Player Matchup

Thor
Thor
Amaro_Stone
Thor
Level 66
God Stats
2W - 8L
1,500 SR
Queue Stats
35W - 42L
1,441 Elo+
Party 2
Artemis
Artemis
Elmaik099189
Artemis
Level 89
God Stats
7W - 2L
1,940 SR
Queue Stats
80W - 80L
1,477 Elo+
Solo
Fenrir
Fenrir
LavaLightsHD
Fenrir
Level 65
God Stats
0W - 2L
1,481 SR
Queue Stats
35W - 25L
1,500 Elo+
Solo
Hel
Hel
SweetunicornLALO
Hel
Level 111
God Stats
1W - 3L
1,419 SR
Queue Stats
103W - 130L
1,428 Elo+
Party 2
Ymir
Ymir
theblukid
Ymir
Level 143
God Stats
1W - 3L
1,543 SR
Queue Stats
122W - 112L
1,544 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,478 Elo+

VS

Team Averages
Level 140
1,496 SR
1,467 Elo+
Aphrodite
Aphrodite
JaiiSinn
Aphrodite
Level 124
God Stats
10W - 5L
1,487 SR
Queue Stats
24W - 20L
1,348 Elo+
Solo
Bellona
Bellona
Spradzilla13
Bellona
Level 163
God Stats
3W - 3L
1,111 SR
Queue Stats
152W - 145L
1,556 Elo+
Party 1
Bakasura
Bakasura
Swifty2093
Bakasura
Level 167
God Stats
7W - 5L
1,566 SR
Queue Stats
327W - 309L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
deathstrok19
Baron Samedi
Level 87
God Stats
2W - 0L
1,793 SR
Queue Stats
20W - 19L
1,450 Elo+
Solo
Ne Zha
Ne Zha
xW1ZeRDx
Ne Zha
Level 159
God Stats
8W - 7L
1,521 SR
Queue Stats
225W - 211L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,552
468
6,466
13,745
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Elmaik099189
Artemis
11
0 / 4 / 2
6,466
462
5,573
10,166
3,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
13
2 / 4 / 0
7,425
530
6,115
11,562
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 3
7,052
504
3,357
9,442
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
2 / 5 / 2
6,228
445
3,248
14,238
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JaiiSinn
Aphrodite
13
2 / 1 / 9
8,458
604
6,466
9,822
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
Spradzilla13
Bellona
13
6 / 1 / 4
8,194
585
10,582
15,262
14,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Swifty2093
Bakasura
15
6 / 0 / 3
9,920
709
6,539
9,686
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
deathstrok19
Baron Samedi
11
1 / 5 / 3
7,054
504
6,402
9,850
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
xW1ZeRDx
Ne Zha
15
6 / 0 / 4
8,651
618
7,740
9,912
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
21
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Artemis
Elmaik099189
Artemis
0
4
2
0.25
W
Aphrodite
JaiiSinn
Aphrodite
2
1
9
6.5
L
Fenrir
2
4
0
0.5
W
Bellona
Spradzilla13
Bellona
6
1
4
8
L
1
4
3
0.63
W
Bakasura
Swifty2093
Bakasura
6
0
3
7.5
W
Baron Samedi
deathstrok19
Baron Samedi
1
5
3
0.5
L
Ymir
2
5
2
0.6
W
Ne Zha
xW1ZeRDx
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
37,729
59,153
Taken
54,532
30,006
Mitigated
37,295
13,103
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,466
1,445
0
3,070
13,745
5,495
0
2,187
11,448
0
44,155
L
Artemis
Elmaik099189
Artemis
5,573
2,862
0
2,007
10,166
3,952
0
1,508
8,658
0
37,886
W
Aphrodite
JaiiSinn
Aphrodite
6,466
1,514
4,048
5,987
9,822
7,811
156
1,821
8,001
34,292
0
L
Fenrir
6,115
2,117
0
2,631
11,562
6,868
0
972
10,286
0
47,395
W
Bellona
Spradzilla13
Bellona
10,582
5,260
0
4,742
15,262
14,670
91
2,166
13,096
0
53,549
L
3,357
484
766
2,476
9,442
3,439
0
4,088
5,284
54,168
0
W
Bakasura
Swifty2093
Bakasura
6,539
4,818
0
7,484
9,686
6,312
384
70
9,616
0
63,819
W
Baron Samedi
deathstrok19
Baron Samedi
6,402
729
74
1,231
9,850
4,347
226
2,451
7,399
40,443
0
L
Ymir
3,248
1,416
0
2,153
14,238
10,252
0
4,223
9,474
13,273
0
W
Ne Zha
xW1ZeRDx
Ne Zha
7,740
1,276
0
1,754
9,912
4,155
0
1,049
8,863
0
67,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
42,277
332
Minions Killed
421
0
Camps Cleared
0
1,310,274
Distance Traveled
1,347,152
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,552
468
68
5
0
289,091
0
L
Artemis
6,466
462
67
5
0
265,243
2
W
Aphrodite
8,458
604
51
4
0
245,549
2
L
Fenrir
7,425
530
82
6
0
265,541
2
W
Bellona
8,194
585
77
6
0
256,472
5
L
Hel
7,052
504
100
7
0
236,516
0
W
Bakasura
9,920
709
135
10
0
264,152
0
W
Baron Samedi
7,054
504
64
5
0
234,278
0
L
Ymir
6,228
445
15
1
0
253,883
7
W
Ne Zha
8,651
618
94
7
0
346,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role