Player Matchup

Hercules
Hercules
Drefist
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
Ekortiss
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
HashibaToyotomi
Neith
Level 235
God Stats
9W - 15L
1,332 SR
Queue Stats
1,694W - 1,734L
1,469 Elo+
Solo
Nemesis
Nemesis
ToJaBartus
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
rengar135
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,494 Elo+

VS

Team Averages
Level 108
1,581 SR
1,539 Elo+
Anhur
Anhur
AlKebab
Anhur
Level 147
God Stats
2W - 1L
1,708 SR
Queue Stats
42W - 39L
1,431 Elo+
Solo
Ullr
Ullr
Ferris404
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,763 Elo+
Party 2
Nike
Nike
IReyziinG
Nike
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 162L
1,462 Elo+
Solo
Hades
Hades
Jay98d
Hades
Level 149
God Stats
9W - 7L
1,796 SR
Queue Stats
261W - 284L
1,489 Elo+
Solo
Cernunnos
Cernunnos
plainflow
Cernunnos
Level 98
God Stats
1W - 1L
1,401 SR
Queue Stats
55W - 37L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drefist
Hercules
13
1 / 8 / 5
7,692
592
10,150
18,455
19,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 5 / 2
8,908
685
9,587
9,073
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 0 / 3
9,682
745
8,858
5,844
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
ToJaBartus
Nemesis
13
1 / 7 / 4
7,547
581
8,153
13,290
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
rengar135
Skadi
13
0 / 10 / 3
7,516
578
4,540
14,646
4,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlKebab
Anhur
19
9 / 2 / 15
10,889
838
13,132
11,464
5,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
15
1 / 3 / 21
9,011
693
6,493
9,275
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
17
7 / 2 / 16
10,361
797
10,226
15,157
13,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Jay98d
Hades
16
6 / 3 / 17
10,336
795
17,851
12,657
8,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
plainflow
Cernunnos
19
7 / 0 / 19
11,015
847
10,312
8,647
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
10
Kills
30
30
Deaths
10
17
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anhur
AlKebab
Anhur
9
2
15
8.25
L
Hercules
Drefist
Hercules
1
8
5
0.44
L
3
5
2
0.8
W
Ullr
1
3
21
3.83
L
5
0
3
6.5
W
Nike
7
2
16
7.5
W
Hades
Jay98d
Hades
6
3
17
4.83
L
Nemesis
ToJaBartus
Nemesis
1
7
4
0.43
W
Cernunnos
plainflow
Cernunnos
7
0
19
16.5
L
Skadi
rengar135
Skadi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
58,014
61,308
Taken
57,200
38,411
Mitigated
36,513
10,806
Healing
25,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AlKebab
Anhur
13,132
7,982
900
3,322
11,464
5,512
1,391
2,388
8,937
0
32,991
L
Hercules
Drefist
Hercules
10,150
1,895
184
3,949
18,455
19,312
0
3,151
15,196
0
14,326
L
9,587
698
289
703
9,073
4,025
0
3,174
5,899
21,931
0
W
Ullr
6,493
2,014
0
360
9,275
4,285
1,278
1,030
8,055
0
8,025
L
8,858
1,743
0
2,504
5,844
2,561
0
2,306
3,538
0
31,334
W
Nike
10,226
779
2,506
4,263
15,157
13,826
0
1,854
13,033
0
22,312
W
Hades
Jay98d
Hades
17,851
489
3,746
4,419
12,657
8,404
707
1,931
10,505
32,892
0
L
Nemesis
ToJaBartus
Nemesis
8,153
2,804
744
2,304
13,290
7,781
0
3,401
9,889
0
10,505
W
Cernunnos
plainflow
Cernunnos
10,312
2,543
2,242
3,682
8,647
4,486
1,152
2,380
6,199
0
31,847
L
Skadi
rengar135
Skadi
4,540
1,060
0
129
14,646
4,732
0
5,924
8,722
0
13,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
51,612
114
Minions Killed
164
0
Camps Cleared
0
979,317
Distance Traveled
1,136,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,889
838
48
4
0
216,038
0
L
Hercules
7,692
592
8
1
0
210,074
0
L
Nox
8,908
685
33
3
0
221,274
0
W
Ullr
9,011
693
4
0
0
203,392
0
L
Neith
9,682
745
45
3
0
180,822
0
W
Nike
10,361
797
22
2
0
261,692
0
W
Hades
10,336
795
47
4
0
203,238
0
L
Nemesis
7,547
581
11
1
0
195,865
0
W
Cernunnos
11,015
847
43
3
0
252,607
0
L
Skadi
7,516
578
17
1
0
171,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role