
82W - 75L
1,619 SR
Queue Stats
567W - 569L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 1 / 3
9,086
909
4,971
14,928
8,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
I Neanderthaler
Danzaburou
16
2 / 0 / 6
10,664
1,066
12,705
8,246
3,358
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
4 / 3 / 3
10,289
1,029
8,371
7,751
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 7
9,585
959
10,839
5,137
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
XGroguTanoX
Gilgamesh
15
2 / 2 / 4
9,443
944
6,053
16,962
16,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

286

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ImWylder
Chernobog
15
1 / 0 / 3
9,757
976
9,256
7,616
4,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
LiuKang94
Serqet
15
1 / 4 / 3
9,559
956
5,956
13,635
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Phalegic
King Arthur
15
1 / 1 / 4
9,908
991
13,849
19,092
20,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
likeaemu
Sylvanus
13
0 / 0 / 0
8,133
813
0
0
0
Vulcan
reyalsnik
Vulcan
15
3 / 3 / 3
10,136
1,014
20,010
6,822
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
8
Kills
6
6
Deaths
8
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
3
1.5
W
Danzaburou
I Neanderthaler
Danzaburou
2
0
6
5
L
Chernobog
ImWylder
Chernobog
1
0
3
2.5
L
Serqet
LiuKang94
Serqet
1
4
3
0.63
L
King Arthur
Phalegic
King Arthur
1
1
4
3
W
Anubis
4
3
3
1.83
W
0
0
7
3.5
W
Gilgamesh
XGroguTanoX
Gilgamesh
2
2
4
2
L
Sylvanus
likeaemu
Sylvanus
0
0
0
0
L
Vulcan
reyalsnik
Vulcan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,939
Damage
49,071
53,024
Taken
47,165
36,038
Mitigated
35,353
3,183
Healing
1,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,971
227
0
746
14,928
8,950
0
5,273
9,655
24,119
0
W
Danzaburou
I Neanderthaler
Danzaburou
12,705
5,380
0
1,519
8,246
3,358
0
3,217
4,621
0
42,499
L
Chernobog
ImWylder
Chernobog
9,256
5,263
0
1,200
7,616
4,007
0
3,515
3,916
0
24,481
L
Serqet
LiuKang94
Serqet
5,956
751
0
0
13,635
7,632
0
5,471
7,980
0
16,556
L
King Arthur
Phalegic
King Arthur
13,849
568
0
0
19,092
20,645
0
11,085
7,528
0
39,728
W
Anubis
8,371
479
0
839
7,751
4,481
0
2,631
5,120
28,667
0
W
10,839
494
0
39
5,137
2,299
0
1,583
3,554
30,111
0
W
Gilgamesh
XGroguTanoX
Gilgamesh
6,053
631
0
40
16,962
16,950
0
7,576
8,983
0
9,154
L
Sylvanus
likeaemu
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
reyalsnik
Vulcan
20,010
10,740
0
0
6,822
3,069
0
3,218
3,522
36,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
47,493
243
Minions Killed
160
10
Camps Cleared
5
1,001,061
Distance Traveled
799,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,086
909
63
6
1
232,191
0
W
Danzaburou
10,664
1,066
58
6
5
204,210
0
L
Chernobog
9,757
976
41
4
2
192,016
0
L
Serqet
9,559
956
31
3
2
208,903
0
L
King Arthur
9,908
991
40
4
1
217,528
0
W
Anubis
10,289
1,029
62
6
1
187,493
0
W
Merlin
9,585
959
53
5
3
181,360
0
W
Gilgamesh
9,443
944
7
1
0
195,807
0
L
Sylvanus
8,133
813
0
0
0
1,450
0
L
Vulcan
10,136
1,014
48
5
0
179,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role