Player Matchup

Cthulhu
Cthulhu
A_Hungry_Octopus
Cthulhu
Level 26
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 7L
1,137 Elo+
Party 1
Surtr
Surtr
K5-3-3bb
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 1
Baron Samedi
Baron Samedi
MYACCY06
Baron Samedi
Level 158
God Stats
14W - 10L
1,744 SR
Queue Stats
540W - 536L
1,482 Elo+
Solo
Serqet
Serqet
Mel0dy
Serqet
Level 29
God Stats
1W - 4L
1,332 SR
Queue Stats
75W - 56L
1,550 Elo+
Solo
Bacchus
Bacchus
b1g_b4d-w0lf83
Bacchus
Level 25
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 11L
1,516 Elo+
Solo
Team Averages
Level 49
1,499 SR
1,365 Elo+

VS

Team Averages
Level 99
1,600 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Conicux
Anubis
Level 76
God Stats
1W - 2L
1,723 SR
Queue Stats
1W - 6L
1,202 Elo+
Party 2
Hou Yi
Hou Yi
Gustavo_A-1212
Hou Yi
Level 69
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,056
811
633
4,526
3,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
K5-3-3bb
Surtr
9
1 / 4 / 1
4,439
888
3,071
5,829
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MYACCY06
Baron Samedi
10
2 / 2 / 2
4,818
964
3,038
3,891
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Mel0dy
Serqet
8
0 / 5 / 3
4,125
825
2,216
7,030
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
4,444
889
1,565
5,532
4,696
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 2 / 5
5,502
1,100
2,285
5,934
3,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
 
Tsukuyomi
11
3 / 3 / 7
5,308
1,062
6,418
6,041
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
11
2 / 0 / 4
5,186
1,037
3,410
4,062
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Conicux
Anubis
11
5 / 0 / 5
5,430
1,086
6,482
3,279
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 4
4,782
956
2,815
2,056
801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
5
3.25
W
Tsukuyomi
 
Tsukuyomi
3
3
7
2.17
W
Achilles
 
Achilles
2
0
4
4
L
0
2
1
0.25
W
Anubis
Conicux
Anubis
5
0
5
7.5
W
1
0
4
3
L
Surtr
K5-3-3bb
Surtr
1
4
1
0.38
L
Baron Samedi
MYACCY06
Baron Samedi
2
2
2
1.5
L
Serqet
Mel0dy
Serqet
0
5
3
0.3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,523
Damage
21,410
26,808
Taken
21,372
15,272
Mitigated
9,957
1,595
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,285
847
0
1,063
5,934
3,203
1,258
1,163
4,445
0
10,896
W
Tsukuyomi
 
Tsukuyomi
6,418
1,039
0
342
6,041
2,136
15
1,032
4,778
0
13,802
W
Achilles
 
Achilles
3,410
834
0
213
4,062
2,386
485
479
3,461
0
14,081
L
633
150
0
0
4,526
3,001
0
917
3,471
1,065
0
W
Anubis
Conicux
Anubis
6,482
608
0
1,053
3,279
1,431
42
1,254
1,918
14,170
0
W
2,815
2,154
0
320
2,056
801
511
955
1,101
0
10,934
L
Surtr
K5-3-3bb
Surtr
3,071
836
0
206
5,829
3,086
0
1,568
4,261
77
5,361
L
Baron Samedi
MYACCY06
Baron Samedi
3,038
163
530
539
3,891
1,648
0
924
2,951
13,352
0
L
Serqet
Mel0dy
Serqet
2,216
149
0
34
7,030
2,841
0
2,177
4,779
0
3,171
L
1,565
170
0
286
5,532
4,696
93
1,003
4,529
9,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,882
Gold Earned
26,208
44
Minions Killed
110
0
Camps Cleared
0
454,486
Distance Traveled
630,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,502
1,100
22
4
0
134,063
0
W
Tsukuyomi
5,308
1,062
17
3
0
141,868
1
W
Achilles
5,186
1,037
30
6
0
121,855
0
L
Cthulhu
4,056
811
1
0
0
61,046
0
W
Anubis
5,430
1,086
20
4
0
126,512
0
W
Hou Yi
4,782
956
21
4
0
105,827
0
L
Surtr
4,439
888
3
1
0
72,047
0
L
Baron Samedi
4,818
964
25
5
0
90,021
0
L
Serqet
4,125
825
1
0
0
131,579
0
L
Bacchus
4,444
889
14
3
0
99,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role