Player Matchup

Izanami
Izanami
LordDuvou
Izanami
Level 71
God Stats
3W - 1L
1,853 SR
Queue Stats
11W - 12L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Swatzika
Zhong Kui
Level 36
God Stats
3W - 5L
1,750 SR
Queue Stats
107W - 134L
1,394 Elo+
Party 1
Atlas
Atlas
T kreme T
Atlas
Level 57
God Stats
5W - 3L
1,739 SR
Queue Stats
86W - 84L
1,507 Elo+
Solo
Thanatos
Thanatos
l Epoh l
Thanatos
Level 79
God Stats
6W - 4L
1,646 SR
Queue Stats
209W - 230L
1,410 Elo+
Party 1
Thoth
Thoth
lSplitsl
Thoth
Level 88
God Stats
7W - 9L
1,380 SR
Queue Stats
319W - 338L
1,398 Elo+
Party 1
Team Averages
Level 66
1,674 SR
1,439 Elo+

VS

Team Averages
Level 94
1,569 SR
1,470 Elo+
Neith
Neith
Bein maxz324
Neith
Level 104
God Stats
15W - 10L
1,573 SR
Queue Stats
437W - 460L
1,431 Elo+
Solo
Amaterasu
Amaterasu
KIING_JT_
Amaterasu
Level 106
God Stats
12W - 15L
1,561 SR
Queue Stats
123W - 138L
1,429 Elo+
Party 2
Odin
Odin
NickelVegas
Odin
Level 121
God Stats
1W - 0L
1,567 SR
Queue Stats
10W - 6L
1,576 Elo+
Solo
Horus
Horus
dgjohn400
Horus
Level 49
God Stats
20W - 10L
1,634 SR
Queue Stats
156W - 149L
1,462 Elo+
Solo
Janus
Janus
stealthm0nkey04
Janus
Level 89
God Stats
32W - 40L
1,510 SR
Queue Stats
81W - 87L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordDuvou
Izanami
14
1 / 1 / 0
8,829
589
2,177
7,164
2,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Swatzika
Zhong Kui
14
2 / 1 / 6
8,879
592
15,112
11,318
9,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
T kreme T
Atlas
11
2 / 2 / 3
7,469
498
6,138
12,181
10,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
l Epoh l
Thanatos
13
4 / 4 / 2
7,804
520
6,602
13,778
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thoth
lSplitsl
Thoth
12
4 / 4 / 3
7,665
511
10,310
9,003
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,132
542
5,650
8,902
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
KIING_JT_
Amaterasu
14
4 / 2 / 4
8,455
564
6,548
19,384
12,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 2
8,253
550
4,781
13,054
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
dgjohn400
Horus
12
1 / 2 / 7
7,646
510
5,298
15,040
10,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 5
7,915
528
7,149
10,162
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
11
12
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Amaterasu
KIING_JT_
Amaterasu
4
2
4
3
L
Izanami
LordDuvou
Izanami
1
1
0
1
W
2
5
2
0.6
L
Zhong Kui
Swatzika
Zhong Kui
2
1
6
5
L
Atlas
T kreme T
Atlas
2
2
3
1.75
W
Horus
dgjohn400
Horus
1
2
7
2.25
L
Thanatos
l Epoh l
Thanatos
4
4
2
1.25
L
Thoth
lSplitsl
Thoth
4
4
3
1.38
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,339
Damage
29,426
53,444
Taken
66,542
30,723
Mitigated
39,336
20,280
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,650
2,046
0
3,421
8,902
3,732
3,115
2,774
6,098
0
66,988
W
Amaterasu
KIING_JT_
Amaterasu
6,548
3,323
0
4,092
19,384
12,239
0
7,636
11,630
0
72,036
L
Izanami
LordDuvou
Izanami
2,177
1,752
0
2,746
7,164
2,715
2,585
0
7,108
0
75,393
W
4,781
1,964
0
329
13,054
9,585
561
8,200
4,850
2,709
38,810
L
Zhong Kui
Swatzika
Zhong Kui
15,112
2,977
0
6,321
11,318
9,117
527
1,183
9,535
64,269
0
L
Atlas
T kreme T
Atlas
6,138
2,754
1,322
2,221
12,181
10,157
0
1,524
10,470
23,172
0
W
Horus
dgjohn400
Horus
5,298
2,618
2,817
4,328
15,040
10,658
0
8,163
6,725
0
20,154
L
Thanatos
l Epoh l
Thanatos
6,602
1,425
0
7,045
13,778
5,411
0
1,406
12,180
0
49,608
L
Thoth
lSplitsl
Thoth
10,310
74
0
625
9,003
3,323
726
2,625
6,154
47,754
0
W
7,149
196
0
650
10,162
3,122
0
4,467
5,606
52,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
40,401
392
Minions Killed
389
0
Camps Cleared
0
1,419,067
Distance Traveled
1,528,152
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,132
542
104
7
0
277,551
1
W
Amaterasu
8,455
564
87
6
0
336,592
1
L
Izanami
8,829
589
145
10
0
227,637
0
W
Odin
8,253
550
93
6
0
306,156
0
L
Zhong Kui
8,879
592
101
7
0
270,587
0
L
Atlas
7,469
498
17
1
0
280,629
0
W
Horus
7,646
510
13
1
0
305,923
0
L
Thanatos
7,804
520
71
5
0
345,130
3
L
Thoth
7,665
511
58
4
0
295,084
2
W
Janus
7,915
528
92
6
0
301,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role