Player Matchup

Zhong Kui
Zhong Kui
D-Rex-04
Zhong Kui
Level 57
God Stats
5W - 3L
1,192 SR
Queue Stats
189W - 196L
1,375 Elo+
Party 3
Xing Tian
Xing Tian
EbullienLord0259
Xing Tian
Level 27
God Stats
7W - 8L
1,298 SR
Queue Stats
120W - 133L
1,315 Elo+
Party 3
Fenrir
Fenrir
La Clean
Fenrir
Level 36
God Stats
17W - 14L
1,554 SR
Queue Stats
68W - 64L
1,457 Elo+
Party 1
Poseidon
Poseidon
LiLDemonEmperor
Poseidon
Level 44
God Stats
21W - 19L
1,491 SR
Queue Stats
52W - 49L
1,462 Elo+
Solo
Surtr
Surtr
NineTailsBoo
Surtr
Level 48
God Stats
7W - 6L
1,526 SR
Queue Stats
51W - 43L
1,438 Elo+
Party 1
Team Averages
Level 42
1,412 SR
1,409 Elo+

VS

Team Averages
Level 59
1,538 SR
1,358 Elo+
Yemoja
Yemoja
Brzustewicz
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
Seven_Varela
Cthulhu
Level 48
God Stats
2W - 1L
1,822 SR
Queue Stats
6W - 14L
1,188 Elo+
Solo
Baron Samedi
Baron Samedi
TH_FL4K
Baron Samedi
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
273W - 299L
1,442 Elo+
Solo
Hachiman
Hachiman
cKenbo
Hachiman
Level 64
God Stats
25W - 29L
1,568 SR
Queue Stats
64W - 80L
1,465 Elo+
Party 2
Arachne
Arachne
ySnowy
Arachne
Level 49
God Stats
9W - 9L
1,500 SR
Queue Stats
49W - 82L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D-Rex-04
Zhong Kui
9
1 / 2 / 3
5,482
548
6,621
5,798
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
8
3 / 1 / 0
5,924
592
3,135
8,987
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
La Clean
Fenrir
11
3 / 1 / 1
6,423
642
3,311
6,428
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
11
1 / 1 / 0
6,271
627
2,257
5,353
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,801
580
2,643
5,626
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 2
4,873
487
1,921
7,876
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Seven_Varela
Cthulhu
9
0 / 2 / 0
5,194
519
2,399
6,611
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TH_FL4K
Baron Samedi
10
1 / 2 / 1
5,905
591
2,997
5,137
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
cKenbo
Hachiman
6
0 / 1 / 3
4,268
427
4,124
3,274
1,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ySnowy
Arachne
10
4 / 1 / 0
5,861
586
5,385
9,563
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
5
5
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
2
0.5
W
Zhong Kui
D-Rex-04
Zhong Kui
1
2
3
1.25
W
Xing Tian
3
1
0
3
W
Fenrir
La Clean
Fenrir
3
1
1
3.5
W
Poseidon
1
1
0
1
W
0
0
2
1
L
Cthulhu
Seven_Varela
Cthulhu
0
2
0
0
L
Baron Samedi
TH_FL4K
Baron Samedi
1
2
1
0.75
L
Hachiman
cKenbo
Hachiman
0
1
3
1.5
L
Arachne
ySnowy
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
16,826
32,192
Taken
32,461
18,117
Mitigated
15,087
4,814
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,921
1,022
852
1,579
7,876
4,742
0
4,820
3,056
13,990
0
W
Zhong Kui
D-Rex-04
Zhong Kui
6,621
837
0
2,110
5,798
4,504
660
906
4,892
35,772
0
W
Xing Tian
3,135
515
0
1,249
8,987
6,452
247
1,015
7,972
15,183
0
W
Fenrir
La Clean
Fenrir
3,311
346
0
0
6,428
2,537
601
1,114
5,241
0
36,041
W
Poseidon
2,257
0
0
913
5,353
1,869
0
2,055
3,298
52,496
0
W
2,643
903
0
542
5,626
2,755
230
1,782
3,444
177
30,149
L
Cthulhu
Seven_Varela
Cthulhu
2,399
342
0
1,229
6,611
3,798
0
133
6,478
29,287
0
L
Baron Samedi
TH_FL4K
Baron Samedi
2,997
378
0
714
5,137
1,890
98
1,853
3,284
34,811
0
L
Hachiman
cKenbo
Hachiman
4,124
2,861
77
948
3,274
1,057
0
2,281
993
0
19,011
L
Arachne
ySnowy
Arachne
5,385
4,245
0
2,038
9,563
3,600
0
3,157
6,406
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
26,101
278
Minions Killed
225
0
Camps Cleared
0
1,010,217
Distance Traveled
913,406
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,873
487
19
2
0
182,936
0
W
Zhong Kui
5,482
548
68
7
0
185,621
0
W
Xing Tian
5,924
592
20
2
0
206,492
0
W
Fenrir
6,423
642
59
6
0
214,925
2
W
Poseidon
6,271
627
86
9
0
218,618
4
W
Surtr
5,801
580
45
5
0
184,561
0
L
Cthulhu
5,194
519
50
5
0
151,784
0
L
Baron Samedi
5,905
591
65
7
0
205,533
4
L
Hachiman
4,268
427
28
3
0
128,256
0
L
Arachne
5,861
586
63
6
0
244,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role