Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Alonxus
Erlang Shen
Platinum III
Level 161
God Stats
2W - 2L
1,511 SR
Queue Stats
390W - 378L
1,880 MMR
Solo
Yemoja
Yemoja
Platinum III
WryWolf
Yemoja
Platinum III
Level 125
God Stats
2W - 3L
1,648 SR
Queue Stats
60W - 54L
1,860 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,532 SR
1,648 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,612 SR
1,773 MMR
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Diamond II
GiganticSunRoof
Ishtar
Diamond II
Level 206
God Stats
16W - 13L
1,675 SR
Queue Stats
125W - 122L
1,841 MMR
Solo
Merlin
Merlin
Platinum IV
Kaedeso
Merlin
Platinum IV
Level 136
God Stats
2W - 1L
1,654 SR
Queue Stats
142W - 148L
1,830 MMR
Party 1
Ares
Ares
Platinum I
NoGutsNoWin
Ares
Platinum I
Level 157
God Stats
20W - 14L
1,731 SR
Queue Stats
706W - 710L
1,827 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Zeyck
Amaterasu
Platinum II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 64L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 0
6,199
564
3,694
5,018
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
8
1 / 3 / 1
5,362
487
3,380
8,228
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
 
Hachiman
5
0 / 1 / 0
4,158
378
1,652
3,420
872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Alonxus
Erlang Shen
11
2 / 2 / 0
6,457
587
6,167
13,514
11,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
WryWolf
Yemoja
9
0 / 1 / 1
5,606
510
2,083
7,482
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
MartichorasTyrKali

VS

Bans
RavanaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 0
6,067
552
7,489
12,345
16,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
6,360
578
4,421
6,109
2,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kaedeso
Merlin
12
0 / 0 / 1
6,580
598
1,155
3,024
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 4
6,213
565
4,309
6,241
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Zeyck
Amaterasu
12
4 / 0 / 1
6,650
605
3,209
8,852
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Loki
 
Loki
1
3
1
0.5
L
Hachiman
 
Hachiman
0
1
0
0
W
Achilles
 
Achilles
2
2
0
1
L
Erlang Shen
Alonxus
Erlang Shen
2
2
0
1
W
2
1
3
3.5
W
Merlin
Kaedeso
Merlin
0
0
1
0.5
W
0
0
4
2
L
Yemoja
WryWolf
Yemoja
0
1
1
0.5
W
Amaterasu
Zeyck
Amaterasu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
20,583
37,662
Taken
36,571
21,244
Mitigated
29,952
11,778
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,694
508
0
500
5,018
2,123
0
2,196
2,761
55,033
0
L
Loki
 
Loki
3,380
743
0
2,228
8,228
2,312
0
1,220
7,008
0
26,271
L
Hachiman
 
Hachiman
1,652
1,022
0
877
3,420
872
0
916
2,417
0
15,006
W
Achilles
 
Achilles
7,489
2,962
0
1,491
12,345
16,605
6
0
12,345
0
40,912
L
Erlang Shen
Alonxus
Erlang Shen
6,167
3,677
0
5,805
13,514
11,834
0
70
13,444
0
48,741
W
4,421
2,387
0
2,850
6,109
2,787
1,072
1,703
4,387
0
51,132
W
Merlin
Kaedeso
Merlin
1,155
316
0
1,174
3,024
1,151
0
733
2,291
59,259
0
W
4,309
164
0
2,699
6,241
4,529
0
1,909
4,210
25,315
0
L
Yemoja
WryWolf
Yemoja
2,083
393
807
1,561
7,482
4,103
0
996
6,486
26,319
0
W
Amaterasu
Zeyck
Amaterasu
3,209
1,847
0
5,872
8,852
4,880
0
1,071
7,455
0
49,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
31,870
293
Minions Killed
386
0
Camps Cleared
0
934,583
Distance Traveled
1,047,201
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,199
564
107
10
0
214,477
0
L
Loki
5,362
487
41
4
0
214,797
0
L
Hachiman
4,158
378
26
2
0
99,647
0
W
Achilles
6,067
552
48
4
0
201,781
0
L
Erlang Shen
6,457
587
75
7
0
220,983
0
W
Ishtar
6,360
578
94
9
0
179,192
1
W
Merlin
6,580
598
120
11
0
171,672
0
W
Ares
6,213
565
25
2
0
221,667
3
L
Yemoja
5,606
510
44
4
0
184,679
1
W
Amaterasu
6,650
605
99
9
0
272,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role