Player Matchup

Cupid
Cupid
Chawack
Cupid
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 80L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dun
Fenrir
Level 107
God Stats
7W - 7L
1,476 SR
Queue Stats
62W - 91L
1,245 Elo+
Party 2
Ares
Ares
Es Ist Rot
Ares
Level 16
God Stats
8W - 7L
1,590 SR
Queue Stats
54W - 104L
1,230 Elo+
Party 2
Zeus
Zeus
MrMEEBOO
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
Turnovr
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,376 Elo+
Party 2
Team Averages
Level 44
1,513 SR
1,347 Elo+

VS

Team Averages
Level 77
1,709 SR
1,579 Elo+
Horus
Horus
D_WOLF77
Horus
Level 123
God Stats
19W - 12L
1,696 SR
Queue Stats
233W - 202L
1,513 Elo+
Party 1
Thor
Thor
I Turbo X I
Thor
Level 103
God Stats
6W - 10L
1,407 SR
Queue Stats
206W - 172L
1,592 Elo+
Party 3
Hera
Hera
StretchMan15
Hera
Level 28
God Stats
4W - 1L
1,942 SR
Queue Stats
118W - 91L
1,630 Elo+
Party 3
Guan Yu
Guan Yu
SwollWill
Guan Yu
Level 125
God Stats
14W - 6L
1,835 SR
Queue Stats
206W - 161L
1,624 Elo+
Party 3
Neith
Neith
temp-132421
Neith
Level 6
God Stats
6W - 9L
1,664 SR
Queue Stats
30W - 36L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chawack
Cupid
8
0 / 2 / 1
5,496
393
2,419
5,124
1,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Dun
Fenrir
13
2 / 5 / 1
7,040
503
6,243
14,408
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 2
5,618
401
3,089
6,644
4,798
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zeus
10
0 / 5 / 0
5,801
414
5,510
7,298
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Turnovr
Cu Chulainn
12
1 / 2 / 0
6,462
462
2,754
8,561
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D_WOLF77
Horus
12
1 / 0 / 0
7,445
532
3,406
10,053
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

14
6 / 2 / 7
8,794
628
9,118
13,534
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 4
8,808
629
6,607
6,184
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
SwollWill
Guan Yu
14
3 / 0 / 1
8,913
637
5,326
9,355
10,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 0
7,104
507
2,582
3,567
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
14
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
Chawack
Cupid
0
2
1
0.25
W
Horus
D_WOLF77
Horus
1
0
0
1
L
Fenrir
Dun
Fenrir
2
5
1
0.5
L
0
0
2
1
W
6
2
7
4.75
L
Zeus
0
5
0
0
W
3
0
4
5
W
Guan Yu
SwollWill
Guan Yu
3
0
1
3.5
L
Cu Chulainn
Turnovr
Cu Chulainn
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,015
Damage
27,039
42,035
Taken
42,693
20,801
Mitigated
30,079
6,024
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Chawack
Cupid
2,419
1,097
0
712
5,124
1,253
0
21
5,103
0
20,551
W
Horus
D_WOLF77
Horus
3,406
1,354
1,002
4,808
10,053
9,398
26
3,678
6,375
0
18,262
L
Fenrir
Dun
Fenrir
6,243
2,209
0
1,964
14,408
6,515
0
2,955
11,357
0
50,611
L
3,089
157
0
913
6,644
4,798
0
528
6,056
12,596
0
W
9,118
1,789
0
1,590
13,534
6,421
0
2,857
10,677
0
63,463
L
Zeus
5,510
439
0
304
7,298
2,272
0
3,227
4,071
36,580
0
W
6,607
1,788
0
1,250
6,184
2,398
54
1,717
4,467
73,350
0
W
Guan Yu
SwollWill
Guan Yu
5,326
1,544
196
1,407
9,355
10,380
0
0
9,355
0
70,749
L
Cu Chulainn
Turnovr
Cu Chulainn
2,754
573
0
2,131
8,561
5,963
0
0
8,561
0
35,949
W
2,582
1,127
0
1,784
3,567
1,482
862
430
3,137
0
51,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
41,064
263
Minions Killed
470
0
Camps Cleared
0
1,269,000
Distance Traveled
1,385,488
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,496
393
33
2
0
181,598
0
W
Horus
7,445
532
15
1
0
296,959
0
L
Fenrir
7,040
503
82
6
0
285,356
0
L
Ares
5,618
401
25
2
0
280,652
3
W
Thor
8,794
628
82
6
0
295,094
0
L
Zeus
5,801
414
68
5
0
252,733
5
W
Hera
8,808
629
135
10
0
273,115
0
W
Guan Yu
8,913
637
128
9
0
296,647
1
L
Cu Chulainn
6,462
462
55
4
0
268,661
2
W
Neith
7,104
507
110
8
0
223,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role