Player Matchup

Ishtar
Ishtar
Lynx
Ishtar
Level 155
God Stats
2W - 2L
1,714 SR
Queue Stats
80W - 55L
1,642 Elo+
Party 1
Horus
Horus
MisterUniverse
Horus
Level 165
God Stats
3W - 2L
1,519 SR
Queue Stats
65W - 56L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
Quitilias
Kuzenbo
Level 100
God Stats
1W - 1L
1,588 SR
Queue Stats
51W - 54L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
godmonkey27
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
iBeter
Erlang Shen
Level 144
God Stats
3W - 3L
1,451 SR
Queue Stats
264W - 239L
1,632 Elo+
Party 1
Team Averages
Level 114
1,554 SR
1,614 Elo+

VS

Team Averages
Level 126
1,722 SR
1,577 Elo+
Apollo
Apollo
JaylessJanus
Apollo
Level 159
God Stats
2W - 12L
1,613 SR
Queue Stats
402W - 357L
1,618 Elo+
Solo
Sobek
Sobek
KuroShinigami8
Sobek
Level 161
God Stats
4W - 4L
1,641 SR
Queue Stats
58W - 51L
1,611 Elo+
Solo
He Bo
He Bo
SgTGeeZuS
He Bo
Level 128
God Stats
5W - 5L
1,904 SR
Queue Stats
442W - 377L
1,621 Elo+
Solo
Hou Yi
Hou Yi
TrueLuh
Hou Yi
Level 103
God Stats
5W - 1L
1,860 SR
Queue Stats
343W - 304L
1,551 Elo+
Solo
Ravana
Ravana
Xerhnut
Ravana
Level 80
God Stats
11W - 11L
1,595 SR
Queue Stats
211W - 186L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lynx
Ishtar
13
4 / 3 / 0
7,363
614
9,550
11,801
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 2 / 1
7,679
640
10,052
11,686
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Quitilias
Kuzenbo
11
0 / 2 / 5
6,532
544
4,623
10,749
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 5
7,468
622
5,974
8,017
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
iBeter
Erlang Shen
13
3 / 0 / 1
7,231
603
4,639
12,481
9,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 2 / 0
6,682
557
6,531
8,562
3,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 4
6,395
533
4,158
14,204
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
SgTGeeZuS
He Bo
13
2 / 3 / 3
7,098
592
7,627
9,232
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
TrueLuh
Hou Yi
12
2 / 2 / 1
6,916
576
5,026
9,774
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Xerhnut
Ravana
11
2 / 3 / 0
6,766
564
6,478
12,588
7,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
10
10
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
2
0
1.5
L
1
2
4
1.5
W
Ishtar
Lynx
Ishtar
4
3
0
1.33
W
3
2
1
1.75
W
Kuzenbo
Quitilias
Kuzenbo
0
2
5
1.25
L
He Bo
SgTGeeZuS
He Bo
2
3
3
1.17
L
Hou Yi
TrueLuh
Hou Yi
2
2
1
1.25
L
Ravana
Xerhnut
Ravana
2
3
0
0.67
W
1
3
5
1.17
W
Erlang Shen
iBeter
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
29,820
54,734
Taken
54,360
35,790
Mitigated
30,871
20,240
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,531
3,205
0
3,652
8,562
3,365
0
2,145
6,311
0
46,498
L
4,158
426
0
4,638
14,204
13,642
0
2,797
11,133
19,920
0
W
Ishtar
Lynx
Ishtar
9,550
6,220
0
4,951
11,801
4,765
520
2,358
9,443
0
64,700
W
10,052
5,239
632
5,065
11,686
8,589
0
553
11,133
0
57,116
W
Kuzenbo
Quitilias
Kuzenbo
4,623
2,458
0
3,338
10,749
10,222
0
2,240
8,509
18,366
0
L
He Bo
SgTGeeZuS
He Bo
7,627
405
0
4,063
9,232
2,859
0
1,520
7,488
66,640
0
L
Hou Yi
TrueLuh
Hou Yi
5,026
2,715
0
2,789
9,774
3,841
0
3,156
6,361
0
50,289
L
Ravana
Xerhnut
Ravana
6,478
2,343
0
6,096
12,588
7,164
54
630
11,364
0
48,891
W
5,974
771
0
2,972
8,017
2,914
0
4,019
3,998
54,946
0
W
Erlang Shen
iBeter
Erlang Shen
4,639
2,608
0
3,282
12,481
9,300
0
2,640
9,841
0
56,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
33,857
397
Minions Killed
393
0
Camps Cleared
0
1,321,258
Distance Traveled
1,197,969
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,682
557
91
8
0
202,762
2
L
Sobek
6,395
533
15
1
0
252,795
0
W
Ishtar
7,363
614
102
9
0
234,800
0
W
Horus
7,679
640
88
7
0
258,763
0
W
Kuzenbo
6,532
544
23
2
0
281,155
0
L
He Bo
7,098
592
110
9
0
278,425
2
L
Hou Yi
6,916
576
96
8
0
232,941
2
L
Ravana
6,766
564
81
7
0
231,046
0
W
Nu Wa
7,468
622
100
8
0
235,044
0
W
Erlang Shen
7,231
603
84
7
0
311,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role