Player Matchup

Vulcan
Vulcan
OccurredTuna451
Vulcan
Level 68
God Stats
4W - 2L
1,517 SR
Queue Stats
259W - 248L
1,454 Elo+
Solo
Yu Huang
Yu Huang
Thugnar
Yu Huang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
TwoZulu93
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,466 Elo+
Solo
Arachne
Arachne
XxdigginxX
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,572 Elo+
Party 1
Nike
Nike
frilly-rudder1
Nike
Level 109
God Stats
13W - 6L
1,675 SR
Queue Stats
399W - 414L
1,571 Elo+
Solo
Team Averages
Level 78
1,539 SR
1,527 Elo+

VS

Team Averages
Level 109
1,474 SR
1,568 Elo+
Hou Yi
Hou Yi
DaFaIIenHero
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,606 Elo+
Party 2
Fenrir
Fenrir
N4thanM4ster
Fenrir
Level 121
God Stats
4W - 2L
1,459 SR
Queue Stats
156W - 136L
1,467 Elo+
Solo
He Bo
He Bo
Xy PITBULL yX
He Bo
Level 53
God Stats
2W - 3L
1,404 SR
Queue Stats
142W - 163L
1,500 Elo+
Solo
Apollo
Apollo
Zohko
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,777 Elo+
Party 2
Khepri
Khepri
pwgssilencer
Khepri
Level 122
God Stats
5W - 2L
1,509 SR
Queue Stats
119W - 115L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
9,321
932
16,035
4,567
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Thugnar
Yu Huang
14
1 / 1 / 10
7,506
751
7,647
4,457
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
TwoZulu93
Amaterasu
14
1 / 3 / 8
7,433
743
5,460
13,518
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
XxdigginxX
Arachne
14
4 / 1 / 8
7,945
795
5,406
6,646
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 11
8,516
852
7,214
17,317
13,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 4 / 4
7,392
739
7,293
10,601
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 5 / 3
7,500
750
2,782
11,114
10,422
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 3 / 2
8,083
808
9,136
8,032
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zohko
Apollo
14
1 / 1 / 4
7,397
740
4,535
7,003
3,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
11
0 / 3 / 4
7,013
701
3,625
9,349
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
15
Kills
9
9
Deaths
16
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
4
0.75
L
Fenrir
2
5
3
0.7
W
7
1
7
10.5
W
Yu Huang
Thugnar
Yu Huang
1
1
10
6
W
Amaterasu
TwoZulu93
Amaterasu
1
3
8
1.67
W
Arachne
XxdigginxX
Arachne
4
1
8
8
L
5
3
2
2
L
Apollo
Zohko
Apollo
1
1
4
3
W
2
3
11
2.5
L
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,762
Damage
27,371
46,505
Taken
46,099
33,779
Mitigated
30,990
16,947
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,293
1,955
867
877
10,601
5,018
720
6,609
3,884
0
22,910
L
Fenrir
2,782
291
1,412
1,318
11,114
10,422
0
5,410
5,608
0
9,076
W
16,035
4,921
1,152
535
4,567
2,180
966
1,256
3,189
36,145
0
W
Yu Huang
Thugnar
Yu Huang
7,647
1,295
752
188
4,457
2,347
1,118
985
3,344
15,171
0
W
Amaterasu
TwoZulu93
Amaterasu
5,460
1,523
669
4,571
13,518
12,087
0
3,609
9,627
0
8,229
W
Arachne
XxdigginxX
Arachne
5,406
4,233
1,945
2,295
6,646
3,479
386
1,878
4,636
0
8,712
L
9,136
436
1,278
1,351
8,032
3,731
74
3,334
4,606
20,229
0
L
Apollo
Zohko
Apollo
4,535
2,990
1,440
1,637
7,003
3,984
420
2,892
4,087
0
20,080
W
7,214
213
227
4,613
17,317
13,686
0
4,232
12,789
0
13,882
L
Khepri
3,625
359
731
1,406
9,349
7,835
0
5,442
3,907
5,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
37,385
94
Minions Killed
134
0
Camps Cleared
0
976,869
Distance Traveled
867,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,392
739
23
2
0
163,306
0
L
Fenrir
7,500
750
13
1
0
170,377
0
W
Vulcan
9,321
932
53
5
0
204,809
0
W
Yu Huang
7,506
751
14
1
0
174,234
0
W
Amaterasu
7,433
743
9
1
0
207,015
0
W
Arachne
7,945
795
10
1
0
196,634
0
L
He Bo
8,083
808
27
3
0
182,384
0
L
Apollo
7,397
740
59
6
0
186,436
0
W
Nike
8,516
852
8
1
0
194,177
0
L
Khepri
7,013
701
12
1
0
165,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role