Player Matchup

Cerberus
Cerberus
PHANTOMSRISE-_-
Cerberus
Level 80
God Stats
3W - 2L
1,619 SR
Queue Stats
489W - 535L
1,435 Elo+
Party 2
Lancelot
Lancelot
PHANTOM_GREG4231
Lancelot
Level 70
God Stats
3W - 4L
1,318 SR
Queue Stats
351W - 400L
1,352 Elo+
Party 2
Baron Samedi
Baron Samedi
bltaylor45
Baron Samedi
Level 68
God Stats
30W - 25L
1,582 SR
Queue Stats
507W - 564L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
chefbreezy-_-
Heimdallr
Level 21
God Stats
6W - 13L
1,471 SR
Queue Stats
225W - 314L
1,248 Elo+
Party 2
Odin
Odin
xberserker1730
Odin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Solo
Team Averages
Level 62
1,498 SR
1,315 Elo+

VS

Team Averages
Level 84
1,530 SR
1,434 Elo+
Bacchus
Bacchus
DivineFusionX
Bacchus
Level 125
God Stats
2W - 2L
1,829 SR
Queue Stats
171W - 163L
1,454 Elo+
Party 1
Izanami
Izanami
Emmanuel 222079
Izanami
Level 108
God Stats
23W - 20L
1,531 SR
Queue Stats
358W - 353L
1,416 Elo+
Solo
Bellona
Bellona
Greene3774
Bellona
Level 42
God Stats
24W - 17L
1,504 SR
Queue Stats
89W - 115L
1,504 Elo+
Party 1
Agni
Agni
K1024Gladiator
Agni
Level 79
God Stats
1W - 2L
1,349 SR
Queue Stats
107W - 103L
1,415 Elo+
Solo
Fenrir
Fenrir
WakefulGinger
Fenrir
Level 66
God Stats
24W - 28L
1,438 SR
Queue Stats
767W - 752L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 0
4,235
424
1,813
8,394
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,739
474
3,830
6,995
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
bltaylor45
Baron Samedi
9
1 / 0 / 0
5,403
540
3,728
4,445
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
chefbreezy-_-
Heimdallr
7
0 / 3 / 0
4,219
422
2,698
6,602
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,928
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 0 / 5
4,947
495
5,394
5,990
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 0 / 2
6,014
601
5,684
3,634
1,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Greene3774
Bellona
10
1 / 0 / 0
5,802
580
372
5,146
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 2
5,441
544
3,626
5,112
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 3
5,204
520
2,537
6,299
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
5
2.5
W
4
0
2
5
W
Bellona
Greene3774
Bellona
1
0
0
1
W
2
1
2
3
L
Cerberus
0
2
0
0
L
1
3
0
0.33
W
1
1
3
2.5
L
Baron Samedi
bltaylor45
Baron Samedi
1
0
0
1
L
Heimdallr
chefbreezy-_-
Heimdallr
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,069
Damage
17,613
26,436
Taken
26,181
10,157
Mitigated
14,333
3,110
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,394
905
0
2,446
5,990
5,325
267
663
5,327
19,372
0
W
5,684
4,264
0
1,361
3,634
1,087
619
1,264
2,370
0
40,743
W
Bellona
Greene3774
Bellona
372
0
0
2,390
5,146
3,819
755
0
5,146
0
29,495
W
3,626
225
0
1,705
5,112
1,848
0
3,174
1,938
23,628
0
L
Cerberus
1,813
218
0
1,170
8,394
3,791
0
2,525
5,619
15,306
0
L
3,830
1,330
0
0
6,995
2,388
123
1,030
5,556
0
23,784
W
2,537
352
0
1,100
6,299
2,254
0
554
5,745
0
26,548
L
Baron Samedi
bltaylor45
Baron Samedi
3,728
251
31
1,306
4,445
1,817
648
1,244
2,886
30,153
0
L
Heimdallr
chefbreezy-_-
Heimdallr
2,698
1,132
0
603
6,602
2,161
0
2,897
3,247
0
19,406
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,524
Gold Earned
27,408
155
Minions Killed
252
0
Camps Cleared
0
750,910
Distance Traveled
988,820
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,947
495
20
2
0
265,977
0
W
Izanami
6,014
601
83
8
0
163,447
1
W
Bellona
5,802
580
60
6
0
178,220
0
W
Agni
5,441
544
43
4
0
176,113
1
L
Cerberus
4,235
424
38
4
0
194,987
0
L
Lancelot
4,739
474
46
5
0
215,586
0
W
Fenrir
5,204
520
46
5
0
205,063
0
L
Baron Samedi
5,403
540
44
4
0
168,003
0
L
Heimdallr
4,219
422
27
3
0
172,334
0
L
Odin
1,928
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role